Luke H-W afbeaf300c
Allow commands to target offline players (#1022)
* Add targetRequirement annotation for Command

* Added MTL lines for other langs

* Fix TargetRequirement enum scoping

* Adjust commands to targetRequirement system

* Add translation message sugar to prevent future messages from being translated for wrong player

* Temporarily disable offline targeting on /permission and /clear

* Preliminary README cleanup

* Readme commands cleanup

* Clean up command table in README, including column shuffle

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-05-22 01:02:11 -07:00

110 lines
5.5 KiB
Java

package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketAvatarSkillChangeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarSkillUpgradeRsp;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "talent", usage = "talent <talentID> <value>", permission = "player.settalent", permissionTargeted = "player.settalent.others", description = "commands.talent.description")
public final class TalentCommand implements CommandHandler {
private void setTalentLevel(Player sender, Player player, Avatar avatar, int talentId, int talentLevel) {
int oldLevel = avatar.getSkillLevelMap().get(talentId);
if (talentLevel < 0 || talentLevel > 15) {
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.lower_16"));
return;
}
// Upgrade skill
avatar.getSkillLevelMap().put(talentId, talentLevel);
avatar.save();
// Packet
player.sendPacket(new PacketAvatarSkillChangeNotify(avatar, talentId, oldLevel, talentLevel));
player.sendPacket(new PacketAvatarSkillUpgradeRsp(avatar, talentId, oldLevel, talentLevel));
String successMessage = "commands.talent.set_id";
AvatarSkillDepotData depot = avatar.getData().getSkillDepot();
if (talentId == depot.getSkills().get(0)) {
successMessage = "commands.talent.set_atk";
} else if (talentId == depot.getSkills().get(1)) {
successMessage = "commands.talent.set_e";
} else if (talentId == depot.getEnergySkill()) {
successMessage = "commands.talent.set_q";
}
CommandHandler.sendMessage(sender, translate(sender, successMessage, talentLevel));
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 1){
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
return;
}
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
Avatar avatar = entity.getAvatar();
String cmdSwitch = args.get(0);
switch (cmdSwitch) {
default -> {
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
return;
}
case "set" -> {
if (args.size() < 3) {
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
return;
}
try {
int skillId = Integer.parseInt(args.get(1));
int newLevel = Integer.parseInt(args.get(2));
setTalentLevel(sender, targetPlayer, avatar, skillId, newLevel);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.invalid_skill_id"));
return;
}
}
case "n", "e", "q" -> {
if (args.size() < 2) {
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
return;
}
AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot();
int skillId = switch (cmdSwitch) {
default -> SkillDepot.getSkills().get(0);
case "e" -> SkillDepot.getSkills().get(1);
case "q" -> SkillDepot.getEnergySkill();
};
try {
int newLevel = Integer.parseInt(args.get(1));
setTalentLevel(sender, targetPlayer, avatar, skillId, newLevel);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.invalid_level"));
return;
}
}
case "getid" -> {
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.normal_attack_id", Integer.toString(skillIdNorAtk)));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.e_skill_id", Integer.toString(skillIdE)));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.q_skill_id", Integer.toString(skillIdQ)));
}
}
}
}