mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-05-09 05:25:55 +08:00
* Remove more scene synchronized * Fix worktop options not appearing * Format code [skip actions] * Fix delay with server tasks * Format code [skip actions] * Fully fix fairy clock (#2146) * Fix scene transition * fully fix fairy clock * Re-add call to `Player#updatePlayerGameTime` * Format code [skip actions] * Initialize the script loader in `ResourceLoader#loadAll` * Fix region removal checking * Format code [skip actions] * Use Lombok's `EqualsAndHashCode` for comparing scene regions * Format code [skip actions] * Move 'invalid gather object' to `trace` * Add more information to the 'unknown condition handler' message * Move invalid ability action to trace * Make `KcpTunnel` public * Validate the NPC being talked to * Format code [skip actions] * NPCs are not spawned server side; change logic to handle it * Format code [skip actions] * unload scene when there are no players (#2147) * unload scene when there are no players * Update src/main/java/emu/grasscutter/game/world/Scene.java Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com> --------- Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com> * Check if a command should be copied or HTTP should be used * Lint Code [skip actions] * Fix character names rendering incorrectly * Add basic troubleshooting command * Implement handbook teleporting also a few formatting changes and sort data by logical sense * Fix listener `ConcurrentModificationException` issue * Add color change to `Join the Community!` * Lint Code [skip actions] * Make clickable buttons appear clickable * Remove 'Mechanicus' entities from the list of entities * Format code [skip actions] * Fix going back returning a blank screen * Implement entity spawning * Add setting level to entity card * Add support for 'plain text' mode * Make descriptions of objects scrollable * Lint Code [skip actions] * Format code [skip actions] * Change the way existing hooks work * Format code [skip actions] * Upgrade Javalin to 5.5.0 & Fix project warnings * Upgrade logging libraries * Fix gacha mappings static file issue * Add temporary backwards compatability for `ServerHelper` * Format code [skip actions] * Remove artifact signatures from VCS * Fix forge queue data protocol definition * Run `spotlessApply` * Format code [skip actions] * Download data required for building artifacts * Add call for Facebook logins * Add the wiki page as a submodule * Format code [skip actions] * Update translation (#2150) * Update translation * Update translation * Separate the dispatch and game servers (pt. 1) gacha is still broken, handbook still needs to be done * Format code [skip actions] * Separate the dispatch and game servers (pt. 2) this commit fixes the gacha page * Add description for '/troubleshoot' * Set default avatar talent level to 10 * Separate the dispatch and game servers (pt. 3) implement handbook across servers! * Format code [skip actions] * Update GitHub Actions to use 'download-file' over 'wget' * Gm handbook lmao (#2149) * Fix font issue * Fix avatars * Fix text overflow in commands * Fix virtualized lists and items page 😭😭 * magix why 💀 * use hover style in all minicards * button * remove console.log * lint * Add icons * magix asked * Fix overflow padding issue * Fix achievement text overflow * remove icons from repo * Change command icon * Add the wiki page as a submodule * total magix moment * fix text overflow in commands * Fix discord button * Make text scale on Minicard * import icons and font from another source * Add hover effects to siebar buttons * move font and readme to submodule repo * Make data folder a submodule * import icons and font from data submodule * Update README.md * total magix moment * magix moment v2 * submodule change * Import `.webp` files * Resize `HomeButton` * Fix 'Copy Command' reappearing after changing pages --------- Co-authored-by: KingRainbow44 <kobedo11@gmail.com> * Lint Code [skip actions] * Download data for the build, not for the lint * format imports this is really just to see if build handbook works kek * Implement proper handbook authentication (pt. 1) * Implement proper handbook authentication (pt. 2) * Format code [skip actions] * Add quest data dumping for the handbook * Change colors to fit _something suitable_ * Format code [skip actions] * Fix force pushing to branches after linting * Fix logic of `SetPlayerPropReq` * Move more group loading to `trace` * Add handbook IP authentication in hybrid mode * Fix player level up not displaying on the client properly * Format code [skip actions] * Fix game time locking * Format code [skip actions] * Update player properties * Format code [skip actions] * Move `warn`s for groups to `debug` * Fix player pausing * Move more logs to `trace` * Use `removeItemById` for deleting items via quests * Clean up logger more * Pause in-game time when the world is paused * Format code [skip actions] * More player property documentation * Multi-threaded resource loading * Format code [skip actions] * Add quest widgets * Add quests page (basic impl.) * Add/fix colors also fix tailwind * Remove banned packets client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted * Re-add `BeginCameraSceneLookNotify` * Fix being unable to attack (#2157) * Add `PlayerOpenChestEvent` * Add methods to