Grasscutter/src/generated/main/java/emu/grasscutter/net/proto/JKLJHDFICPLOuterClass.java
Magix 9e5b57a043
Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695a0e1ee761f486bf2e5a8d089aace82.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00

245 lines
7.8 KiB
Java

// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: JKLJHDFICPL.proto
package emu.grasscutter.net.proto;
public final class JKLJHDFICPLOuterClass {
private JKLJHDFICPLOuterClass() {}
public static void registerAllExtensions(
com.google.protobuf.ExtensionRegistryLite registry) {
}
public static void registerAllExtensions(
com.google.protobuf.ExtensionRegistry registry) {
registerAllExtensions(
(com.google.protobuf.ExtensionRegistryLite) registry);
}
/**
* Protobuf enum {@code JKLJHDFICPL}
*/
public enum JKLJHDFICPL
implements com.google.protobuf.ProtocolMessageEnum {
/**
* <code>JKLJHDFICPL_GcgLevelNone = 0;</code>
*/
JKLJHDFICPL_GcgLevelNone(0),
/**
* <code>JKLJHDFICPL_GcgLevelConst = 1;</code>
*/
JKLJHDFICPL_GcgLevelConst(1),
/**
* <code>JKLJHDFICPL_GcgLevelWeek = 2;</code>
*/
JKLJHDFICPL_GcgLevelWeek(2),
/**
* <code>JKLJHDFICPL_GcgLevelWorld = 3;</code>
*/
JKLJHDFICPL_GcgLevelWorld(3),
/**
* <code>JKLJHDFICPL_GcgLevelBoss = 4;</code>
*/
JKLJHDFICPL_GcgLevelBoss(4),
/**
* <code>JKLJHDFICPL_GcgLevelCharacter = 5;</code>
*/
JKLJHDFICPL_GcgLevelCharacter(5),
/**
* <code>JKLJHDFICPL_GcgLevelBreak = 6;</code>
*/
JKLJHDFICPL_GcgLevelBreak(6),
/**
* <code>JKLJHDFICPL_GcgLevelQuest = 7;</code>
*/
JKLJHDFICPL_GcgLevelQuest(7),
/**
* <code>JKLJHDFICPL_GcgLevelGuideGroup = 8;</code>
*/
JKLJHDFICPL_GcgLevelGuideGroup(8),
/**
* <code>JKLJHDFICPL_GcgLevelOther = 9;</code>
*/
JKLJHDFICPL_GcgLevelOther(9),
/**
* <code>JKLJHDFICPL_GcgLevelJourney = 10;</code>
*/
JKLJHDFICPL_GcgLevelJourney(10),
/**
* <code>JKLJHDFICPL_GcgLevelPve = 11;</code>
*/
JKLJHDFICPL_GcgLevelPve(11),
UNRECOGNIZED(-1),
;
/**
* <code>JKLJHDFICPL_GcgLevelNone = 0;</code>
*/
public static final int JKLJHDFICPL_GcgLevelNone_VALUE = 0;
/**
* <code>JKLJHDFICPL_GcgLevelConst = 1;</code>
*/
public static final int JKLJHDFICPL_GcgLevelConst_VALUE = 1;
/**
* <code>JKLJHDFICPL_GcgLevelWeek = 2;</code>
*/
public static final int JKLJHDFICPL_GcgLevelWeek_VALUE = 2;
/**
* <code>JKLJHDFICPL_GcgLevelWorld = 3;</code>
*/
public static final int JKLJHDFICPL_GcgLevelWorld_VALUE = 3;
/**
* <code>JKLJHDFICPL_GcgLevelBoss = 4;</code>
*/
public static final int JKLJHDFICPL_GcgLevelBoss_VALUE = 4;
/**
* <code>JKLJHDFICPL_GcgLevelCharacter = 5;</code>
*/
public static final int JKLJHDFICPL_GcgLevelCharacter_VALUE = 5;
/**
* <code>JKLJHDFICPL_GcgLevelBreak = 6;</code>
*/
public static final int JKLJHDFICPL_GcgLevelBreak_VALUE = 6;
/**
* <code>JKLJHDFICPL_GcgLevelQuest = 7;</code>
*/
public static final int JKLJHDFICPL_GcgLevelQuest_VALUE = 7;
/**
* <code>JKLJHDFICPL_GcgLevelGuideGroup = 8;</code>
*/
public static final int JKLJHDFICPL_GcgLevelGuideGroup_VALUE = 8;
/**
* <code>JKLJHDFICPL_GcgLevelOther = 9;</code>
*/
public static final int JKLJHDFICPL_GcgLevelOther_VALUE = 9;
/**
* <code>JKLJHDFICPL_GcgLevelJourney = 10;</code>
*/
public static final int JKLJHDFICPL_GcgLevelJourney_VALUE = 10;
/**
* <code>JKLJHDFICPL_GcgLevelPve = 11;</code>
*/
public static final int JKLJHDFICPL_GcgLevelPve_VALUE = 11;
public final int getNumber() {
if (this == UNRECOGNIZED) {
throw new java.lang.IllegalArgumentException(
"Can't get the number of an unknown enum value.");
}
return value;
}
/**
* @param value The numeric wire value of the corresponding enum entry.
