local L0_1, L1_1 L0_1 = {} L0_1.REGION_NONE = 0 L0_1.REGION_SPHERE = 1 L0_1.REGION_CUBIC = 2 RegionShape = L0_1 L0_1 = {} L0_1.EVENT_NONE = 0 L0_1.EVENT_ANY_MONSTER_DIE = 1 L0_1.EVENT_ANY_GADGET_DIE = 2 L0_1.EVENT_VARIABLE_CHANGE = 3 L0_1.EVENT_ENTER_REGION = 4 L0_1.EVENT_LEAVE_REGION = 5 L0_1.EVENT_GADGET_CREATE = 6 L0_1.EVENT_GADGET_STATE_CHANGE = 7 L0_1.EVENT_DUNGEON_SETTLE = 8 L0_1.EVENT_SELECT_OPTION = 9 L0_1.EVENT_CLIENT_EXECUTE = 10 L0_1.EVENT_ANY_MONSTER_LIVE = 11 L0_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE = 12 L0_1.EVENT_CITY_LEVELUP_UNLOCK_DUNGEON_ENTRY = 13 L0_1.EVENT_DUNGEON_BROADCAST_ONTIMER = 14 L0_1.EVENT_TIMER_EVENT = 15 L0_1.EVENT_CHALLENGE_SUCCESS = 16 L0_1.EVENT_CHALLENGE_FAIL = 17 L0_1.EVENT_SEAL_BATTLE_BEGIN = 18 L0_1.EVENT_SEAL_BATTLE_END = 19 L0_1.EVENT_GATHER = 20 L0_1.EVENT_QUEST_FINISH = 21 L0_1.EVENT_MONSTER_BATTLE = 22 L0_1.EVENT_CITY_LEVELUP = 23 L0_1.EVENT_CUTSCENE_END = 24 L0_1.EVENT_AVATAR_NEAR_PLATFORM = 25 L0_1.EVENT_PLATFORM_REACH_POINT = 26 L0_1.EVENT_UNLOCK_TRANS_POINT = 27 L0_1.EVENT_QUEST_START = 28 L0_1.EVENT_GROUP_LOAD = 29 L0_1.EVENT_GROUP_REFRESH = 30 L0_1.EVENT_DUNGEON_REWARD_GET = 31 L0_1.EVENT_SPECIFIC_GADGET_HP_CHANGE = 32 L0_1.EVENT_MONSTER_TIDE_OVER = 33 L0_1.EVENT_MONSTER_TIDE_CREATE = 34 L0_1.EVENT_MONSTER_TIDE_DIE = 35 L0_1.EVENT_SEALAMP_PHASE_CHANGE = 36 EventType = L0_1 L0_1 = {} L0_1.GADGET_NONE = 0 L0_1.GADGET_WORLD_CHECT = 1 L0_1.GADGET_DUNGEON_SECRET_CHEST = 2 L0_1.GADGET_DUNGEON_PASS_CHEST = 3 GadgetType = L0_1 L0_1 = {} L0_1.GROUP_KILL_NONE = 0 L0_1.GROUP_KILL_ALL = 1 L0_1.GROUP_KILL_MONSTER = 2 L0_1.GROUP_KILL_GADGET = 3 L0_1.GROUP_KILL_NPC = 4 GroupKillPolicy = L0_1 L0_1 = {} L0_1.PLATFORM_ROT_NONE = 0 L0_1.PLATFORM_ROT_SPEED = 1 L0_1.PLATFORM_ROT_ROUND = 2 PlatformRotType = L0_1