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* Fix race condition with worktops * Update ScriptLib.java * Update ScriptLib.java --------- Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
1625 lines
59 KiB
Java
1625 lines
59 KiB
Java
package emu.grasscutter.scripts;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.game.activity.ActivityManager;
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import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
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import emu.grasscutter.game.dungeons.challenge.enums.FatherChallengeProperty;
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import emu.grasscutter.game.dungeons.challenge.factory.ChallengeFactory;
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import emu.grasscutter.game.entity.*;
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import emu.grasscutter.game.entity.gadget.GadgetWorktop;
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import emu.grasscutter.game.entity.gadget.platform.ConfigRoute;
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import emu.grasscutter.game.entity.gadget.platform.PointArrayRoute;
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import emu.grasscutter.game.props.ClimateType;
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import emu.grasscutter.game.props.EntityIdType;
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import emu.grasscutter.game.props.EntityType;
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import emu.grasscutter.game.quest.enums.QuestCond;
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import emu.grasscutter.game.quest.enums.QuestContent;
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import emu.grasscutter.game.quest.enums.QuestState;
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import emu.grasscutter.game.world.SceneGroupInstance;
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import emu.grasscutter.net.proto.EnterTypeOuterClass;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.constants.GroupKillPolicy;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.SceneObject;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.game.world.Position;
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import io.netty.util.concurrent.FastThreadLocal;
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import lombok.val;
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import org.luaj.vm2.LuaTable;
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import org.luaj.vm2.LuaValue;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import javax.annotation.Nullable;
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import java.util.*;
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import static emu.grasscutter.game.props.EnterReason.Lua;
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import static emu.grasscutter.scripts.ScriptUtils.luaToPos;
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import static emu.grasscutter.scripts.ScriptUtils.posToLua;
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import static emu.grasscutter.scripts.constants.GroupKillPolicy.*;
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@SuppressWarnings("unused")
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public class ScriptLib {
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public static final Logger logger = LoggerFactory.getLogger(ScriptLib.class);
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private final FastThreadLocal<SceneScriptManager> sceneScriptManager;
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private final FastThreadLocal<SceneGroup> currentGroup;
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private final FastThreadLocal<ScriptArgs> callParams;
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private final FastThreadLocal<GameEntity> currentEntity;
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public ScriptLib() {
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this.sceneScriptManager = new FastThreadLocal<>();
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this.currentGroup = new FastThreadLocal<>();
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this.callParams = new FastThreadLocal<>();
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this.currentEntity = new FastThreadLocal<>();
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}
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public void setSceneScriptManager(SceneScriptManager sceneScriptManager){
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this.sceneScriptManager.set(sceneScriptManager);
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}
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public void removeSceneScriptManager(){
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this.sceneScriptManager.remove();
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}
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public SceneScriptManager getSceneScriptManager() {
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// normally not null
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return Optional.of(sceneScriptManager.get()).get();
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}
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private String printTable(LuaTable table){
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StringBuilder sb = new StringBuilder();
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sb.append("{");
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for(var meta : table.keys()){
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sb.append(meta).append(":").append(table.get(meta)).append(",");
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}
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sb.append("}");
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return sb.toString();
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}
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public void setCurrentGroup(SceneGroup currentGroup){
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this.currentGroup.set(currentGroup);
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}
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public void setCurrentCallParams(ScriptArgs callArgs){
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this.callParams.set(callArgs);
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}
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public Optional<SceneGroup> getCurrentGroup(){
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return Optional.of(this.currentGroup.get());
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}
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public void removeCurrentGroup(){
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this.currentGroup.remove();
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}
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public void setCurrentEntity(GameEntity currentGroup){
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this.currentEntity.set(currentGroup);
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}
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public void removeCurrentEntity(){
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this.currentEntity.remove();
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}
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public Optional<GameEntity> getCurrentEntity(){
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return Optional.of(this.currentEntity.get());
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}
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public int SetGadgetStateByConfigId(int configId, int gadgetState) {
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logger.debug("[LUA] Call SetGadgetStateByConfigId with {},{}",
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configId,gadgetState);
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GameEntity entity = getSceneScriptManager().getScene().getEntityByConfigId(configId);
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if (!(entity instanceof EntityGadget gadget)) {
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return 1;
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}
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gadget.updateState(gadgetState);
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return 0;
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}
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public int SetGroupGadgetStateByConfigId(int groupId, int configId, int gadgetState) {
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logger.debug("[LUA] Call SetGroupGadgetStateByConfigId with {},{},{}",
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groupId,configId,gadgetState);
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val entity = getSceneScriptManager().getScene().getEntityByConfigId(configId, groupId);
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if(!(entity instanceof EntityGadget gadget)){
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return -1;
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}
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gadget.updateState(gadgetState);
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return 0;
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}
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public int SetWorktopOptionsByGroupId(int groupId, int configId, int[] options) {
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logger.debug("[LUA] Call SetWorktopOptionsByGroupId with {},{},{}",
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groupId, configId, options);
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val entity = getSceneScriptManager().getScene().getEntityByConfigId(configId, groupId);
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if (!(entity instanceof EntityGadget gadget)) {
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return 1;
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}
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if (!(gadget.getContent() instanceof GadgetWorktop worktop)) {
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return 2;
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}
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worktop.addWorktopOptions(options);
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this.getSceneScriptManager().getScene()
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.broadcastPacket(new PacketWorktopOptionNotify(gadget));
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return 0;
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}
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public int SetWorktopOptions(LuaTable table){
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logger.debug("[LUA] Call SetWorktopOptions with {}", printTable(table));
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var callParams = this.callParams.getIfExists();
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var group = this.currentGroup.getIfExists();
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if (callParams == null || group == null) {
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return 1;
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}
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var configId = callParams.param1;
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var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId);
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var worktopOptions = new int[table.length()];
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for (int i = 1; i<=table.length(); i++) {
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worktopOptions[i-1] = table.get(i).optint(-1);
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}
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if (!(entity instanceof EntityGadget gadget) || worktopOptions.length == 0) {
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return 2;
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}
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if (!(gadget.getContent() instanceof GadgetWorktop worktop)) {
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return 3;
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}
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worktop.addWorktopOptions(worktopOptions);
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// Done in order to synchronize with addEntities in Scene.class.