get players from the server * Add static methods to register an event handler * Add `PlayerEnterDungeonEvent` * Remove legacy documentation from `PlayerMoveEvent` * Add `PlayerChatEvent` * Add defaults to `Position` * Clean up `.utils` * Revert `Multi-threaded resource loading` * Fix changing target UID when talking to the server * Lint Code [skip actions] * Format code [skip actions] * fix NPC talk triggering main quest in 46101 (#2158) Make it so that only talks where the param matches the talkId are checked. * Format code [skip actions] * Partially fix Chasing Shadows (#2159) * Partially fix Chasing Shadows * Go ahead and move it before the return before Magix tells me to. * Format code [skip actions] * Bring back period lol (#2160) * Disable SNI for the HTTPS server * Add `EntityCreationEvent` * Add initial startup message this is so the server appears like its preparing to start * Format code [skip actions] * Enable debug mode for plugin loggers if enabled for the primary logger * Add documentation about `WorldAreaConfigData` * Make more fields in excels accessible * Remove deprecated fields from `GetShopRsp` * Run `spotlessApply` on definitions * Add `PlayerEnterAreaEvent` * Optimize event calls * Fix event invokes * Format code [skip actions] * Remove manual autofinish for main quests. (#2162) * Add world areas to the textmap cache * Format code [skip actions] * Don't overdefine variables in extended classes (#2163) * Add dumper for world areas * Format code [skip actions] * instantiate personalLineList (#2165) * Fix protocol definitions thank you Nazrin! (+ hiro for raw definitions) * Fix the background color leaking from the character widget * Change HTML spacing to 2 spaces * Implement hiding widgets * Change scrollbar to a vibrant color * Add _some_ scaling to the home buttons and its text * Build the handbook with Gradle * Fix the 'finer details' with the handbook UI * Lint Code [skip actions] * Fix target destination for the Gradle-built handbook * Implement fetching a player across servers & Add a chainable JsonObject useful for plugins! might be used in grasscutter eventually * Fix GitHub actions * Fix event calling & canceling * Run `spotlessApply` * Rename fields (might be wrong) * Add/update all/more protocol definitions * Add/update all/more protocol definitions * Remove outdated packet * Fix protocol definitions * Format code [skip actions] * Implement some lua variables for less console spam (#2172) * Implement some lua variables for less console spam * Add GetHostQuestState This fixes some chapter 3 stuff. * Format code [skip actions] * Fix merge import * Format code [skip actions] * Fully fix fairy clock for real this time (#2167) * Fully fix fairy clock For real this time * Make it so relogging keeps the time lock state. * Refactor out questLockTime * Per Hartie, the client packet needs to be changed too * Update src/main/java/emu/grasscutter/game/world/World.java Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com> * Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java * Remove all code not needed to get clock working --------- Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com> * Implement a proper ability system (#2166) * Apply fix `21dec2fe` * Apply fix `89d01d5f` * Apply fix `d900f154` this one was already implemented; updated to use call from previous commit * Ability changing commit TODO: change info to debug * Remove use of deprecated methods/fields * Temp commit v2 (Adding LoseHP and some fixes) * Oopsie * Probably fix monster battle * Fix issue with reflecting into fields * Fix some things * Fix ability names for 3.6 resources * Improve logging --------- Co-authored-by: StartForKiller <jesussanz2003@gmail.com> * Format code [skip actions] * Add system for sending messages between servers * Format some code * Remove protocol definitions from Spotless * Default debug to false; enable with `-debug` * Implement completely useless global value copying * HACK: Return the avatar which holds the weapon when the weapon is referred to by ID * Add properties to `AbilityModifier` * Change the way HTML is served after authentication * Use thread executors to speed up the database loading process * Format code [skip actions] * Add system for setting handbook address and port * Lint Code [skip actions] * Format code [skip actions] * Fix game-related data not saving * Format code [skip actions] * Fix handbook server details * Lint Code [skip actions] * Format code [skip actions] * Use the headers provided by a context to get the IP address should acknowledge #1975 * Format code [skip actions] * Move more logs to `trace` * Format code [skip actions] * more trace * Fix something and implement weapon entities * Format code [skip actions] * Fix `EntityWeapon` * Remove deprecated API & Fix resource checking * Fix unnecessary warning for first-time setup * Implement handbook request limiting * Format code [skip actions] * Fix new avatar weapons being null * Format code [skip actions] * Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met * Load activity config on server startup * Require plugins to specify an API version and match with the server * Add default open state ignore list * Format code [skip actions] * Quick fix for questing, needs more investigation This would make the questing work again * Remove existing hack for 35303 * Fix ignored open states from being set * Format code [skip actions] * fix the stupidest bug ive ever seen * Optimize player kicking on server close * Format code [skip actions] * Re-add hack to fix 35303 * Update GitHub actions * Format code [skip actions] * Potentially fix issues with regions * Download additional handbook data * Revert "Potentially fix issues with regions" This reverts commit 84e3823695a0e1ee761f486bf2e5a8d089aace82. --------- Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: scooterboo <lewasite@yahoo.com> Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com> Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com> Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
