mirror of
https://github.com/Grasscutters/Grasscutter.git
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87 lines
3.1 KiB
Java
87 lines
3.1 KiB
Java
package emu.grasscutter.data.excels;
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import java.util.List;
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import java.util.Optional;
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import java.util.stream.IntStream;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.GameDepot;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceLoader.AvatarConfig;
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import emu.grasscutter.data.ResourceType;
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import emu.grasscutter.data.ResourceType.LoadPriority;
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import emu.grasscutter.data.binout.AbilityEmbryoEntry;
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import emu.grasscutter.game.props.ElementType;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.ints.IntArrayList;
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import it.unimi.dsi.fastutil.ints.IntList;
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import lombok.Getter;
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@ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH)
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@Getter
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public class AvatarSkillDepotData extends GameResource {
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@Getter(onMethod = @__(@Override))
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private int id;
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private int energySkill;
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private int attackModeSkill;
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private List<Integer> skills;
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private List<Integer> subSkills;
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private List<String> extraAbilities;
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private List<Integer> talents;
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private List<InherentProudSkillOpens> inherentProudSkillOpens;
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private String talentStarName;
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private String skillDepotAbilityGroup;
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// Transient
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private AvatarSkillData energySkillData;
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private ElementType elementType;
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private IntList abilities;
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private int talentCostItemId;
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public void setAbilities(AbilityEmbryoEntry info) {
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this.abilities = new IntArrayList(info.getAbilities().length);
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for (String ability : info.getAbilities()) {
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this.abilities.add(Utils.abilityHash(ability));
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}
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}
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@Override
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public void onLoad() {
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// Set energy skill data
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this.energySkillData = GameData.getAvatarSkillDataMap().get(this.energySkill);
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if (this.energySkillData != null) {
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this.elementType = this.energySkillData.getCostElemType();
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} else {
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this.elementType = ElementType.None;
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}
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// Set embryo abilities (if player skill depot)
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if (getSkillDepotAbilityGroup() != null && getSkillDepotAbilityGroup().length() > 0) {
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AvatarConfig config = GameDepot.getPlayerAbilities().get(getSkillDepotAbilityGroup());
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if (config != null) {
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this.setAbilities(new AbilityEmbryoEntry(getSkillDepotAbilityGroup(), config.abilities.stream().map(Object::toString).toArray(String[]::new)));
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}
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}
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// Get constellation item from GameData
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Optional.ofNullable(this.talents)
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.map(talents -> talents.get(0))
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.map(i -> GameData.getAvatarTalentDataMap().get((int) i))
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.map(talentData -> talentData.getMainCostItemId())
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.ifPresent(itemId -> this.talentCostItemId = itemId);
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}
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@Getter
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public static class InherentProudSkillOpens {
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private int proudSkillGroupId;
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private int needAvatarPromoteLevel;
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}
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public IntStream getSkillsAndEnergySkill() {
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return IntStream.concat(this.skills.stream().mapToInt(i -> i), IntStream.of(this.energySkill))
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.filter(skillId -> skillId > 0);
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}
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}
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