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synchronized (this.getSceneScriptManager().getScene()) {
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scene.broadcastPacket(new PacketWorktopOptionNotify(gadget));
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}
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return 0;
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}
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public int DelWorktopOptionByGroupId(int groupId, int configId, int option) {
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logger.debug("[LUA] Call DelWorktopOptionByGroupId with {},{},{}",groupId,configId,option);
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val entity = getSceneScriptManager().getScene().getEntityByConfigId(configId, groupId);
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if (!(entity instanceof EntityGadget gadget)) {
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return 1;
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}
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if (!(gadget.getContent() instanceof GadgetWorktop worktop)) {
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return 1;
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}
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worktop.removeWorktopOption(option);
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getSceneScriptManager().getScene().broadcastPacket(new PacketWorktopOptionNotify(gadget));
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return 0;
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}
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public int DelWorktopOption(int var1){
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logger.warn("[LUA] Call unimplemented DelWorktopOption with {}", var1);
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var callParams = this.callParams.getIfExists();
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var group = this.currentGroup.getIfExists();
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if(callParams == null || group == null){
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return 1;
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}
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var configId = callParams.param1;
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var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId);
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if (!(entity instanceof EntityGadget gadget)) {
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return 1;
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}
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if (!(gadget.getContent() instanceof GadgetWorktop worktop)) {
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return 2;
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}
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worktop.removeWorktopOption(callParams.param2);
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var scene = getSceneScriptManager().getScene();
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Grasscutter.getGameServer().getScheduler().scheduleDelayedTask(() -> {
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scene.broadcastPacket(new PacketWorktopOptionNotify(gadget));
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},1);
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return 0;
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}
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// Some fields are guessed
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public int AutoMonsterTide(int challengeIndex, int groupId, Integer[] ordersConfigId, int tideCount, int sceneLimit, int param6) {
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logger.debug("[LUA] Call AutoMonsterTide with {},{},{},{},{},{}",
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challengeIndex,groupId,ordersConfigId,tideCount,sceneLimit,param6);
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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this.getSceneScriptManager().startMonsterTideInGroup(group, ordersConfigId, tideCount, sceneLimit);
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return 0;
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}
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public int AddExtraGroupSuite(int groupId, int suite) {
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logger.debug("[LUA] Call AddExtraGroupSuite with {},{}",
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groupId,suite);
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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SceneGroupInstance groupInstance = getSceneScriptManager().getGroupInstanceById(groupId);
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if (group == null || groupInstance == null || group.monsters == null) {
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return 1;
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}
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var suiteData = group.getSuiteByIndex(suite);
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if(suiteData == null){
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Grasscutter.getLogger().warn("trying to get suite that doesn't exist: {} {}", groupId, suite);
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return 1;
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}
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// avoid spawn wrong monster
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if(getSceneScriptManager().getScene().getChallenge() != null)
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if(!getSceneScriptManager().getScene().getChallenge().inProgress() ||
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getSceneScriptManager().getScene().getChallenge().getGroup().id != groupId){
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return 0;
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}
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this.getSceneScriptManager().addGroupSuite(groupInstance, suiteData);
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return 0;
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}
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public int GoToGroupSuite(int groupId, int suite) {
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logger.debug("[LUA] Call GoToGroupSuite with {},{}",
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groupId,suite);
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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SceneGroupInstance groupInstance = getSceneScriptManager().getGroupInstanceById(groupId);
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if (group == null || groupInstance == null || group.monsters == null) {
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return 1;
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}
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var suiteData = group.getSuiteByIndex(suite);
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if(suiteData == null){
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return 1;
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}
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/*for(var suiteItem : group.suites){
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if(suiteData == suiteItem){
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continue;
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}
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this.getSceneScriptManager().removeGroupSuite(group, suiteItem);
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}*/
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if(groupInstance.getActiveSuiteId() == 0 || groupInstance.getActiveSuiteId() != suite) {
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groupInstance.getDeadEntities().clear();
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this.getSceneScriptManager().addGroupSuite(groupInstance, suiteData);
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groupInstance.setActiveSuiteId(suite);
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}
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return 0;
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}
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public int RemoveExtraGroupSuite(int groupId, int suite) {
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logger.debug("[LUA] Call RemoveExtraGroupSuite with {},{}",
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groupId,suite);
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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var suiteData = group.getSuiteByIndex(suite);
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if(suiteData == null){
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return 1;
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}
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this.getSceneScriptManager().removeGroupSuite(group, suiteData);
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return 0;
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}
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public int KillExtraGroupSuite(int groupId, int suite) {
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logger.debug("[LUA] Call KillExtraGroupSuite with {},{}",
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groupId,suite);
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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var suiteData = group.getSuiteByIndex(suite);
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if(suiteData == null){
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return 1;
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}
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this.getSceneScriptManager().killGroupSuite(group, suiteData);
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return 0;
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}
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// param3 (probably time limit for timed dungeons)
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public int ActiveChallenge(int challengeId, int challengeIndex, int timeLimitOrGroupId, int groupId, int objectiveKills, int param5) {
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logger.debug("[LUA] Call ActiveChallenge with {},{},{},{},{},{}",
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challengeId,challengeIndex,timeLimitOrGroupId,groupId,objectiveKills,param5);
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var challenge = ChallengeFactory.getChallenge(
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challengeId,
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challengeIndex,
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timeLimitOrGroupId,
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groupId,
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objectiveKills,
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param5,
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getSceneScriptManager().getScene(),
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getCurrentGroup().get()
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);
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if(challenge == null){
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return 1;
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}
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if(challenge instanceof DungeonChallenge dungeonChallenge){
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// set if tower first stage (6-1)
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dungeonChallenge.setStage(getSceneScriptManager().getVariables(groupId).getOrDefault("stage", -1) == 0);
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}
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getSceneScriptManager().getScene().setChallenge(challenge);
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challenge.start();
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return 0;
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}
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public int GetGroupMonsterCountByGroupId(int groupId) {
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logger.debug("[LUA] Call GetGroupMonsterCountByGroupId with {}",
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groupId);
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return (int) getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e instanceof EntityMonster && e.getGroupId() == groupId)
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.count();
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}
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public int CreateVariable(String type, Object value) {
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logger.warn("[LUA] Call unimplemented CreateVariable with {} {}",
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type, value);
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//TODO implement
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switch (type){
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case "int":
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default:
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logger.warn("[LUA] Call CreateVariable with unsupported type {} and value {}", type, value);
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}
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return 0;
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}
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public int SetVariableValue(int var1) {
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logger.warn("[LUA] Call unimplemented SetVariableValue with {}",
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var1);
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//TODO implement var1 type
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return 0;
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}
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public int GetVariableValue(int var1) {
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logger.warn("[LUA] Call unimplemented GetVariableValue with {}",
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var1);
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//TODO implement var1 type
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return 0;
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}
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public int GetGroupVariableValue(String var) {
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logger.debug("[LUA] Call GetGroupVariableValue with {}",
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var);
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return getSceneScriptManager().getVariables(currentGroup.get().id).getOrDefault(var, 0);
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}
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public int SetGroupVariableValue(String var, int value) {
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logger.debug("[LUA] Call SetGroupVariableValue with {},{}",
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var, value);
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val groupId= currentGroup.get().id;
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val variables = getSceneScriptManager().getVariables(groupId);
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val old = variables.getOrDefault(var, value);
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variables.put(var, value);
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getSceneScriptManager().callEvent(new ScriptArgs(groupId, EventType.EVENT_VARIABLE_CHANGE, value, old));
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return 0;
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}
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public LuaValue ChangeGroupVariableValue(String var, int value) {
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logger.debug("[LUA] Call ChangeGroupVariableValue with {},{}",
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var, value);
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val groupId= currentGroup.get().id;
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val variables = getSceneScriptManager().getVariables(groupId);
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val old = variables.getOrDefault(var, 0);
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variables.put(var, old + value);
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logger.debug("[LUA] Call ChangeGroupVariableValue with {},{}",
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old, old+value);
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getSceneScriptManager().callEvent(new ScriptArgs(groupId, EventType.EVENT_VARIABLE_CHANGE, old+value, old));
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return LuaValue.ZERO;
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}
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/**
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* Set the actions and triggers to designated group
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*/
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public int RefreshGroup(LuaTable table) {
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logger.debug("[LUA] Call RefreshGroup with {}",
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printTable(table));
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// Kill and Respawn?