799 lines
28 KiB
Java
799 lines
28 KiB
Java
// Generated by the protocol buffer compiler. DO NOT EDIT!
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// source: SealBattleBeginNotify.proto
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package emu.grasscutter.net.proto;
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public final class SealBattleBeginNotifyOuterClass {
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private SealBattleBeginNotifyOuterClass() {}
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public static void registerAllExtensions(
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com.google.protobuf.ExtensionRegistryLite registry) {
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}
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public static void registerAllExtensions(
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com.google.protobuf.ExtensionRegistry registry) {
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registerAllExtensions(
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(com.google.protobuf.ExtensionRegistryLite) registry);
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}
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public interface SealBattleBeginNotifyOrBuilder extends
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// @@protoc_insertion_point(interface_extends:SealBattleBeginNotify)
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com.google.protobuf.MessageOrBuilder {
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/**
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* <code>uint32 COBODMBALLN = 13;</code>
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* @return The cOBODMBALLN.
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*/
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int getCOBODMBALLN();
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/**
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* <code>.SealBattleType battle_type = 3;</code>
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* @return The enum numeric value on the wire for battleType.
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*/
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int getBattleTypeValue();
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/**
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* <code>.SealBattleType battle_type = 3;</code>
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* @return The battleType.
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*/
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emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType getBattleType();
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/**
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* <code>uint32 NEBJNBBMOKB = 1;</code>
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* @return The nEBJNBBMOKB.
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*/
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int getNEBJNBBMOKB();
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/**
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* <code>uint32 seal_entity_id = 10;</code>
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* @return The sealEntityId.
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*/
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int getSealEntityId();
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}
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/**
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* <pre>
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* CmdId: 260
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* Obf: BHDHBJGAEDG
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* </pre>
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*
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* Protobuf type {@code SealBattleBeginNotify}
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*/
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public static final class SealBattleBeginNotify extends
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com.google.protobuf.GeneratedMessageV3 implements
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// @@protoc_insertion_point(message_implements:SealBattleBeginNotify)
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SealBattleBeginNotifyOrBuilder {
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private static final long serialVersionUID = 0L;
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// Use SealBattleBeginNotify.newBuilder() to construct.
