local L0_1, L1_1 L0_1 = {} L0_1.DUNGEON_NONE = 0 L0_1.DUNGEON_PLOT = 1 L0_1.DUNGEON_FIGHT = 2 L0_1.DUNGEON_DAILY_FIGHT = 3 L0_1.DUNGEON_WEEKLY_FIGHT = 4 L0_1.DUNGEON_DISCARDED = 5 L0_1.DUNGEON_TOWER = 6 L0_1.DUNGEON_BOSS = 7 DungeonType = L0_1 L0_1 = {} L0_1.INVOLVE_NONE = 0 L0_1.INVOLVE_ONLY_SINGLE = 1 L0_1.INVOLVE_SINGLE_MULTIPLE = 2 L0_1.INVOLVE_DYNAMIC_MULTIPLE = 3 L0_1.INVOLVE_ONLY_MULTIPLE = 4 InvolveType = L0_1 L0_1 = {} L0_1.SETTLE_SHOW_NONE = 0 L0_1.SETTLE_SHOW_TIME_COST = 1 L0_1.SETTLE_SHOW_OPEN_CHEST_COUNT = 2 L0_1.SETTLE_SHOW_KILL_MONSTER_COUNT = 3 L0_1.SETTLE_SHOW_BLACKSCREEN = 4 SettleShowType = L0_1 L0_1 = {} L0_1.SETTLE_UI_AlWAYS_SHOW = 0 L0_1.SETTLE_UI_ON_SUCCESS = 1 L0_1.SETTLE_UI_ON_FAIL = 2 L0_1.SETTLE_UI_NEVER_SHOW = 3 SettleUIType = L0_1 L0_1 = {} L0_1.CYCLE_DUNGEON_NONE = 0 L0_1.CYCLE_DUNGEON_DVALIN = 1 L0_1.CYCLE_DUNGEON_AVATAR_EXP = 2 L0_1.CYCLE_DUNGEON_AVATAR_SKILL = 3 L0_1.CYCLE_DUNGEON_WEAPON_PROMOTE = 4 L0_1.CYCLE_DUNGEON_RELIQUARY = 5 L0_1.CYCLE_DUNGEON_SCOIN = 6 L0_1.CYCLE_DUNGEON_WEEKLY = 7 CycleDungeonType = L0_1 L0_1 = {} L0_1.DUNGEON_COND_NONE = 0 L0_1.DUNGEON_COND_KILL_MONSTER = 3 L0_1.DUNGEON_COND_KILL_GROUP_MONSTER = 5 L0_1.DUNGEON_COND_KILL_TYPE_MONSTER = 7 L0_1.DUNGEON_COND_FINISH_QUEST = 9 L0_1.DUNGEON_COND_KILL_MONSTER_COUNT = 11 L0_1.DUNGEON_COND_IN_TIME = 13 L0_1.DUNGEON_COND_FINISH_CHALLENGE = 14 DungeonCondType = L0_1 L0_1 = {} L0_1.CHALLENGE_NONE = 0 L0_1.CHALLENGE_KILL_COUNT = 1 L0_1.CHALLENGE_KILL_COUNT_IN_TIME = 2 L0_1.CHALLENGE_SURVIVE = 3 L0_1.CHALLENGE_TIME_FLY = 4 L0_1.CHALLENGE_KILL_COUNT_FAST = 5 L0_1.CHALLENGE_KILL_COUNT_FROZEN_LESS = 6 L0_1.CHALLENGE_KILL_MONSTER_IN_TIME = 7 L0_1.CHALLENGE_TRIGGER_IN_TIME = 8 L0_1.CHALLENGE_GUARD_HP = 9 L0_1.CHALLENGE_KILL_COUNT_GUARD_HP = 10 L0_1.CHALLENGE_TRIGGER_IN_TIME_FLY = 11 ChallengeType = L0_1 L0_1 = {} L0_1.CHALLENGE_RECORD_TYPE_NONE = 0 L0_1.CHALLENGE_RECORD_TYPE_IN_TIME = 1 ChallengeRecordType = L0_1 L0_1 = {} L0_1.CHALLENGE_COND_NONE = 0 L0_1.CHALLENGE_COND_IN_TIME = 1 L0_1.CHALLENGE_COND_ALL_TIME = 2 L0_1.CHALLENGE_COND_KILL_COUNT = 3 L0_1.CHALLENGE_COND_SURVIVE = 4 L0_1.CHALLENGE_COND_TIME_INC = 5 L0_1.CHALLENGE_COND_KILL_FAST = 6 L0_1.CHALLENGE_COND_DOWN_LESS = 7 L0_1.CHALLENGE_COND_BEATEN_LESS = 8 L0_1.CHALLENGE_COND_UNNATURAL_COUNT = 9 L0_1.CHALLENGE_COND_FROZEN_LESS = 10 L0_1.CHALLENGE_COND_KILL_MONSTER = 11 L0_1.CHALLENGE_COND_TRIGGER = 12 L0_1.CHALLENGE_COND_GUARD_HP = 13 L0_1.CHALLENGE_COND_TIME_DEC = 14 ChallengeCondType = L0_1