mirror of
https://github.com/Grasscutters/Grasscutter.git
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229 lines
9.9 KiB
Java
229 lines
9.9 KiB
Java
package emu.grasscutter.auth;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.auth.AuthenticationSystem.AuthenticationRequest;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.server.http.objects.*;
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import static emu.grasscutter.Configuration.*;
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import static emu.grasscutter.utils.Language.translate;
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/**
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* A class containing default authenticators.
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*/
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public final class DefaultAuthenticators {
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/**
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* Handles the authentication request from the username and password form.
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*/
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public static class PasswordAuthenticator implements Authenticator<LoginResultJson> {
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@Override public LoginResultJson authenticate(AuthenticationRequest request) {
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var response = new LoginResultJson();
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var requestData = request.getPasswordRequest();
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assert requestData != null; // This should never be null.
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int playerCount = Grasscutter.getGameServer().getPlayers().size();
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boolean successfulLogin = false;
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String address = request.getRequest().ip();
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String responseMessage = translate("messages.dispatch.account.username_error");
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String loggerMessage = "";
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// Get account from database.
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Account account = DatabaseHelper.getAccountByName(requestData.account);
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if (ACCOUNT.maxPlayer <= -1 || playerCount < ACCOUNT.maxPlayer) {
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// Check if account exists.
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if(account == null && ACCOUNT.autoCreate) {
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// This account has been created AUTOMATICALLY. There will be no permissions added.
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account = DatabaseHelper.createAccountWithUid(requestData.account, 0);
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// Check if the account was created successfully.
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if(account == null) {
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responseMessage = translate("messages.dispatch.account.username_create_error");
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Grasscutter.getLogger().info(translate("messages.dispatch.account.account_login_create_error", address));
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} else {
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// Continue with login.
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successfulLogin = true;
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// Log the creation.
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Grasscutter.getLogger().info(translate("messages.dispatch.account.account_login_create_success", address, response.data.account.uid));
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}
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} else if(account != null)
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successfulLogin = true;
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else
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loggerMessage = translate("messages.dispatch.account.account_login_exist_error", address);
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} else {
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responseMessage = translate("messages.dispatch.account.server_max_player_limit");
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loggerMessage = translate("messages.dispatch.account.login_max_player_limit", address);
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}
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// Set response data.
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if(successfulLogin) {
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response.message = "OK";
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response.data.account.uid = account.getId();
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response.data.account.token = account.generateSessionKey();
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response.data.account.email = account.getEmail();
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loggerMessage = translate("messages.dispatch.account.login_success", address, account.getId());
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} else {
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response.retcode = -201;
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response.message = responseMessage;
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}
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Grasscutter.getLogger().info(loggerMessage);
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return response;
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}
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}
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/**
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* Handles the authentication request from the game when using a registry token.
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*/
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public static class TokenAuthenticator implements Authenticator<LoginResultJson> {
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@Override public LoginResultJson authenticate(AuthenticationRequest request) {
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var response = new LoginResultJson();
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var requestData = request.getTokenRequest();
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assert requestData != null;
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boolean successfulLogin;
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String address = request.getRequest().ip();
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String loggerMessage;
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int playerCount = Grasscutter.getGameServer().getPlayers().size();
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// Log the attempt.
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Grasscutter.getLogger().info(translate("messages.dispatch.account.login_token_attempt", address));
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if (ACCOUNT.maxPlayer <= -1 || playerCount < ACCOUNT.maxPlayer) {
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// Get account from database.
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Account account = DatabaseHelper.getAccountById(requestData.uid);
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// Check if account exists/token is valid.
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successfulLogin = account != null && account.getSessionKey().equals(requestData.token);
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// Set response data.
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if(successfulLogin) {
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response.message = "OK";
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response.data.account.uid = account.getId();
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response.data.account.token = account.getSessionKey();
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response.data.account.email = account.getEmail();
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// Log the login.
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loggerMessage = translate("messages.dispatch.account.login_token_success", address, requestData.uid);
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} else {
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response.retcode = -201;
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response.message = translate("messages.dispatch.account.account_cache_error");
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// Log the failure.
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loggerMessage = translate("messages.dispatch.account.login_token_error", address);
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}
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} else {
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response.retcode = -201;
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response.message = translate("messages.dispatch.account.server_max_player_limit");
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loggerMessage = translate("messages.dispatch.account.login_max_player_limit", address);
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}
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Grasscutter.getLogger().info(loggerMessage);
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return response;
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}
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}
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/**
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* Handles the authentication request from the game when using a combo token/session key.
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*/
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public static class SessionKeyAuthenticator implements Authenticator<ComboTokenResJson> {
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@Override public ComboTokenResJson authenticate(AuthenticationRequest request) {
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var response = new ComboTokenResJson();
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var requestData = request.getSessionKeyRequest();
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var loginData = request.getSessionKeyData();
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assert requestData != null; assert loginData != null;
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boolean successfulLogin;
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String address = request.getRequest().ip();
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String loggerMessage;
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int playerCount = Grasscutter.getGameServer().getPlayers().size();
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if (ACCOUNT.maxPlayer <= -1 || playerCount < ACCOUNT.maxPlayer) {
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// Get account from database.
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Account account = DatabaseHelper.getAccountById(loginData.uid);
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// Check if account exists/token is valid.
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successfulLogin = account != null && account.getSessionKey().equals(loginData.token);
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// Set response data.
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if(successfulLogin) {
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response.message = "OK";
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response.data.open_id = account.getId();
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response.data.combo_id = "157795300";
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response.data.combo_token = account.generateLoginToken();
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// Log the login.
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loggerMessage = translate("messages.dispatch.account.combo_token_success", address);
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} else {
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response.retcode = -201;
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response.message = translate("messages.dispatch.account.session_key_error");
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// Log the failure.
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loggerMessage = translate("messages.dispatch.account.combo_token_error", address);
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}
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} else {
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response.retcode = -201;
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response.message = translate("messages.dispatch.account.server_max_player_limit");
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loggerMessage = translate("messages.dispatch.account.login_max_player_limit", address);
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}
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Grasscutter.getLogger().info(loggerMessage);
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return response;
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}
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}
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/**
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* Handles authentication requests from external sources.
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*/
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public static class ExternalAuthentication implements ExternalAuthenticator {
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@Override public void handleLogin(AuthenticationRequest request) {
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assert request.getResponse() != null;
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request.getResponse().send("Authentication is not available with the default authentication method.");
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}
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@Override public void handleAccountCreation(AuthenticationRequest request) {
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assert request.getResponse() != null;
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request.getResponse().send("Authentication is not available with the default authentication method.");
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}
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@Override public void handlePasswordReset(AuthenticationRequest request) {
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assert request.getResponse() != null;
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request.getResponse().send("Authentication is not available with the default authentication method.");
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}
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}
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/**
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* Handles authentication requests from OAuth sources.
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*/
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public static class OAuthAuthentication implements OAuthAuthenticator {
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@Override public void handleLogin(AuthenticationRequest request) {
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assert request.getResponse() != null;
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request.getResponse().send("Authentication is not available with the default authentication method.");
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}
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@Override public void handleRedirection(AuthenticationRequest request, ClientType type) {
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assert request.getResponse() != null;
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request.getResponse().send("Authentication is not available with the default authentication method.");
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}
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@Override public void handleTokenProcess(AuthenticationRequest request) {
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assert request.getResponse() != null;
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request.getResponse().send("Authentication is not available with the default authentication method.");
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}
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}
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}
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