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private SealBattleBeginNotify(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) {
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super(builder);
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}
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private SealBattleBeginNotify() {
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battleType_ = 0;
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}
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@java.lang.Override
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@SuppressWarnings({"unused"})
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protected java.lang.Object newInstance(
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UnusedPrivateParameter unused) {
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return new SealBattleBeginNotify();
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}
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@java.lang.Override
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public final com.google.protobuf.UnknownFieldSet
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getUnknownFields() {
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return this.unknownFields;
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}
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private SealBattleBeginNotify(
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com.google.protobuf.CodedInputStream input,
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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throws com.google.protobuf.InvalidProtocolBufferException {
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this();
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if (extensionRegistry == null) {
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throw new java.lang.NullPointerException();
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}
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com.google.protobuf.UnknownFieldSet.Builder unknownFields =
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com.google.protobuf.UnknownFieldSet.newBuilder();
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try {
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boolean done = false;
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while (!done) {
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int tag = input.readTag();
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switch (tag) {
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case 0:
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done = true;
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break;
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case 8: {
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nEBJNBBMOKB_ = input.readUInt32();
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break;
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}
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case 24: {
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int rawValue = input.readEnum();
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battleType_ = rawValue;
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break;
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}
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case 80: {
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sealEntityId_ = input.readUInt32();
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break;
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}
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case 104: {
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cOBODMBALLN_ = input.readUInt32();
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break;
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}
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default: {
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if (!parseUnknownField(
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input, unknownFields, extensionRegistry, tag)) {
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done = true;
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}
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break;
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}
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}
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}
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} catch (com.google.protobuf.InvalidProtocolBufferException e) {
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throw e.setUnfinishedMessage(this);
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} catch (java.io.IOException e) {
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throw new com.google.protobuf.InvalidProtocolBufferException(
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e).setUnfinishedMessage(this);
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} finally {
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this.unknownFields = unknownFields.build();
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makeExtensionsImmutable();
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}
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}
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public static final com.google.protobuf.Descriptors.Descriptor
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getDescriptor() {
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return emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.internal_static_SealBattleBeginNotify_descriptor;
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}
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@java.lang.Override
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protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
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internalGetFieldAccessorTable() {
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return emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.internal_static_SealBattleBeginNotify_fieldAccessorTable
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.ensureFieldAccessorsInitialized(
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emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify.class, emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify.Builder.class);
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}
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public static final int COBODMBALLN_FIELD_NUMBER = 13;
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private int cOBODMBALLN_;
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/**
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* <code>uint32 COBODMBALLN = 13;</code>
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* @return The cOBODMBALLN.
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*/
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@java.lang.Override
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public int getCOBODMBALLN() {
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return cOBODMBALLN_;
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}
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public static final int BATTLE_TYPE_FIELD_NUMBER = 3;
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private int battleType_;
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/**
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* <code>.SealBattleType battle_type = 3;</code>
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* @return The enum numeric value on the wire for battleType.
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*/
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@java.lang.Override public int getBattleTypeValue() {
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return battleType_;
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}
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/**
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* <code>.SealBattleType battle_type = 3;</code>
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* @return The battleType.
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*/
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@java.lang.Override public emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType getBattleType() {
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@SuppressWarnings("deprecation")
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emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType result = emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType.valueOf(battleType_);
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return result == null ? emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType.UNRECOGNIZED : result;
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}
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public static final int NEBJNBBMOKB_FIELD_NUMBER = 1;
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private int nEBJNBBMOKB_;
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/**
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* <code>uint32 NEBJNBBMOKB = 1;</code>
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* @return The nEBJNBBMOKB.
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*/
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@java.lang.Override
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public int getNEBJNBBMOKB() {
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return nEBJNBBMOKB_;
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}
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public static final int SEAL_ENTITY_ID_FIELD_NUMBER = 10;
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private int sealEntityId_;
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/**
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* <code>uint32 seal_entity_id = 10;</code>
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* @return The sealEntityId.
