Melledy 19396a63c7 Move player mail to MailHandler class
This is so we dont have to save the entire player to the db every time we send mail
2022-05-02 02:01:01 -07:00

23 lines
843 B
Java

package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.DelMailReqOuterClass;
import emu.grasscutter.net.proto.DeleteFriendReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketDelMailRsp;
@Opcodes(PacketOpcodes.DelMailReq)
public class HandlerDelMailReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
DelMailReqOuterClass.DelMailReq req = DelMailReqOuterClass.DelMailReq.parseFrom(payload);
session.getPlayer().getMailHandler().deleteMail(req.getMailIdListList());
}
}