local L0_1, L1_1 L0_1 = {} L0_1.Default = 0 L0_1.GatherDrop = 1 L0_1.ChestLocked = 101 L0_1.ChestOpened = 102 L0_1.ChestTrap = 103 L0_1.ChestBramble = 104 L0_1.ChestFrozen = 105 L0_1.ChestRock = 106 L0_1.GearStart = 201 L0_1.GearStop = 202 L0_1.GearAction1 = 203 L0_1.GearAction2 = 204 L0_1.CrystalResonate1 = 301 L0_1.CrystalResonate2 = 302 L0_1.CrystalExplode = 303 L0_1.CrystalDrain = 304 L0_1.StatueActive = 401 L0_1.Action01 = 901 L0_1.Action02 = 902 L0_1.Action03 = 903 GadgetState = L0_1 L0_1 = {} L0_1.Trigger = 0 L0_1.Bool = 1 L0_1.Int = 2 AnimatorParamType = L0_1 L0_1 = {} L0_1.None = 0 L0_1.Ray = 1 L0_1.Spray = 2 L0_1.Wall = 3 GearType = L0_1 L0_1 = {} L0_1.None = 0 L0_1.Monster = 1 L0_1.Auto = 2 L0_1.Select = 3 L0_1.Attract = 4 L0_1.AutoSelect = 5 L0_1.GroupAuto = 6 PickType = L0_1 L0_1 = {} L0_1.Parent = 0 L0_1.EntityForward = 1 L0_1.NamedTransform = 2 ControlPartForwardBy = L0_1 L0_1 = {} L0_1.WorldXZ = 0 L0_1.ForwardTransLocal = 1 ControlPartRotateBy = L0_1 L0_1 = {} L0_1.Stay = 0 L0_1.ToForwardImmediately = 1 L0_1.RotateToForward = 2 ControlPartDoOnUnEnabled = L0_1 L0_1 = {} L0_1.All = 0 L0_1.None = 1 DropElemControlType = L0_1