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*/
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@java.lang.Override
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public int getSealEntityId() {
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return sealEntityId_;
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}
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private byte memoizedIsInitialized = -1;
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@java.lang.Override
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public final boolean isInitialized() {
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byte isInitialized = memoizedIsInitialized;
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if (isInitialized == 1) return true;
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if (isInitialized == 0) return false;
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memoizedIsInitialized = 1;
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return true;
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}
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@java.lang.Override
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public void writeTo(com.google.protobuf.CodedOutputStream output)
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throws java.io.IOException {
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if (nEBJNBBMOKB_ != 0) {
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output.writeUInt32(1, nEBJNBBMOKB_);
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}
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if (battleType_ != emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType.SEAL_BATTLE_KEEP_ALIVE.getNumber()) {
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output.writeEnum(3, battleType_);
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}
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if (sealEntityId_ != 0) {
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output.writeUInt32(10, sealEntityId_);
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}
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if (cOBODMBALLN_ != 0) {
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output.writeUInt32(13, cOBODMBALLN_);
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}
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unknownFields.writeTo(output);
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}
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@java.lang.Override
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public int getSerializedSize() {
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int size = memoizedSize;
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if (size != -1) return size;
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size = 0;
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if (nEBJNBBMOKB_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(1, nEBJNBBMOKB_);
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}
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if (battleType_ != emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType.SEAL_BATTLE_KEEP_ALIVE.getNumber()) {
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size += com.google.protobuf.CodedOutputStream
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.computeEnumSize(3, battleType_);
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}
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if (sealEntityId_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(10, sealEntityId_);
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}
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if (cOBODMBALLN_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(13, cOBODMBALLN_);
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}
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size += unknownFields.getSerializedSize();
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memoizedSize = size;
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return size;
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}
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@java.lang.Override
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public boolean equals(final java.lang.Object obj) {
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if (obj == this) {
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return true;
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}
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if (!(obj instanceof emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify)) {
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return super.equals(obj);
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}
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emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify other = (emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify) obj;
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if (getCOBODMBALLN()
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!= other.getCOBODMBALLN()) return false;
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if (battleType_ != other.battleType_) return false;
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if (getNEBJNBBMOKB()
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!= other.getNEBJNBBMOKB()) return false;
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if (getSealEntityId()
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!= other.getSealEntityId()) return false;
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if (!unknownFields.equals(other.unknownFields)) return false;
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return true;
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}
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@java.lang.Override
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public int hashCode() {
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if (memoizedHashCode != 0) {
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return memoizedHashCode;
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}
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int hash = 41;
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hash = (19 * hash) + getDescriptor().hashCode();
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hash = (37 * hash) + COBODMBALLN_FIELD_NUMBER;
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hash = (53 * hash) + getCOBODMBALLN();
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hash = (37 * hash) + BATTLE_TYPE_FIELD_NUMBER;
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hash = (53 * hash) + battleType_;
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hash = (37 * hash) + NEBJNBBMOKB_FIELD_NUMBER;
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hash = (53 * hash) + getNEBJNBBMOKB();
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hash = (37 * hash) + SEAL_ENTITY_ID_FIELD_NUMBER;
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hash = (53 * hash) + getSealEntityId();
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hash = (29 * hash) + unknownFields.hashCode();
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memoizedHashCode = hash;
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return hash;
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}
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public static emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify parseFrom(
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java.nio.ByteBuffer data)
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throws com.google.protobuf.InvalidProtocolBufferException {
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return PARSER.parseFrom(data);
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}
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public static emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify parseFrom(
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java.nio.ByteBuffer data,
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
|
|
throws com.google.protobuf.InvalidProtocolBufferException {
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return PARSER.parseFrom(data, extensionRegistry);
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|
}
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public static emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify parseFrom(
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com.google.protobuf.ByteString data)
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throws com.google.protobuf.InvalidProtocolBufferException {
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return PARSER.parseFrom(data);
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}
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public static emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify parseFrom(
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com.google.protobuf.ByteString data,
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// @@protoc_insertion_point(builder_implements:SealBattleBeginNotify)
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public Builder clear() {
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cOBODMBALLN_ = 0;
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battleType_ = 0;
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nEBJNBBMOKB_ = 0;
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sealEntityId_ = 0;
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return this;
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@java.lang.Override
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@java.lang.Override
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@java.lang.Override
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emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify result = new emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify(this);
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result.cOBODMBALLN_ = cOBODMBALLN_;
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result.battleType_ = battleType_;
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result.sealEntityId_ = sealEntityId_;
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public Builder mergeFrom(emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify other) {
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if (other == emu.grasscutter.net.proto.SealBattleBeginNotifyOuterClass.SealBattleBeginNotify.getDefaultInstance()) return this;
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if (other.getCOBODMBALLN() != 0) {
|
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setCOBODMBALLN(other.getCOBODMBALLN());
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}
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setBattleTypeValue(other.getBattleTypeValue());
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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private int cOBODMBALLN_ ;
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/**
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|
* <code>uint32 COBODMBALLN = 13;</code>
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* @return The cOBODMBALLN.
