local L0_1, L1_1 L0_1 = {} L0_1.GIVING_METHOD_NONE = 0 L0_1.GIVING_METHOD_EXACT = 1 L0_1.GIVING_METHOD_GROUP = 2 L0_1.GIVING_METHOD_VAGUE_GROUP = 3 L0_1.GIVING_METHOD_ANY_NO_FINISH = 4 GivingMethod = L0_1 L0_1 = {} L0_1.TAB_NONE = 0 L0_1.TAB_WEAPON = 1 L0_1.TAB_EQUIP = 2 L0_1.TAB_AVATAR = 3 L0_1.TAB_FOOD = 4 L0_1.TAB_MATERIAL = 5 L0_1.TAB_QUEST = 6 L0_1.TAB_CONSUME = 7 BagTab = L0_1