local L0_1, L1_1 L0_1 = {} L0_1.Time = 0 L0_1.SceneId = 1 L0_1.AreaId = 2 L0_1.EnemyCount = 3 L0_1.EnemyDistance = 4 L0_1.QuestIdList = 5 L0_1.Random = 6 MusicGameParam = L0_1 L0_1 = {} L0_1.None = 0 L0_1.QuestBegin = 1 L0_1.QuestEnd = 2 L0_1.CutsceneBegin = 3 L0_1.CutsceneEnd = 4 L0_1.CutsceneCustom = 5 L0_1.DialogBegin = 6 L0_1.DialogEnd = 7 L0_1.CombatBegin = 8 L0_1.CombatEnd = 9 L0_1.TeleportBegin = 10 L0_1.TeleportEnd = 11 L0_1.AreaChange = 12 MusicStimulus = L0_1