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@java.lang.Override
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private int battleType_ = 0;
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/**
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|
* <code>.SealBattleType battle_type = 3;</code>
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|
* @return The enum numeric value on the wire for battleType.
|
|
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|
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/**
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/**
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|
* <code>.SealBattleType battle_type = 3;</code>
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* @return The battleType.
|
|
*/
|
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@java.lang.Override
|
|
public emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType getBattleType() {
|
|
@SuppressWarnings("deprecation")
|
|
emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType result = emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType.valueOf(battleType_);
|
|
return result == null ? emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType.UNRECOGNIZED : result;
|
|
}
|
|
/**
|
|
* <code>.SealBattleType battle_type = 3;</code>
|
|
* @param value The battleType to set.
|
|
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|
|
*/
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public Builder setBattleType(emu.grasscutter.net.proto.SealBattleTypeOuterClass.SealBattleType value) {
|
|
if (value == null) {
|
|
throw new NullPointerException();
|
|
}
|
|
|
|
battleType_ = value.getNumber();
|
|
onChanged();
|
|
return this;
|
|
}
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|
/**
|
|
* <code>.SealBattleType battle_type = 3;</code>
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|
* @return This builder for chaining.
|
|
*/
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public Builder clearBattleType() {
|
|
|
|
battleType_ = 0;
|
|
onChanged();
|
|
return this;
|
|
}
|
|
|
|
private int nEBJNBBMOKB_ ;
|
|
/**
|
|
* <code>uint32 NEBJNBBMOKB = 1;</code>
|
|
* @return The nEBJNBBMOKB.
|
|
*/
|
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@java.lang.Override
|
|
public int getNEBJNBBMOKB() {
|
|
return nEBJNBBMOKB_;
|
|
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|
|
/**
|
|
* <code>uint32 NEBJNBBMOKB = 1;</code>
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|
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*/
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public Builder setNEBJNBBMOKB(int value) {
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|
|
nEBJNBBMOKB_ = value;
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onChanged();
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return this;
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/**
|
|
* <code>uint32 NEBJNBBMOKB = 1;</code>
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* @return This builder for chaining.
|
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*/
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public Builder clearNEBJNBBMOKB() {
|
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|
|
nEBJNBBMOKB_ = 0;
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onChanged();
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|
return this;
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|
}
|
|
|
|
private int sealEntityId_ ;
|
|
/**
|
|
* <code>uint32 seal_entity_id = 10;</code>
|
|
* @return The sealEntityId.
|
|
*/
|
|
@java.lang.Override
|
|
public int getSealEntityId() {
|
|
return sealEntityId_;
|
|
}
|
|
/**
|
|
* <code>uint32 seal_entity_id = 10;</code>
|
|
* @param value The sealEntityId to set.
|
|
* @return This builder for chaining.
|
|
*/
|
|
public Builder setSealEntityId(int value) {
|
|
|
|
sealEntityId_ = value;
|
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onChanged();
|
|
return this;
|
|
}
|
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/**
|
|
* <code>uint32 seal_entity_id = 10;</code>
|
|
* @return This builder for chaining.
|
|
*/
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public Builder clearSealEntityId() {
|
|
|
|
sealEntityId_ = 0;
|
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onChanged();
|
|
return this;
|
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// @@protoc_insertion_point(builder_scope:SealBattleBeginNotify)
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// @@protoc_insertion_point(class_scope:SealBattleBeginNotify)
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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return PARSER;
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"COBODMBALLN\030\r \001(\r\022$\n\013battle_type\030\003 \001(\0162\017" +
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".SealBattleType\022\023\n\013NEBJNBBMOKB\030\001 \001(\r\022\026\n\016" +
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emu.grasscutter.net.proto.SealBattleTypeOuterClass.getDescriptor();
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// @@protoc_insertion_point(outer_class_scope)
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}
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