2022-05-28 04:21:47 -07:00

78 lines
3.0 KiB
Java

package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.AvatarData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "givechar", usage = "givechar <avatarId> [level]", aliases = {"givec"}, permission = "player.givechar", permissionTargeted = "player.givechar.others", description = "commands.giveChar.description")
public final class GiveCharCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
int avatarId;
int level = 1;
switch (args.size()) {
case 2:
try {
level = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
// TODO: Parse from avatar name using GM Handbook.
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.invalid.avatarLevel"));
return;
} // Cheeky fall-through to parse first argument too
case 1:
try {
avatarId = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
// TODO: Parse from avatar name using GM Handbook.
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.invalid.avatarId"));
return;
}
break;
default:
CommandHandler.sendMessage(sender, translate(sender, "commands.giveChar.usage"));
return;
}
AvatarData avatarData = GameData.getAvatarDataMap().get(avatarId);
if (avatarData == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.invalid.avatarId"));
return;
}
// Check level.
if (level > 90) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.invalid.avatarLevel"));
return;
}
// Calculate ascension level.
int ascension;
if (level <= 40) {
ascension = (int) Math.ceil(level / 20f) - 1;
} else {
ascension = (int) Math.ceil(level / 10f) - 3;
ascension = Math.min(ascension, 6);
}
Avatar avatar = new Avatar(avatarId);
avatar.setLevel(level);
avatar.setPromoteLevel(ascension);
// This will handle stats and talents
avatar.recalcStats();
targetPlayer.addAvatar(avatar);
CommandHandler.sendMessage(sender, translate(sender, "commands.giveChar.given", Integer.toString(avatarId), Integer.toString(level), Integer.toString(targetPlayer.getUid())));
}
}