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int groupId = table.get("group_id").toint();
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int suite = table.get("suite").toint();
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SceneGroupInstance groupInstance = getSceneScriptManager().getGroupInstanceById(groupId);
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if (groupInstance == null) {
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logger.warn("[LUA] trying to refresh unloaded group {}", groupId);
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return 1;
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}
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getSceneScriptManager().refreshGroup(groupInstance, suite, false);
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return 0;
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}
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public int GetRegionEntityCount(LuaTable table) {
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logger.debug("[LUA] Call GetRegionEntityCount with {}",
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printTable(table));
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int regionId = table.get("region_eid").toint();
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int entityType = table.get("entity_type").toint();
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var region = this.getSceneScriptManager().getRegionById(regionId);
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if (region == null) {
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return 0;
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}
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return (int) region.getEntities().stream().filter(e -> e >> 24 == entityType).count();
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}
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private void printLog(String source, String msg){
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var currentGroup = this.currentGroup.getIfExists();
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if(currentGroup != null) {
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Grasscutter.getLogger().trace("[LUA] {} {} {}", source, currentGroup.id, msg);
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} else {
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Grasscutter.getLogger().trace("[LUA] {} {}", source, msg);
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}
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}
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public void PrintContextLog(String msg) {
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printLog("PrintContextLog", msg);
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}
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public void PrintLog(String msg) {
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printLog("PrintLog", msg);
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}
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public int TowerCountTimeStatus(int isDone, int var2){
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logger.debug("[LUA] Call TowerCountTimeStatus with {},{}",
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isDone,var2);
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// TODO record time
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return 0;
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}
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public int GetGroupMonsterCount(){
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logger.debug("[LUA] Call GetGroupMonsterCount ");
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return (int) getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e instanceof EntityMonster &&
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e.getGroupId() == getCurrentGroup().map(sceneGroup -> sceneGroup.id).orElse(-1))
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.count();
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}
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public int SetMonsterBattleByGroup(int configId, int groupId) {
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logger.debug("[LUA] Call SetMonsterBattleByGroup with {} {}",
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configId,groupId);
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// TODO implement scene50008_group250008057.lua uses incomplete group numbers
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// -> MonsterForceAlertNotify
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var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId, groupId);
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if (entity instanceof EntityMonster monster) {
|
|
this.getSceneScriptManager().getScene().broadcastPacket(new PacketMonsterForceAlertNotify(monster.getId()));
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public int CauseDungeonFail(){
|
|
logger.debug("[LUA] Call CauseDungeonFail with");
|
|
|
|
var scriptManager = sceneScriptManager.getIfExists();
|
|
if(scriptManager==null){
|
|
return 1;
|
|
}
|
|
|
|
var dungeonManager = scriptManager.getScene().getDungeonManager();
|
|
if(dungeonManager==null){
|
|
return 2;
|
|
}
|
|
|
|
dungeonManager.failDungeon();
|
|
return 0;
|
|
}
|
|
|
|
public int SetEntityServerGlobalValueByConfigId(int cfgId, String sgvName, int value) {
|
|
logger.debug("[LUA] Call SetEntityServerGlobalValueByConfigId with {}, {}, {}",
|
|
cfgId, sgvName, value);
|
|
|
|
var scriptManager = this.getSceneScriptManager();
|
|
if (scriptManager == null) return 1;
|
|
|
|
var scene = scriptManager.getScene();
|
|
var entity = scene.getEntityByConfigId(cfgId);
|
|
if (entity == null) return 2;
|
|
|
|
scene.broadcastPacket(
|
|
new PacketServerGlobalValueChangeNotify(entity, sgvName, value));
|
|
return 0;
|
|
}
|
|
|
|
public int GetGroupVariableValueByGroup(String name, int groupId){
|
|
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{}",
|
|
name,groupId);
|
|
|
|
return getSceneScriptManager().getVariables(groupId).getOrDefault(name, 0);
|
|
}
|
|
public int ChangeGroupVariableValueByGroup(String name, int value, int groupId){
|
|
logger.debug("[LUA] Call ChangeGroupVariableValueByGroup with {},{}",
|
|
name,groupId);
|
|
//TODO test
|
|
getSceneScriptManager().getVariables(groupId).put(name, value);
|
|
return 0;
|
|
}
|
|
|
|
public int SetIsAllowUseSkill(int canUse){
|
|
logger.debug("[LUA] Call SetIsAllowUseSkill with {}",
|
|
canUse);
|
|
|
|
getSceneScriptManager().getScene().broadcastPacket(new PacketCanUseSkillNotify(canUse == 1));
|
|
return 0;
|
|
}
|
|
|
|
public int KillEntityByConfigId(LuaTable table){
|
|
logger.debug("[LUA] Call KillEntityByConfigId with {}",
|
|
printTable(table));
|
|
var configId = table.get("config_id");
|
|
if(configId == LuaValue.NIL){
|
|
return 1;
|
|
}
|
|
|
|
var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId.toint());
|
|
if(entity == null){
|
|
return 0;
|
|
}
|
|
getSceneScriptManager().getScene().killEntity(entity, 0);
|
|
return 0;
|
|
}
|
|
|
|
public int SetGroupVariableValueByGroup(String key, int value, int groupId){
|
|
logger.debug("[LUA] Call SetGroupVariableValueByGroup with {},{},{}",
|
|
key,value,groupId);
|
|
|
|
getSceneScriptManager().getVariables(groupId).put(key, value);
|
|
return 0;
|
|
}
|
|
|
|
public int CreateMonster(LuaTable table){
|
|
logger.debug("[LUA] Call CreateMonster with {}",
|
|
printTable(table));
|
|
var configId = table.get("config_id").toint();
|
|
var delayTime = table.get("delay_time").toint();
|
|
|
|
if(getCurrentGroup().isEmpty()){
|
|
return 1;
|
|
}
|
|
|
|
getSceneScriptManager().spawnMonstersByConfigId(getCurrentGroup().get(), configId, delayTime);
|
|
return 0;
|
|
}
|
|
|
|
public int TowerMirrorTeamSetUp(int team, int var1) {
|
|
logger.debug("[LUA] Call TowerMirrorTeamSetUp with {},{}",
|
|
team,var1);
|
|
|
|
getSceneScriptManager().unloadCurrentMonsterTide();
|
|
getSceneScriptManager().getScene().getPlayers().get(0).getTowerManager().mirrorTeamSetUp(team-1);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public int CreateGadget(LuaTable table){
|
|
