local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 302002902 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 902001 L2_1.gadget_id = 70800018 L3_1 = {} L3_1.x = -492.42 L3_1.y = 203.78 L3_1.z = 285.7 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 314.2 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 18 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 902002 L3_1.gadget_id = 70800019 L4_1 = {} L4_1.x = -492.42 L4_1.y = 203.78 L4_1.z = 285.7 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 314.2 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 902003 L4_1.gadget_id = 70800020 L5_1 = {} L5_1.x = -492.42 L5_1.y = 203.78 L5_1.z = 285.7 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 314.2 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 902004 L5_1.gadget_id = 70800026 L6_1 = {} L6_1.x = -492.42 L6_1.y = 203.78 L6_1.z = 285.7 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 134.2 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 902001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 902002 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 902003 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 902004 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L5_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1