local L0_1, L1_1 L0_1 = {} L0_1.PLAYER_LEVEL = 0 L0_1.ANY_AVATAR_LEVEL = 1 L0_1.GET_NEW_ITEM = 2 L0_1.OPENSTATE_CHANGE = 3 L0_1.HAS_AVATAR_NUM = 4 GuideTriggerType = L0_1