logger.debug("[LUA] Call CreateGadget with {}",
|
|
printTable(table));
|
|
var configId = table.get("config_id").toint();
|
|
|
|
var group = getCurrentGroup();
|
|
|
|
if (group.isEmpty()) {
|
|
return 1;
|
|
}
|
|
createGadget(configId, group.get());
|
|
|
|
return 0;
|
|
}
|
|
|
|
private GameEntity createGadget(int configId, SceneGroup group){
|
|
var gadget = group.gadgets.get(configId);
|
|
var entity = getSceneScriptManager().createGadget(group.id, group.block_id, gadget);
|
|
if(entity==null){
|
|
logger.warn("[LUA] Create gadget null with cid: {} gid: {} bid: {}", configId, group.id, group.block_id);
|
|
return null;
|
|
}
|
|
|
|
getSceneScriptManager().addEntity(entity);
|
|
return entity;
|
|
}
|
|
|
|
public int CheckRemainGadgetCountByGroupId(LuaTable table){
|
|
logger.debug("[LUA] Call CheckRemainGadgetCountByGroupId with {}",
|
|
printTable(table));
|
|
var groupId = table.get("group_id").toint();
|
|
|
|
var count = getSceneScriptManager().getScene().getEntities().values().stream()
|
|
.filter(g -> g instanceof EntityGadget entityGadget && entityGadget.getGroupId() == groupId)
|
|
.count();
|
|
return (int)count;
|
|
}
|
|
|
|
public int GetGadgetStateByConfigId(int groupId, int configId){
|
|
logger.debug("[LUA] Call GetGadgetStateByConfigId with {},{}",
|
|
groupId, configId);
|
|
|
|
val scene = getSceneScriptManager().getScene();
|
|
val gadget = groupId == 0 ? scene.getEntityByConfigId(configId) : scene.getEntityByConfigId(configId, groupId);
|
|
if(!(gadget instanceof EntityGadget)){
|
|
return -1;
|
|
}
|
|
return ((EntityGadget)gadget).getState();
|
|
}
|
|
|
|
public int MarkPlayerAction(int var1, int var2, int var3){
|
|
logger.debug("[LUA] Call MarkPlayerAction with {},{},{}",
|
|
var1, var2,var3);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public int AddQuestProgress(String var1){
|
|
logger.debug("[LUA] Call AddQuestProgress with {}",
|
|
var1);
|
|
|
|
for(var player : getSceneScriptManager().getScene().getPlayers()){
|
|
player.getPlayerProgress().addToCurrentProgress(var1, 1);
|
|
player.getQuestManager().queueEvent(QuestCond.QUEST_COND_LUA_NOTIFY, var1);
|
|
player.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_LUA_NOTIFY, var1);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* change the state of gadget
|
|
*/
|
|
public int ChangeGroupGadget(LuaTable table){
|
|
logger.debug("[LUA] Call ChangeGroupGadget with {}",
|
|
printTable(table));
|
|
var configId = table.get("config_id").toint();
|
|
var state = table.get("state").toint();
|
|
|
|
var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId);
|
|
if(entity == null){
|
|
return 1;
|
|
}
|
|
|
|
if (entity instanceof EntityGadget entityGadget) {
|
|
entityGadget.updateState(state);
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
public int GetEntityType(int entityId){
|
|
var entity = getSceneScriptManager().getScene().getEntityById(entityId);
|
|
if(entity == null){
|
|
return EntityType.None.getValue();
|
|
}
|
|
|
|
return entity.getEntityType();
|
|
}
|
|
|
|
public int GetQuestState(int entityId, int questId){
|
|
val player = getSceneScriptManager().getScene().getWorld().getHost();
|
|
|
|
val quest = player.getQuestManager().getQuestById(questId);
|
|
if(quest == null){
|
|
return QuestState.QUEST_STATE_NONE.getValue();
|
|
}
|
|
|
|
return quest.getState().getValue();
|
|
}
|
|
|
|
public int GetHostQuestState(int questId){
|
|
val player = getSceneScriptManager().getScene().getWorld().getHost();
|
|
|
|
val quest = player.getQuestManager().getQuestById(questId);
|
|
if(quest == null){
|
|
return QuestState.QUEST_STATE_NONE.getValue();
|
|
}
|
|
|
|
return quest.getState().getValue();
|
|
}
|
|
|
|
public int ShowReminder(int reminderId){
|
|
getSceneScriptManager().getScene().broadcastPacket(new PacketDungeonShowReminderNotify(reminderId));
|
|
return 0;
|
|
}
|
|
|
|
public int RemoveEntityByConfigId(int groupId, int entityType, int configId){
|
|
logger.debug("[LUA] Call RemoveEntityByConfigId");
|
|
|
|
val entity = getSceneScriptManager().getScene().getEntityByConfigId(configId, groupId);
|
|
|
|
if(entity == null || entity.getEntityType() != entityType){
|
|
return 1;
|
|
}
|
|
|
|
getSceneScriptManager().getScene().removeEntity(entity);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public int CreateGroupTimerEvent(int groupID, String source, double time) {
|
|
return sceneScriptManager.get().createGroupTimerEvent(groupID, source, time);
|
|
}
|
|
|
|
public int CancelGroupTimerEvent(int groupID, String source) {
|
|
return sceneScriptManager.get().cancelGroupTimerEvent(groupID, source);
|
|
}
|
|
|
|
public int GetGroupSuite(int groupId) {
|
|
//logger.warn("[LUA] Call GetGroupSuite with {}", groupID);
|
|
var instance = getSceneScriptManager().getGroupInstanceById(groupId);
|
|
if(instance != null) return instance.getActiveSuiteId();
|
|
return 0;
|
|
}
|
|
public int SetGroupReplaceable(int groupId, boolean value) {
|
|
logger.warn("[LUA] Call SetGroupReplaceable with {} {}", groupId, value);
|
|
|
|
var group = getSceneScriptManager().getGroupById(groupId);
|
|
if(group != null && group.is_replaceable != null) {
|
|
group.is_replaceable.value = value;
|
|
return 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
public LuaTable GetSceneUidList(){
|
|
logger.warn("[LUA] Call unchecked GetSceneUidList");
|
|
//TODO check
|
|
var scriptManager = sceneScriptManager.getIfExists();
|
|
if(scriptManager == null){
|
|
return new LuaTable();
|
|
}
|
|
var players = scriptManager.getScene().getPlayers();
|
|
var result = new LuaTable();
|
|
for(int i = 0; i< players.size(); i++){
|
|
result.set(Integer.toString(i+1), players.get(i).getUid());
|
|
}
|
|
return result;
|
|
}
|
|
|
|
public int GetSeaLampActivityPhase(){
|
|
logger.warn("[LUA] Call unimplemented GetSeaLampActivityPhase");
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int GadgetPlayUidOp(int groupId, int gadget_crucible, int var3, int var4, String var5, int var6 ){
|
|
logger.warn("[LUA] Call unimplemented GadgetPlayUidOp with {}, {}, {}, {}, {}, {}", groupId, gadget_crucible, var3, var4, var5, var6);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public long GetServerTime(){
|
|
logger.debug("[LUA] Call GetServerTime");
|
|
//TODO check
|
|
return new Date().getTime();
|
|
}
|
|
public long GetServerTimeByWeek(){
|
|
logger.debug("[LUA] Call GetServerTimeByWeek");
|
|
return Calendar.getInstance().get(Calendar.DAY_OF_WEEK);
|
|
}
|
|
public int GetCurTriggerCount(){
|
|
logger.debug("[LUA] Call GetCurTriggerCount");
|
|
//TODO check
|
|
return getSceneScriptManager().getTriggerCount();
|
|
}
|
|
public int GetChannellerSlabLoopDungeonLimitTime(){
|
|
logger.warn("[LUA] Call unimplemented GetChannellerSlabLoopDungeonLimitTime");
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int IsPlayerAllAvatarDie(int sceneUid){
|
|
logger.warn("[LUA] Call unimplemented IsPlayerAllAvatarDie {}", sceneUid);
|
|
var playerEntities = getSceneScriptManager().getScene().getEntities().values().stream().filter(e -> e.getEntityType() == EntityIdType.AVATAR.getId()).toList();
|
|
for (GameEntity p : playerEntities){
|
|
var player = (EntityAvatar)p;
|
|
if(player.isAlive()){
|
|
return 0;
|
|
}
|
|
}
|
|
//TODO check
|
|
return 1;
|
|
}
|
|
|
|
public int sendShowCommonTipsToClient(String title, String content, int closeTime) {
|
|
logger.debug("[LUA] Call sendShowCommonTipsToClient with {}, {}, {}", title, content, closeTime);
|
|
sceneScriptManager.get().getScene().broadcastPacket(new PacketShowCommonTipsNotify(title, content, closeTime));
|
|
return 0;
|
|
}
|
|
|
|
public int sendCloseCommonTipsToClient(){
|
|
logger.debug("[LUA] Call unimplemented sendCloseCommonTipsToClient");
|
|
sceneScriptManager.get().getScene().broadcastPacket(new PacketCloseCommonTipsNotify());
|
|
return 0;
|
|
}
|
|
|
|
public int CreateFatherChallenge(int var1, int var2, int var3, LuaTable var4){
|
|
logger.warn("[LUA] Call unimplemented CreateFatherChallenge with {} {} {} {}", var1, var2, var3, var4);
|
|
//TODO implement var4 object has int success, int fail, bool fail_on_wipe
|
|
return 0;
|
|
}
|
|
public int StartFatherChallenge(int var1){
|
|
