local L0_1, L1_1 L0_1 = {} L0_1.OPEN_STATE_NONE = 0 L0_1.OPEN_STATE_PAIMON = 1 L0_1.OPEN_STATE_PAIMON_NAVIGATION = 2 L0_1.OPEN_STATE_AVATAR_PROMOTE = 3 L0_1.OPEN_STATE_AVATAR_TALENT = 4 L0_1.OPEN_STATE_WEAPON_PROMOTE = 5 L0_1.OPEN_STATE_WEAPON_AWAKEN = 6 L0_1.OPEN_STATE_QUEST_REMIND = 7 L0_1.OPEN_STATE_GAME_GUIDE = 8 L0_1.OPEN_STATE_COOK = 9 L0_1.OPEN_STATE_WEAPON_UPGRADE = 10 L0_1.OPEN_STATE_RELIQUARY_UPGRADE = 11 L0_1.OPEN_STATE_RELIQUARY_PROMOTE = 12 L0_1.OPEN_STATE_WEAPON_PROMOTE_GUIDE = 13 L0_1.OPEN_STATE_WEAPON_CHANGE_GUIDE = 14 L0_1.OPEN_STATE_PLAYER_LVUP_GUIDE = 15 L0_1.OPEN_STATE_FRESHMAN_GUIDE = 16 L0_1.OPEN_STATE_SKIP_FRESHMAN_GUIDE = 17 L0_1.OPEN_STATE_GUIDE_MOVE_CAMERA = 18 L0_1.OPEN_STATE_GUIDE_SCALE_CAMERA = 19 L0_1.OPEN_STATE_GUIDE_KEYBOARD = 20 L0_1.OPEN_STATE_GUIDE_MOVE = 21 L0_1.OPEN_STATE_GUIDE_JUMP = 22 L0_1.OPEN_STATE_GUIDE_SPRINT = 23 L0_1.OPEN_STATE_GUIDE_MAP = 24 L0_1.OPEN_STATE_GUIDE_ATTACK = 25 L0_1.OPEN_STATE_GUIDE_FLY = 26 L0_1.OPEN_STATE_GUIDE_TALENT = 27 L0_1.OPEN_STATE_GUIDE_RELIC = 28 L0_1.OPEN_STATE_GUIDE_RELIC_PROM = 29 L0_1.OPEN_STATE_COMBINE = 30 L0_1.OPEN_STATE_GACHA = 31 L0_1.OPEN_STATE_GUIDE_GACHA = 32 L0_1.OPEN_STATE_GUIDE_TEAM = 33 L0_1.OPEN_STATE_GUIDE_PROUD = 34 L0_1.OPEN_STATE_GUIDE_AVATAR_PROMOTE = 35 L0_1.OPEN_STATE_GUIDE_ADVENTURE_CARD = 36 L0_1.OPEN_STATE_FORGE = 37 L0_1.OPEN_STATE_GUIDE_BAG = 38 L0_1.OPEN_STATE_EXPEDITION = 39 L0_1.OPEN_STATE_GUIDE_ADVENTURE_DAILYTASK = 40 L0_1.OPEN_STATE_GUIDE_ADVENTURE_DUNGEON = 41 L0_1.OPEN_STATE_TOWER = 42 L0_1.OPEN_STATE_WORLD_STAMINA = 43 L0_1.OPEN_STATE_TOWER_FIRST_ENTER = 44 L0_1.OPEN_STATE_RESIN = 45 L0_1.OPEN_STATE_WORLD_RESIN = 46 L0_1.OPEN_STATE_LIMIT_REGION_FRESHMEAT = 47 L0_1.OPEN_STATE_LIMIT_REGION_GLOBAL = 48 L0_1.OPEN_STATE_MULTIPLAYER = 49 L0_1.OPEN_STATE_GUIDE_MOUSEPC = 50 L0_1.OPEN_STATE_GUIDE_MULTIPLAYER = 51 L0_1.OPEN_STATE_GUIDE_DUNGEONREWARD = 52 L0_1.OPEN_STATE_SHOP_TYPE_PAIMON = 1001 L0_1.OPEN_STATE_SHOP_TYPE_CITY = 1002 L0_1.OPEN_STATE_SHOP_TYPE_BLACKSMITH = 1003 L0_1.OPEN_STATE_SHOP_TYPE_GROCERY = 1004 L0_1.OPEN_STATE_SHOP_TYPE_FOOD = 1005 L0_1.OPEN_STATE_SHOP_TYPE_SEA_LAMP = 1006 L0_1.OPEN_STATE_SHOP_TYPE_VIRTUAL_SHOP = 1007 L0_1.OPEN_STATE_SHOP_TYPE_LIYUE_GROCERY = 1008 L0_1.OPEN_STATE_SHOP_TYPE_LIYUE_SOUVENIR = 1009 L0_1.OPEN_STATE_SHOP_TYPE_LIYUE_RESTAURANT = 1010 L0_1.OPEN_ADVENTURE_MANUAL = 1100 L0_1.OPEN_ADVENTURE_MANUAL_CITY_MENGDE = 1101 L0_1.OPEN_ADVENTURE_MANUAL_CITY_LIYUE = 1102 L0_1.OPEN_ADVENTURE_MANUAL_MONSTER = 1103 L0_1.OPEN_STATE_ACTIVITY_SEALAMP = 1200 L0_1.OPEN_STATE_ACTIVITY_SEALAMP_TAB2 = 1201 L0_1.OPEN_STATE_ACTIVITY_SEALAMP_TAB3 = 1202 OpenStateType = L0_1 L0_1 = {} L0_1.OPEN_STATE_COND_NONE = 0 L0_1.OPEN_STATE_COND_PLAYER_LEVEL = 1 L0_1.OPEN_STATE_COND_QUEST = 2 L0_1.OPEN_STATE_COND_PARENT_QUEST = 3 OpenStateCondType = L0_1