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* feat: implement teapot suite * fix: home animals, check respawn, etc * fix: NPE and cancel summon events * fix: forgot to send eventId also
25 lines
830 B
Java
25 lines
830 B
Java
package emu.grasscutter.server.packet.recv;
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import emu.grasscutter.game.home.HomeScene;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.PacketHomeEnterEditModeFinishRsp;
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@Opcodes(PacketOpcodes.HomeEnterEditModeFinishReq)
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public class HandlerHomeEnterEditModeFinishReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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/*
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* This packet is about the edit mode
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*/
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var scene = (HomeScene) session.getPlayer().getScene();
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scene.onEnterEditModeFinish();
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session.send(new PacketHomeEnterEditModeFinishRsp());
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}
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}
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