logger.warn("[LUA] Call unimplemented StartFatherChallenge with {}", var1);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int ModifyFatherChallengeProperty(int challengeId, int propertyTypeIndex, int value){
|
|
val propertyType = FatherChallengeProperty.values()[propertyTypeIndex];
|
|
logger.warn("[LUA] Call unimplemented ModifyFatherChallengeProperty with {} {} {}", challengeId, propertyType.name(), value);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int AttachChildChallenge(int var1, int var2, int var3, int[] var4, LuaTable var5, LuaTable var6){
|
|
logger.warn("[LUA] Call unimplemented AttachChildChallenge with {} {} {} {} {} {}", var1, var2, var3, var4, var5, var6);
|
|
//TODO implement var6 object has int success, int fail, bool fail_on_wipe
|
|
return 0;
|
|
}
|
|
public int CreateEffigyChallengeMonster(int var1, int[] var2){
|
|
logger.warn("[LUA] Call unimplemented CreateEffigyChallengeMonster with {} {}", var1, var2);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int GetEffigyChallengeMonsterLevel(){
|
|
logger.warn("[LUA] Call unimplemented CreateEffigyChallengeMonster");
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int AddTeamEntityGlobalFloatValue(int[] sceneUidList, String var2, int var3){
|
|
logger.warn("[LUA] Call unimplemented AddTeamEntityGlobalFloatValue with {} {} {}", sceneUidList, var2, var3);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int CreateBlossomChestByGroupId(int groupId, int var2){
|
|
logger.warn("[LUA] Call unimplemented SetBlossomScheduleStateByGroupId with {} {}", groupId, var2);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int SetBlossomScheduleStateByGroupId(int groupId, int scene){
|
|
logger.warn("[LUA] Call unimplemented SetBlossomScheduleStateByGroupId with {} {}", groupId, scene);
|
|
//TODO implement scene is guessed
|
|
return 0;
|
|
}
|
|
public int RefreshBlossomGroup(LuaTable var1){
|
|
logger.warn("[LUA] Call unimplemented RefreshBlossomGroup with {}", printTable(var1));
|
|
//TODO implement var3 has int group_id, int suite, bool exclude_prev
|
|
return 0;
|
|
}
|
|
public int RefreshBlossomDropRewardByGroupId(int groupId){
|
|
logger.warn("[LUA] Call unimplemented RefreshBlossomDropRewardByGroupId with {}", groupId);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int AddBlossomScheduleProgressByGroupId(int groupId){
|
|
logger.warn("[LUA] Call unimplemented AddBlossomScheduleProgressByGroupId with {}", groupId);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int RefreshHuntingClueGroup(){
|
|
logger.warn("[LUA] Call unimplemented RefreshHuntingClueGroup"); //TODO: Much many calls o this garbages the log
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int GetHuntingMonsterExtraSuiteIndexVec(){
|
|
logger.warn("[LUA] Call unimplemented GetHuntingMonsterExtraSuiteIndexVec");
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int SetGroupTempValue(String name, int value, LuaTable var3){
|
|
logger.warn("[LUA] Call unimplemented SetGroupTempValue with {} {} {}", name, value, printTable(var3));
|
|
//TODO implement var3 has int group_id
|
|
return 0;
|
|
}
|
|
public int GetGroupTempValue(String name, LuaTable var2){
|
|
logger.warn("[LUA] Call unimplemented GetGroupTempValue with {} {}", name, printTable(var2));
|
|
//TODO implement var3 has int group_id
|
|
return 0;
|
|
}
|
|
|
|
public int FinishExpeditionChallenge(){
|
|
logger.warn("[LUA] unimplemented Call FinishExpeditionChallenge");
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int ExpeditionChallengeEnterRegion(boolean var1){
|
|
logger.warn("[LUA] unimplemented Call ExpeditionChallengeEnterRegion with {}", var1);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int StartSealBattle(int gadgetId, LuaTable var2){
|
|
logger.warn("[LUA] unimplemented Call StartSealBattle with {} {}", gadgetId, printTable(var2));
|
|
//TODO implement var2 containt int radius, int battle_time, int monster_group_id, int default_kill_charge, int auto_charge, int auto_decline, int max_energy, SealBattleType battleType
|
|
// for type KILL_MONSTER watch group monster_group_id and afterwards trigger EVENT_SEAL_BATTLE_END with the result in param2
|
|
return 0;
|
|
}
|
|
|
|
public int InitTimeAxis(String var1, int[] var2, boolean var3){
|
|
logger.warn("[LUA] Call unimplemented InitTimeAxis with {} {} {}", var1, var2, var3);
|
|
//TODO implement var1 == name? var2 == delay? var3 == should loop?
|
|
return 0;
|
|
}
|
|
public int EndTimeAxis(String var1){
|
|
logger.warn("[LUA] Call unimplemented EndTimeAxis with {} {} {}", var1);
|
|
//TODO implement var1 == name?
|
|
return 0;
|
|
}
|
|
|
|
public int SetTeamEntityGlobalFloatValue(int[] sceneUidList, String var2, int var3){
|
|
logger.warn("[LUA] Call unimplemented SetTeamEntityGlobalFloatValue with {} {} {}", sceneUidList, var2, var3);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int SetTeamServerGlobalValue(int sceneUid, String var2, int var3){
|
|
logger.warn("[LUA] Call unimplemented SetTeamServerGlobalValue with {} {} {}", sceneUid, var2, var3);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int GetLanternRiteValue(){
|
|
logger.warn("[LUA] Call unimplemented GetLanternRiteValue");
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int CreateMonsterFaceAvatar(LuaTable var1){
|
|
logger.warn("[LUA] Call unimplemented CreateMonsterFaceAvatar with {}", printTable(var1));
|
|
//TODO implement var1 contains int entity_id, int[] monsters (cfgIds), int[] ranges, int angle
|
|
return 0;
|
|
}
|
|
|
|
public int ChangeToTargetLevelTag(int var1){
|
|
logger.warn("[LUA] Call unimplemented ChangeToTargetLevelTag with {}", var1);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int AddSceneTag(int sceneId, int sceneTagId){
|
|
logger.warn("[LUA] Call unimplemented AddSceneTag with {}, {}", sceneId, sceneTagId);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int DelSceneTag(int sceneId, int sceneTagId){
|
|
logger.warn("[LUA] Call unimplemented DelSceneTag with {}, {}", sceneId, sceneTagId);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public boolean CheckSceneTag(int sceneId, int sceneTagId){
|
|
logger.warn("[LUA] Call unimplemented CheckSceneTag with {}, {}", sceneId, sceneTagId);
|
|
//TODO implement
|
|
return false;
|
|
}
|
|
public int StartHomeGallery(int galleryId, int uid){
|
|
logger.warn("[LUA] Call unimplemented StartHomeGallery with {} {}", galleryId, uid);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int StopGallery(int galleryId, boolean var2){
|
|
logger.warn("[LUA] Call unimplemented StopGallery with {} {}", galleryId, var2);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
public int StartGallery(int galleryId){
|
|
logger.warn("[LUA] Call unimplemented StartGallery with {}", galleryId);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int UpdatePlayerGalleryScore(int galleryId, LuaTable var2){
|
|
logger.warn("[LUA] Call unimplemented UpdatePlayerGalleryScore with {} {}", galleryId, printTable(var2));
|
|
//TODO implement var2 contains int uid
|
|
return 0;
|
|
}
|
|
public int SetHandballGalleryBallPosAndRot(int galleryId, LuaTable position, LuaTable rotation){
|
|
logger.warn("[LUA] Call unimplemented SetHandballGalleryBallPosAndRot with {} {} {}", galleryId, printTable(position), printTable(rotation));
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int UnlockFloatSignal(int groupId, int gadgetSignalId){
|
|
logger.warn("[LUA] Call unimplemented UnlockFloatSignal with {} {}", groupId, gadgetSignalId);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int SendServerMessageByLuaKey(String var1, int[] var2){
|
|
logger.warn("[LUA] Call unimplemented SendServerMessageByLuaKey with {} {}", var1, var2);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int TryReallocateEntityAuthority(int uid, int endConfig, int var3){
|
|
logger.warn("[LUA] Call unimplemented TryReallocateEntityAuthority with {} {} {}", uid, endConfig, var3);
|
|
//TODO implement check var3 type
|
|
return 0;
|
|
}
|
|
|
|
public int ForceRefreshAuthorityByConfigId(int var1, int uid){
|
|
logger.warn("[LUA] Call unimplemented ForceRefreshAuthorityByConfigId with {} {}", var1, uid);
|
|
//TODO implement check var3 type
|
|
return 0;
|
|
}
|
|
|
|
public int AddPlayerGroupVisionType(int[] uids, int[] var2){
|
|
