mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-05-12 06:56:02 +08:00
90 lines
3.8 KiB
Java
90 lines
3.8 KiB
Java
package emu.grasscutter.scripts.service;
|
|
|
|
import emu.grasscutter.game.entity.EntityMonster;
|
|
import emu.grasscutter.scripts.SceneScriptManager;
|
|
import emu.grasscutter.scripts.constants.EventType;
|
|
import emu.grasscutter.scripts.data.SceneGroup;
|
|
import emu.grasscutter.scripts.data.SceneMonster;
|
|
import emu.grasscutter.scripts.data.ScriptArgs;
|
|
import emu.grasscutter.scripts.listener.ScriptMonsterListener;
|
|
|
|
import java.util.List;
|
|
import java.util.concurrent.ConcurrentLinkedQueue;
|
|
import java.util.concurrent.atomic.AtomicInteger;
|
|
|
|
public class ScriptMonsterTideService {
|
|
private final SceneScriptManager sceneScriptManager;
|
|
private final SceneGroup currentGroup;
|
|
private final AtomicInteger monsterAlive;
|
|
private final AtomicInteger monsterTideCount;
|
|
private final AtomicInteger monsterKillCount;
|
|
private final int monsterSceneLimit;
|
|
private final ConcurrentLinkedQueue<Integer> monsterConfigOrders;
|
|
private final OnMonsterCreated onMonsterCreated= new OnMonsterCreated();
|
|
private final OnMonsterDead onMonsterDead= new OnMonsterDead();
|
|
|
|
public ScriptMonsterTideService(SceneScriptManager sceneScriptManager,
|
|
SceneGroup group, int tideCount, int monsterSceneLimit, Integer[] ordersConfigId){
|
|
this.sceneScriptManager = sceneScriptManager;
|
|
this.currentGroup = group;
|
|
this.monsterSceneLimit = monsterSceneLimit;
|
|
this.monsterTideCount = new AtomicInteger(tideCount);
|
|
this.monsterKillCount = new AtomicInteger(0);
|
|
this.monsterAlive = new AtomicInteger(0);
|
|
this.monsterConfigOrders = new ConcurrentLinkedQueue<>(List.of(ordersConfigId));
|
|
|
|
this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterCreatedListener(onMonsterCreated);
|
|
this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterDeadListener(onMonsterDead);
|
|
// spawn the first turn
|
|
for (int i = 0; i < this.monsterSceneLimit; i++) {
|
|
this.sceneScriptManager.getScriptMonsterSpawnService().spawnMonster(group.id, getNextMonster());
|
|
}
|
|
}
|
|
|
|
public class OnMonsterCreated implements ScriptMonsterListener{
|
|
@Override
|
|
public void onNotify(EntityMonster sceneMonster) {
|
|
if(monsterSceneLimit > 0){
|
|
monsterAlive.incrementAndGet();
|
|
monsterTideCount.decrementAndGet();
|
|
}
|
|
}
|
|
}
|
|
|
|
public SceneMonster getNextMonster(){
|
|
var nextId = this.monsterConfigOrders.poll();
|
|
if(currentGroup.monsters.containsKey(nextId)){
|
|
return currentGroup.monsters.get(nextId);
|
|
}
|
|
// TODO some monster config_id do not exist in groups, so temporarily set it to the first
|
|
return currentGroup.monsters.values().stream().findFirst().orElse(null);
|
|
}
|
|
|
|
public class OnMonsterDead implements ScriptMonsterListener {
|
|
@Override
|
|
public void onNotify(EntityMonster sceneMonster) {
|
|
if (monsterSceneLimit <= 0) {
|
|
return;
|
|
}
|
|
if (monsterAlive.decrementAndGet() >= monsterSceneLimit) {
|
|
// maybe not happen
|
|
return;
|
|
}
|
|
monsterKillCount.incrementAndGet();
|
|
if (monsterTideCount.get() > 0) {
|
|
// add more
|
|
sceneScriptManager.getScriptMonsterSpawnService().spawnMonster(currentGroup.id, getNextMonster());
|
|
}
|
|
// spawn the last turn of monsters
|
|
// fix the 5-2
|
|
sceneScriptManager.callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs(monsterKillCount.get()));
|
|
}
|
|
|
|
}
|
|
|
|
public void unload(){
|
|
this.sceneScriptManager.getScriptMonsterSpawnService().removeMonsterCreatedListener(onMonsterCreated);
|
|
this.sceneScriptManager.getScriptMonsterSpawnService().removeMonsterDeadListener(onMonsterDead);
|
|
}
|
|
}
|