Grasscutter/src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java

131 lines
3.6 KiB
Java

package emu.grasscutter.data.excels;
import java.util.List;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameDepot;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceLoader.AvatarConfig;
import emu.grasscutter.data.ResourceLoader.AvatarConfigAbility;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.binout.AbilityEmbryoEntry;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
@ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH)
public class AvatarSkillDepotData extends GameResource {
private int id;
private int energySkill;
private int attackModeSkill;
private List<Integer> skills;
private List<Integer> subSkills;
private List<String> extraAbilities;
private List<Integer> talents;
private List<InherentProudSkillOpens> inherentProudSkillOpens;
private String talentStarName;
private String skillDepotAbilityGroup;
// Transient
private AvatarSkillData energySkillData;
private ElementType elementType;
private IntList abilities;
@Override
public int getId(){
return this.id;
}
public int getEnergySkill(){
return this.energySkill;
}
public List<Integer> getSkills(){
return this.skills;
}
public List<Integer> getSubSkills(){
return this.subSkills;
}
public int getAttackModeSkill(){
return this.attackModeSkill;
}
public List<String> getExtraAbilities(){
return this.extraAbilities;
}
public List<Integer> getTalents(){
return this.talents;
}
public String getTalentStarName(){
return this.talentStarName;
}
public List<InherentProudSkillOpens> getInherentProudSkillOpens(){
return this.inherentProudSkillOpens;
}
public String getSkillDepotAbilityGroup(){
return this.skillDepotAbilityGroup;
}
public AvatarSkillData getEnergySkillData() {
return this.energySkillData;
}
public ElementType getElementType() {
return elementType;
}
public IntList getAbilities() {
return abilities;
}
public void setAbilities(AbilityEmbryoEntry info) {
this.abilities = new IntArrayList(info.getAbilities().length);
for (String ability : info.getAbilities()) {
this.abilities.add(Utils.abilityHash(ability));
}
}
@Override
public void onLoad() {
// Set energy skill data
this.energySkillData = GameData.getAvatarSkillDataMap().get(this.energySkill);
if (getEnergySkillData() != null) {
this.elementType = getEnergySkillData().getCostElemType();
} else {
this.elementType = ElementType.None;
}
// Set embryo abilities (if player skill depot)
if (getSkillDepotAbilityGroup() != null && getSkillDepotAbilityGroup().length() > 0) {
AvatarConfig config = GameDepot.getPlayerAbilities().get(getSkillDepotAbilityGroup());
if (config != null) {
this.setAbilities(new AbilityEmbryoEntry(getSkillDepotAbilityGroup(), config.abilities.stream().map(Object::toString).toArray(String[]::new)));
}
}
}
public static class InherentProudSkillOpens {
private int proudSkillGroupId;
private int needAvatarPromoteLevel;
public int getProudSkillGroupId(){
return this.proudSkillGroupId;
}
public int getNeedAvatarPromoteLevel(){
return this.needAvatarPromoteLevel;
}
}
}