logger.warn("[LUA] Call unimplemented AddPlayerGroupVisionType with {} {}", uids, var2);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int DelPlayerGroupVisionType(int[] uids, int[] var2){
|
|
logger.warn("[LUA] Call unimplemented DelPlayerGroupVisionType with {} {}", uids, var2);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int MoveAvatarByPointArray(int uid, int targetId, LuaTable var3, String var4){
|
|
logger.warn("[LUA] Call unimplemented MoveAvatarByPointArray with {} {} {} {}", uid, targetId, printTable(var3), var4);
|
|
//TODO implement var3 contains int speed, var4 is a json string
|
|
return 0;
|
|
}
|
|
|
|
public int MovePlayerToPos(LuaTable var1){
|
|
logger.warn("[LUA] Call unchecked MovePlayerToPos with {}", printTable(var1));
|
|
//TODO implement var1 contains int[] uid_list, Position pos, int radius, Position rot
|
|
return TransPlayerToPos(var1); // todo this is probably not a full scene reload
|
|
}
|
|
|
|
public int TransPlayerToPos(LuaTable var1){
|
|
logger.warn("[LUA] Call unchecked TransPlayerToPos with {}", printTable(var1));
|
|
//TODO implement var1 contains int[] uid_list, Position pos, int radius, Position rot
|
|
var targetsTable = var1.get("uid_list");
|
|
var pos = var1.get("pos");
|
|
var rot = var1.get("rot");
|
|
var radius = var1.get("radius");
|
|
if(targetsTable.isnil() || !targetsTable.istable() || targetsTable.length()==0 || pos.isnil()){
|
|
return 1;
|
|
}
|
|
ArrayList<Integer> targets = new ArrayList<>(targetsTable.length());
|
|
for (int i = 1; i <= targetsTable.length(); i++) {
|
|
targets.add(targetsTable.get(i).optint(-1));
|
|
}
|
|
|
|
var x = pos.get("x");
|
|
var y = pos.get("y");
|
|
var z = pos.get("z");
|
|
|
|
var scriptManager = sceneScriptManager.getIfExists();
|
|
if(scriptManager==null || !x.isnumber() || !y.isnumber() || !z.isnumber()){
|
|
return 2;
|
|
}
|
|
|
|
var targetPos = new Position(x.toint(), y.toint(), z.toint());
|
|
|
|
var scene = scriptManager.getScene();
|
|
scene.getPlayers().stream().filter(p -> targets.contains(p.getUid())).forEach(p -> {
|
|
scene.removePlayer(p);
|
|
scene.addPlayer(p);
|
|
p.getPosition().set(targetPos);
|
|
|
|
// Teleport packet
|
|
p.sendPacket(new PacketPlayerEnterSceneNotify(p, EnterTypeOuterClass.EnterType.ENTER_TYPE_GOTO, Lua, scene.getId(), targetPos));
|
|
});
|
|
return 0;
|
|
}
|
|
|
|
public int PlayCutScene(int cutsceneId, int var2){
|
|
logger.warn("[LUA] Call unimplemented PlayCutScene with {} {}", cutsceneId, var2);
|
|
sceneScriptManager.get().getScene().broadcastPacket(new PacketCutsceneBeginNotify(cutsceneId));
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int PlayCutSceneWithParam(int cutsceneId, int var2, LuaTable var3){
|
|
logger.warn("[LUA] Call unimplemented PlayCutScene with {} {}", cutsceneId, var2, var3);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int ScenePlaySound(LuaTable soundInfo){
|
|
logger.debug("[LUA] Call unimplemented ScenePlaySound with {}", printTable(soundInfo));
|
|
|
|
val luaSoundName = soundInfo.get("sound_name");
|
|
val luaIsBroadcast = soundInfo.get("is_broadcast");
|
|
val luaPlayPosition = soundInfo.get("play_pos");
|
|
val luaPlayType = soundInfo.get("play_type");
|
|
|
|
val soundName = luaSoundName.optjstring(null);
|
|
val isBroadcast = luaIsBroadcast.optboolean(true);
|
|
val playPosition = luaToPos(luaPlayPosition);
|
|
val playType = luaPlayType.optint(0); // TODO
|
|
sceneScriptManager.get().getScene().broadcastPacket(new PacketScenePlayerSoundNotify(playPosition, soundName, playType));
|
|
return 0;
|
|
}
|
|
|
|
public int BeginCameraSceneLook(LuaTable sceneLookParams){
|
|
logger.debug("[LUA] Call BeginCameraSceneLook with {}", printTable(sceneLookParams));
|
|
|
|
// INVESTIGATE: Sniff the content for 'BeginCameraSceneLookNotify'.
|
|
// This packet is known as 260 (3.5) or 215 (3.6).
|
|
// Compare data to ones found in Lua, then de-obfuscate.
|
|
// var luaLookPos = sceneLookParams.get("look_pos");
|
|
// var luaFollowPos = sceneLookParams.get("follow_pos");
|
|
// var luaDuration = sceneLookParams.get("duration");
|
|
// var luaIsForce = sceneLookParams.get("is_force");
|
|
// var luaIsBroadcast = sceneLookParams.get("is_broadcast");
|
|
// var luaAllowInput = sceneLookParams.get("is_allow_input");
|
|
// var luaSetFollowPos = sceneLookParams.get("is_set_follow_pos");
|
|
// var luaIsForceWalk = sceneLookParams.get("is_force_walk");
|
|
// var luaIsChangePlayMode = sceneLookParams.get("is_change_play_mode");
|
|
// var luaScreenX = sceneLookParams.get("screen_x");
|
|
// var luaScreenY = sceneLookParams.get("screen_y");
|
|
//
|
|
// var cameraParams = new PacketBeginCameraSceneLookNotify.CameraSceneLookNotify();
|
|
// cameraParams.setLookPos(luaToPos(luaLookPos));
|
|
// cameraParams.setFollowPos(luaToPos(luaFollowPos));
|
|
// if (luaDuration.isnumber()) {
|
|
// cameraParams.setDuration(luaDuration.tofloat());
|
|
// }
|
|
// if (luaScreenX.isnumber()) {
|
|
// cameraParams.setScreenX(luaScreenX.tofloat());
|
|
// }
|
|
// if (luaScreenY.isnumber()) {
|
|
// cameraParams.setScreenY(luaScreenY.tofloat());
|
|
// }
|
|
// if (luaIsForce.isboolean()) {
|
|
// cameraParams.setForce(luaIsForce.toboolean());
|
|
// }
|
|
// if (luaAllowInput.isboolean()) {
|
|
// cameraParams.setAllowInput(luaAllowInput.toboolean());
|
|
// }
|
|
// if (luaSetFollowPos.isboolean()) {
|
|
// cameraParams.setSetFollowPos(luaSetFollowPos.toboolean());
|
|
// }
|
|
// if (luaIsForceWalk.isboolean()) {
|
|
// cameraParams.setForceWalk(luaIsForceWalk.toboolean());
|
|
// }
|
|
// if (luaIsChangePlayMode.isboolean()) {
|
|
// cameraParams.setChangePlayMode(luaIsChangePlayMode.toboolean());
|
|
// }
|
|
// if(luaIsBroadcast.isboolean()) { } // TODO
|
|
//
|
|
// sceneScriptManager.get().getScene().broadcastPacket(new PacketBeginCameraSceneLookNotify(cameraParams));
|
|
return 0;
|
|
}
|
|
|
|
public int ShowReminderRadius(int var1, LuaTable var2, int var3){
|
|
logger.warn("[LUA] Call unimplemented ShowReminderRadius with {} {} {}", var1, printTable(var2), var3);
|
|
//TODO implement var2 is a postion
|
|
return 0;
|
|
}
|
|
public int ShowClientGuide(String guideName){
|
|
logger.debug("[LUA] Call unimplemented ShowClientGuide with {}", guideName);
|
|
if (GameData.getGuideTriggerDataStringMap().get(guideName) != null) {
|
|
// if should handle by open state, dont send packet here
|
|
// not entirely sure what return value is about
|
|
// probably not needing this check statement here since the value comes from
|
|
// the lua script
|
|
return 1;
|
|
}
|
|
sceneScriptManager.get().getScene().broadcastPacket(new PacketShowClientGuideNotify(guideName));
|
|
return 0;
|
|
}
|
|
|
|
public int ActivateDungeonCheckPoint(int var1){
|
|
logger.warn("[LUA] Call untested ActivateDungeonCheckPoint with {}", var1);
|
|
var dungeonManager = getSceneScriptManager().getScene().getDungeonManager();
|
|
if(dungeonManager == null){
|
|
return 1;
|
|
}
|
|
return dungeonManager.activateRespawnPoint(var1) ? 0:2;
|
|
}
|
|
|
|
//TODO check
|
|
public int SetWeatherAreaState(int var1, int var2){
|
|
logger.warn("[LUA] Call unimplemented SetWeatherAreaState with {} {}", var1, var2);
|
|
getSceneScriptManager().getScene().getPlayers().forEach(p -> p.setWeather(var1, ClimateType.getTypeByValue(var2)));
|
|
return 0;
|
|
}
|
|
|
|
public int EnterWeatherArea(int var1){
|
|
logger.warn("[LUA] Call unimplemented EnterWeatherArea with {}", var1);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
//TODO check
|
|
public boolean CheckIsInMpMode(){
|
|
logger.debug("[LUA] Call CheckIsInMpMode");
|
|
return getSceneScriptManager().getScene().getWorld().isMultiplayer();
|
|
}
|
|
|
|
/**
|
|
* TODO properly implement
|
|
* var3 might contain the next point, sometimes is a single int, sometimes multiple ints as array
|
|
* var4 has RouteType route_type, bool turn_mode
|
|
*/
|
|
public int SetPlatformPointArray(int entityConfigId, int pointArrayId, int[] var3, LuaTable var4){
|
|
logger.warn("[LUA] Call unimplemented SetPlatformPointArray with {} {} {} {}", entityConfigId, pointArrayId, var3, printTable(var4));
|
|
|
|
val entity = getSceneScriptManager().getScene().getEntityByConfigId(entityConfigId);
|
|
if(entity == null){
|
|
return 1;
|
|
}
|
|
if(!(entity instanceof EntityGadget entityGadget)){
|
|
return 2; //todo maybe also check the gadget type?
