local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 10112 L0_1.ActorAlias = "10112" L1_1 = {} L1_1.q1011201 = 1011201 L1_1.q1011202 = 1011202 L1_1.q1011203 = 1011203 L1_1.q1011204 = 1011204 L1_1.q1011205 = 1011205 L1_1.q1011206 = 1011206 L1_1.q1011207 = 1011207 L1_1.q1011208 = 1011208 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q1011201Trigger1" L2_1.script = "Actor/Gadget/Q10112Trigger1" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1011201Trigger" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.pos = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1011201Trigger" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L2_1.dir = L3_1 L1_1.Trigger1 = L2_1 L2_1 = {} L2_1.alias = "Q1011201Trigger2" L2_1.script = "Actor/Gadget/Q10112Trigger2" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1011205QQman" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.pos = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1011205QQman" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L2_1.dir = L3_1 L1_1.Trigger2 = L2_1 L2_1 = {} L2_1.alias = "Q1011201Trigger3" L2_1.script = "Actor/Gadget/Q10112Trigger3" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1011203Target" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.pos = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1011203Target" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L2_1.dir = L3_1 L1_1.Trigger3 = L2_1 L2_1 = {} L2_1.alias = "Q1011201Trigger4" L2_1.script = "Actor/Gadget/Q10112Trigger4" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1011205QQman" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.pos = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1011205QQman" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L2_1.dir = L3_1 L1_1.Trigger4 = L2_1 L0_1.TriggerData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 101120101 L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 101120102 L4_1.duration = 3 L5_1 = {} L5_1.dialogID = 101120103 L5_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.Story1 = L2_1 L0_1.NarratorData = L1_1 L1_1 = {} L1_1.alias = "Npc141301" L1_1.script = "Actor/Npc/TempNPC" L1_1.id = 141301 L0_1.JackData = L1_1 L1_1 = {} L1_1.alias = "Npc141101" L1_1.script = "Actor/Npc/TempNPC" L1_1.id = 141101 L0_1.StanlyData = L1_1 L1_1 = {} L1_1.alias = "Paimon" L1_1.script = "Actor/Quest/Q352/Paimon" L1_1.id = 1005 L0_1.PaimonData = L1_1 return L0_1