Grasscutter/src/main/java/emu/grasscutter/server/packet/recv/HandlerPlayerLoginReq.java
2022-04-20 21:50:33 -07:00

53 lines
1.6 KiB
Java

package emu.grasscutter.server.packet.recv;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerLoginReqOuterClass.PlayerLoginReq;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.game.GameSession.SessionState;
import emu.grasscutter.server.packet.send.PacketPlayerLoginRsp;
@Opcodes(PacketOpcodes.PlayerLoginReq) // Sends initial data packets
public class HandlerPlayerLoginReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
// Check
if (session.getAccount() == null) {
return;
}
// Parse request
PlayerLoginReq req = PlayerLoginReq.parseFrom(payload);
// Authenticate session
if (!req.getToken().equals(session.getAccount().getToken())) {
return;
}
// Load character from db
GenshinPlayer player = DatabaseHelper.getPlayerById(session.getAccount().getPlayerUid());
if (player == null) {
// Send packets
session.setState(SessionState.PICKING_CHARACTER);
session.send(new GenshinPacket(PacketOpcodes.DoSetPlayerBornDataNotify));
} else {
// Set character
session.setPlayer(player);
// Login done
session.getPlayer().onLogin();
session.setState(SessionState.ACTIVE);
}
// Final packet to tell client logging in is done
session.send(new PacketPlayerLoginRsp(session));
}
}