|
|
}
|
|
|
|
var routeConfig = entityGadget.getRouteConfig();
|
|
if(!(routeConfig instanceof PointArrayRoute)){
|
|
routeConfig = new PointArrayRoute((entityGadget).getMetaGadget());
|
|
entityGadget.setRouteConfig(routeConfig);
|
|
}
|
|
|
|
val configRoute = (PointArrayRoute) routeConfig;
|
|
//TODO also check targetPoint/targetPoints
|
|
if(configRoute.getPointArrayId() == pointArrayId){
|
|
return -1;
|
|
}
|
|
|
|
configRoute.setPointArrayId(pointArrayId);
|
|
//TODO also set targetPoint/targetPoints
|
|
sceneScriptManager.get().getScene().broadcastPacket(new PacketPlatformChangeRouteNotify(entityGadget));
|
|
|
|
return -1;
|
|
}
|
|
|
|
//TODO check
|
|
public int SetPlatformRouteId(int entityConfigId, int routeId){
|
|
logger.info("[LUA] Call SetPlatformRouteId {} {}", entityConfigId, routeId);
|
|
|
|
val entity = getSceneScriptManager().getScene().getEntityByConfigId(entityConfigId);
|
|
if(entity == null){
|
|
return 1;
|
|
}
|
|
if(!(entity instanceof EntityGadget entityGadget)){
|
|
return 2; //todo maybe also check the gadget type?
|
|
}
|
|
|
|
var routeConfig = entityGadget.getRouteConfig();
|
|
if(!(routeConfig instanceof ConfigRoute)){
|
|
routeConfig = new ConfigRoute((entityGadget).getMetaGadget());
|
|
entityGadget.setRouteConfig(routeConfig);
|
|
}
|
|
|
|
val configRoute = (ConfigRoute) routeConfig;
|
|
if(configRoute.getRouteId() == routeId){
|
|
return 0;
|
|
}
|
|
|
|
configRoute.setRouteId(routeId);
|
|
sceneScriptManager.get().getScene().broadcastPacket(new PacketPlatformChangeRouteNotify(entityGadget));
|
|
return 0;
|
|
}
|
|
|
|
//TODO check
|
|
public int StartPlatform(int configId){
|
|
logger.debug("[LUA] Call StartPlatform {} ", configId);
|
|
|
|
val entity = sceneScriptManager.get().getScene().getEntityByConfigId(configId);
|
|
|
|
if(!(entity instanceof EntityGadget entityGadget)) {
|
|
return 1;
|
|
}
|
|
|
|
return entityGadget.startPlatform() ? 0 : 2;
|
|
}
|
|
|
|
//TODO check
|
|
public int StopPlatform(int configId){
|
|
logger.info("[LUA] Call StopPlatform {} ", configId);
|
|
val entity = sceneScriptManager.get().getScene().getEntityByConfigId(configId);
|
|
if(!(entity instanceof EntityGadget entityGadget)) {
|
|
return 1;
|
|
}
|
|
|
|
return entityGadget.stopPlatform() ? 0 : 2;
|
|
}
|
|
|
|
public int CreateChannellerSlabCampRewardGadget(int configId){
|
|
logger.warn("[LUA] Call unimplemented CreateChannellerSlabCampRewardGadget {}", configId);
|
|
var group = currentGroup.getIfExists();
|
|
if(group == null){
|
|
return 1;
|
|
}
|
|
createGadget(configId, group);
|
|
//TODO implement fully
|
|
return 0;
|
|
}
|
|
|
|
public int AssignPlayerShowTemplateReminder(int var1, LuaTable var2){
|
|
logger.warn("[LUA] Call unimplemented AssignPlayerShowTemplateReminder {} {}", var1, var2);
|
|
//TODO implement var2 contains LuaTable param_uid_vec, LuaTable param_vec int[] uid_vec
|
|
return 0;
|
|
}
|
|
|
|
public int RevokePlayerShowTemplateReminder(int var1, LuaValue var2){
|
|
logger.warn("[LUA] Call unimplemented AssignPlayerShowTemplateReminder {} {}", var1, var2);
|
|
//TODO implement
|
|
return 0;
|
|
}
|
|
|
|
public int UnlockForce(int force){
|
|
logger.debug("[LUA] Call UnlockForce {}", force);
|
|
getSceneScriptManager().getScene().unlockForce(force);
|
|
return 0;
|
|
}
|
|
|
|
public int LockForce(int force){
|
|
logger.debug("[LUA] Call LockForce {}", force);
|
|
getSceneScriptManager().getScene().lockForce(force);
|
|
return 0;
|
|
}
|
|
|
|
public int KillGroupEntity(LuaTable var1){
|
|
logger.debug("[LUA] Call KillGroupEntity with {}", printTable(var1));
|
|
//TODO check
|
|
var sceneManager = sceneScriptManager.getIfExists();
|
|
var groupId = var1.get("group_id").optint(-1);
|
|
var killPolicyId = var1.get("kill_policy").optint(-1);
|
|
var gadgetList = var1.get("gadgets");
|
|
if(groupId == -1 || sceneManager == null){
|
|
return 1;
|
|
}
|
|
|
|
|
|
var group = sceneManager.getGroupById(groupId);
|
|
if (group == null) {
|
|
return 2;
|
|
}
|
|
|
|
if(killPolicyId!=-1 ){
|
|
var killPolicy = GroupKillPolicy.values()[killPolicyId];
|
|
return killGroupEntityWithPolicy(sceneManager, group, killPolicy);
|
|
}
|
|
|
|
return killGroupEntityWithTable(sceneManager, group, var1);
|
|
}
|
|
|
|
private int killGroupEntityWithTable(SceneScriptManager sceneScriptManager, SceneGroup group, LuaTable lists){
|
|
// get targets
|
|
var monsterList = lists.get("monsters");
|
|
var gadgetList = lists.get("gadgets");
|
|
|
|
int[] targets = new int[monsterList.length()+gadgetList.length()];
|
|
int targetsIndex = 0;
|
|
for (int i = 1; i<=monsterList.length(); i++, targetsIndex++){
|
|
targets[targetsIndex] = monsterList.get(i).optint(-1);
|
|
}
|
|
for (int i = 1; i<=gadgetList.length(); i++, targetsIndex++){
|
|
targets[targetsIndex] = gadgetList.get(i).optint(-1);
|
|
}
|
|
|
|
// kill targets if exists
|
|
for(int cfgId : targets){
|
|
var entity = getSceneScriptManager().getScene().getEntityByConfigId(cfgId);
|
|
if (entity == null || cfgId == 0) {
|
|
continue;
|
|
}
|
|
getSceneScriptManager().getScene().killEntity(entity, 0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
private int killGroupEntityWithPolicy(SceneScriptManager sceneScriptManager,SceneGroup group, GroupKillPolicy killPolicy){
|
|
// get targets
|
|
var targets = new ArrayList<SceneObject>();
|
|
if(killPolicy==GROUP_KILL_MONSTER || killPolicy == GROUP_KILL_ALL){
|
|
targets.addAll(group.monsters.values());
|
|
}
|
|
if(killPolicy == GROUP_KILL_GADGET || killPolicy == GROUP_KILL_ALL) {
|
|
targets.addAll(group.gadgets.values());
|
|
}
|
|
|
|
// kill targets if exists
|
|
targets.forEach(o -> {
|
|
var entity = getSceneScriptManager().getScene().getEntityByConfigId(o.config_id);
|
|
if (entity == null) {
|
|
return;