* @return The enum associated with the given numeric wire value.
* @deprecated Use {@link #forNumber(int)} instead.
*/
@java.lang.Deprecated
public static JKLJHDFICPL valueOf(int value) {
return forNumber(value);
}
/**
* @param value The numeric wire value of the corresponding enum entry.
* @return The enum associated with the given numeric wire value.
*/
public static JKLJHDFICPL forNumber(int value) {
switch (value) {
case 0: return JKLJHDFICPL_GcgLevelNone;
case 1: return JKLJHDFICPL_GcgLevelConst;
case 2: return JKLJHDFICPL_GcgLevelWeek;
case 3: return JKLJHDFICPL_GcgLevelWorld;
case 4: return JKLJHDFICPL_GcgLevelBoss;
case 5: return JKLJHDFICPL_GcgLevelCharacter;
case 6: return JKLJHDFICPL_GcgLevelBreak;
case 7: return JKLJHDFICPL_GcgLevelQuest;
case 8: return JKLJHDFICPL_GcgLevelGuideGroup;
case 9: return JKLJHDFICPL_GcgLevelOther;
case 10: return JKLJHDFICPL_GcgLevelJourney;
case 11: return JKLJHDFICPL_GcgLevelPve;
default: return null;
}
}
public static com.google.protobuf.Internal.EnumLiteMap<JKLJHDFICPL>
internalGetValueMap() {
return internalValueMap;
}
private static final com.google.protobuf.Internal.EnumLiteMap<
JKLJHDFICPL> internalValueMap =
new com.google.protobuf.Internal.EnumLiteMap<JKLJHDFICPL>() {
public JKLJHDFICPL findValueByNumber(int number) {
return JKLJHDFICPL.forNumber(number);
}
};
public final com.google.protobuf.Descriptors.EnumValueDescriptor
getValueDescriptor() {
if (this == UNRECOGNIZED) {
throw new java.lang.IllegalStateException(
"Can't get the descriptor of an unrecognized enum value.");
}
return getDescriptor().getValues().get(ordinal());
}
public final com.google.protobuf.Descriptors.EnumDescriptor
getDescriptorForType() {
return getDescriptor();
}
public static final com.google.protobuf.Descriptors.EnumDescriptor
getDescriptor() {
return emu.grasscutter.net.proto.JKLJHDFICPLOuterClass.getDescriptor().getEnumTypes().get(0);
}
private static final JKLJHDFICPL[] VALUES = values();
public static JKLJHDFICPL valueOf(
com.google.protobuf.Descriptors.EnumValueDescriptor desc) {
if (desc.getType() != getDescriptor()) {
throw new java.lang.IllegalArgumentException(
"EnumValueDescriptor is not for this type.");
}
if (desc.getIndex() == -1) {
return UNRECOGNIZED;
}
return VALUES[desc.getIndex()];
}
private final int value;
private JKLJHDFICPL(int value) {
this.value = value;
}
// @@protoc_insertion_point(enum_scope:JKLJHDFICPL)
}
public static com.google.protobuf.Descriptors.FileDescriptor
getDescriptor() {
return descriptor;
}
private static com.google.protobuf.Descriptors.FileDescriptor
descriptor;
static {
java.lang.String[] descriptorData = {
"\n\021JKLJHDFICPL.proto*\207\003\n\013JKLJHDFICPL\022\034\n\030J" +
"KLJHDFICPL_GcgLevelNone\020\000\022\035\n\031JKLJHDFICPL" +
"_GcgLevelConst\020\001\022\034\n\030JKLJHDFICPL_GcgLevel" +
"Week\020\002\022\035\n\031JKLJHDFICPL_GcgLevelWorld\020\003\022\034\n" +
"\030JKLJHDFICPL_GcgLevelBoss\020\004\022!\n\035JKLJHDFIC" +
"PL_GcgLevelCharacter\020\005\022\035\n\031JKLJHDFICPL_Gc" +
"gLevelBreak\020\006\022\035\n\031JKLJHDFICPL_GcgLevelQue" +
"st\020\007\022\"\n\036JKLJHDFICPL_GcgLevelGuideGroup\020\010" +
"\022\035\n\031JKLJHDFICPL_GcgLevelOther\020\t\022\037\n\033JKLJH" +
"DFICPL_GcgLevelJourney\020\n\022\033\n\027JKLJHDFICPL_" +
"GcgLevelPve\020\013B\033\n\031emu.grasscutter.net.pro" +
"tob\006proto3"
};
descriptor = com.google.protobuf.Descriptors.FileDescriptor
.internalBuildGeneratedFileFrom(descriptorData,
new com.google.protobuf.Descriptors.FileDescriptor[] {
});
}
// @@protoc_insertion_point(outer_class_scope)
}