local L0_1, L1_1 L0_1 = {} L0_1.Low = 0 L0_1.Medium = 1 L0_1.High = 2 L0_1.VeryHigh = 3 ShadowQuality = L0_1 L0_1 = {} L0_1.None = 0 L0_1.MSAA2x = 1 L0_1.LineHalf = 2 CheckboardType = L0_1 L0_1 = {} L0_1.Low = 0 L0_1.High = 1 L0_1.VeryHigh = 2 MotionBlurQuality = L0_1 L0_1 = {} L0_1.None = 0 L0_1.SMAA = 3 L0_1.TAA = 4 AntialiasingMethod = L0_1 L0_1 = {} L0_1.TAALow = 0 L0_1.TAAHigh = 1 TAAQuality = L0_1 L0_1 = {} L0_1.Low = 0 L0_1.Medium = 1 L0_1.High = 2 L0_1.Ultra = 3 SMAAQuality = L0_1 L0_1 = {} L0_1.Disable = 0 L0_1.SSAO = 1 L0_1.HBAO = 2 SSAOMode = L0_1 L0_1 = {} L0_1.Invalid = 0 L0_1.TargetFrameRate = 1 L0_1.RenderResolution = 2 L0_1.ShadowQuality = 3 L0_1.PostprocessEffect = 4 L0_1.ParticleEffect = 5 L0_1.ComprehensiveQuality = 6 GraphicsSettingEntryType = L0_1 L0_1 = {} L0_1.Grade = 0 L0_1.Literally = 1 L0_1.TextMap = 2 SettingEntryDisplayType = L0_1 L0_1 = {} L0_1.Low = 0 L0_1.Middle = 1 L0_1.High = 2 LightLevel = L0_1