|
|
}
|
|
getSceneScriptManager().getScene().killEntity(entity, 0);
|
|
});
|
|
return 0;
|
|
}
|
|
|
|
public int GetGadgetIdByEntityId(int entityId){
|
|
var entity = getSceneScriptManager().getScene().getEntityById(entityId);
|
|
if(!(entity instanceof EntityBaseGadget)){
|
|
return 0;
|
|
}
|
|
return ((EntityBaseGadget) entity).getGadgetId();
|
|
}
|
|
public int GetMonsterIdByEntityId(int entityId){
|
|
var entity = getSceneScriptManager().getScene().getEntityById(entityId);
|
|
if(!(entity instanceof EntityMonster)){
|
|
return 0;
|
|
}
|
|
return ((EntityMonster) entity).getMonsterData().getId();
|
|
}
|
|
public int GetMonsterID(int var1){
|
|
//TODO implement var1 type
|
|
return 0;
|
|
}
|
|
public int GetEntityIdByConfigId(int configId){
|
|
logger.warn("[LUA] Call GetEntityIdByConfigId with {}", configId);
|
|
//TODO check
|
|
var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId);
|
|
return entity != null ? entity.getId() : 0;
|
|
}
|
|
public int GetAvatarEntityIdByUid(int uid){
|
|
logger.warn("[LUA] Call unchecked GetAvatarEntityIdByUid with {}", uid);
|
|
//TODO check
|
|
var entity = getSceneScriptManager().getScene().getEntities().values().stream()
|
|
.filter(e -> e instanceof EntityAvatar && ((EntityAvatar)e).getPlayer().getUid() == uid)
|
|
.findFirst();
|
|
return entity.map(GameEntity::getId).orElse(0);
|
|
}
|
|
|
|
|
|
|
|
public LuaTable GetPosByEntityId(int entityId){
|
|
logger.warn("[LUA] Call unchecked GetPosByEntityId with {}", entityId);
|
|
//TODO check
|
|
var entity = getSceneScriptManager().getScene().getEntityById(entityId);
|
|
return posToLua(entity != null? entity.getPosition() : null);
|
|
}
|
|
|
|
public LuaTable GetRotationByEntityId(int entityId){
|
|
logger.debug("[LUA] Call unchecked GetRotationByEntityId with {}", entityId);
|
|
//TODO check
|
|
var entity = getSceneScriptManager().getScene().getEntityById(entityId);
|
|
return posToLua(entity != null? entity.getRotation() : null);
|
|
}
|
|
|
|
public LuaTable GetActivityOpenAndCloseTimeByScheduleId(int scheduleId){
|
|
logger.debug("[LUA] Call GetActivityOpenAndCloseTimeByScheduleId with {}", scheduleId);
|
|
|
|
var result = new LuaTable();
|
|
var activityConfig = ActivityManager.getScheduleActivityConfigMap().get(scheduleId);
|
|
|
|
if(activityConfig != null){
|
|
result.set(1, LuaValue.valueOf(activityConfig.getBeginTime().getTime()));
|
|
result.set(2, LuaValue.valueOf(activityConfig.getEndTime().getTime()));
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public int GetGameHour(){
|
|
return getSceneScriptManager().getScene().getWorld().getGameTimeHours();
|
|
}
|
|
|
|
/**
|
|
* Methods used in EntityControllers
|
|
*/
|
|
|
|
@Nullable
|
|
public EntityGadget getCurrentEntityGadget(){
|
|
val entity = currentEntity.getIfExists();
|
|
if(entity instanceof EntityGadget){
|
|
return (EntityGadget) entity;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
public int SetGadgetState(int gadgetState) {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget == null) return -1;
|
|
|
|
gadget.updateState(gadgetState);
|
|
return 0;
|
|
}
|
|
|
|
public int GetGadgetState(int gadgetState) {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget == null) return -1;
|
|
|
|
return gadget.getState();
|
|
}
|
|
|
|
public int ResetGadgetState(int gadgetState) {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget == null) return -1;
|
|
|
|
gadget.getPosition().set(gadget.getBornPos());
|
|
gadget.getRotation().set(gadget.getBornRot());
|
|
gadget.setStartValue(0);
|
|
gadget.setStopValue(0);
|
|
gadget.updateState(gadgetState);
|
|
return 0;
|
|
}
|
|
|
|
public int SetGearStartValue(int startValue) {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget == null) return -1;
|
|
|
|
gadget.setStartValue(startValue);
|
|
return 0;
|
|
}
|
|
|
|
public int GetGearStartValue() {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget == null) return -1;
|
|
|
|
return gadget.getStartValue();
|
|
}
|
|
|
|
public int SetGearStopValue(int startValue) {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget == null) return -1;
|
|
|
|
gadget.setStopValue(startValue);
|
|
return 0;
|
|
}
|
|
|
|
public int GetGearStopValue() {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget == null) return -1;
|
|
|
|
return gadget.getStopValue();
|
|
}
|
|
|
|
public int GetGadgetStateBeginTime() {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget == null) return -1;
|
|
|
|
return gadget.getTicksSinceChange();
|
|
}
|
|
|
|
public int GetContextGadgetConfigId() {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget == null) return -1;
|
|
|
|
return gadget.getConfigId();
|
|
}
|
|
|
|
public int GetContextGroupId() {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget == null) return -1;
|
|
|
|
return gadget.getGroupId();
|
|
}
|
|
|
|
public int SetGadgetEnableInteract(int groupId, int configId, boolean enable) {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
if(gadget.getGroupId() != groupId || gadget.getConfigId() != configId) return -1;
|
|
|
|
gadget.setInteractEnabled(enable);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public int DropSubfield(LuaTable table) {
|
|
String subfield_name = table.get("subfield_name").toString();
|
|
var entity = getCurrentEntity();
|
|
if(!entity.isPresent()) return -1;
|
|
|
|
entity.get().dropSubfield(subfield_name);
|
|
|
|
return -1;
|
|
}
|
|
|
|
public int[] GetGatherConfigIdList() {
|
|
EntityGadget gadget = getCurrentEntityGadget();
|
|
|
|
var children = gadget.getChildren();
|
|
|
|
int[] configIds = new int[children.size()];
|
|
for(int i = 0; i < children.size(); i++) {
|
|
configIds[i] = children.get(i).getConfigId();
|
|
}
|
|
|
|
return configIds;
|
|
}
|
|
}
|