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* Add a new command " nostamina\ * Fix * Fix 2 * Renamed some names. * Update zh-CN.json Fix an existing language expression error.
41 lines
1.4 KiB
Java
41 lines
1.4 KiB
Java
package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "nostamina", usage = "nostamina [on|off]", permission = "player.nostamina", permissionTargeted = "player.nostamina.others", description = "commands.nostamina.description")
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public final class NoStaminaCommand implements CommandHandler {
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public static boolean StaminaState = false;
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//Temp Value
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() == 1) {
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switch (args.get(0).toLowerCase()) {
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case "on":
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StaminaState = true;
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break;
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case "off":
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StaminaState = false;
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break;
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default:
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break;
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}
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}
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targetPlayer.setStamina(StaminaState);//Set
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CommandHandler.sendMessage(sender, translate(sender, "commands.nostamina.success", (StaminaState ? translate(sender, "commands.status.enabled") : translate(sender, "commands.status.disabled")), targetPlayer.getNickname()));
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}
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}
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