mirror of
https://github.com/Grasscutters/Grasscutter.git
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632 lines
26 KiB
Java
632 lines
26 KiB
Java
package emu.grasscutter.game.quest;
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import dev.morphia.annotations.*;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.*;
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import emu.grasscutter.data.binout.MainQuestData.*;
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import emu.grasscutter.data.excels.RewardData;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.quest.enums.*;
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import emu.grasscutter.game.world.Position;
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import emu.grasscutter.net.proto.ChildQuestOuterClass.ChildQuest;
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import emu.grasscutter.net.proto.ParentQuestOuterClass.ParentQuest;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.utils.ConversionUtils;
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import emu.grasscutter.utils.Utils;
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import java.util.*;
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import java.util.stream.Collectors;
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import lombok.*;
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import org.bson.types.ObjectId;
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@Entity(value = "quests", useDiscriminator = false)
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public class GameMainQuest {
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@Id private ObjectId id;
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@Indexed @Getter private int ownerUid;
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@Transient @Getter private Player owner;
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@Transient @Getter private QuestManager questManager;
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@Getter private Map<Integer, GameQuest> childQuests;
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@Getter private int parentQuestId;
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@Getter private int[] questVars;
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@Getter private long[] timeVar;
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@Getter private ParentQuestState state;
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@Getter private boolean isFinished;
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@Getter List<QuestGroupSuite> questGroupSuites;
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@Getter int[] suggestTrackMainQuestList;
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@Getter private Map<Integer, TalkData> talks;
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@Deprecated // Morphia only. Do not use.
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public GameMainQuest() {}
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public GameMainQuest(Player player, int parentQuestId) {
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this.owner = player;
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this.ownerUid = player.getUid();
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this.questManager = player.getQuestManager();
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this.parentQuestId = parentQuestId;
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this.childQuests = new HashMap<>();
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this.talks = new HashMap<>();
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// official server always has a list of 5 questVars, with default value 0
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this.questVars = new int[] {0, 0, 0, 0, 0};
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this.timeVar =
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new long[] {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}; // theoretically max is 10 here
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this.state = ParentQuestState.PARENT_QUEST_STATE_NONE;
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this.questGroupSuites = new ArrayList<>();
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addAllChildQuests();
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}
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private void addAllChildQuests() {
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List<Integer> subQuestIds =
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Arrays.stream(GameData.getMainQuestDataMap().get(this.parentQuestId).getSubQuests())
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.map(SubQuestData::getSubId)
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.toList();
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for (var subQuestId : subQuestIds) {
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QuestData questConfig = GameData.getQuestDataMap().get((int) subQuestId);
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if (questConfig == null) {
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Grasscutter.getLogger()
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.error(
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"Quest {} not found in QuestData. Please check MainQuestData and QuestData.",
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subQuestId);
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continue;
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}
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this.childQuests.put(subQuestId, new GameQuest(this, questConfig));
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}
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}
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public Collection<GameQuest> getActiveQuests() {
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return childQuests.values().stream()
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.filter(q -> q.getState().getValue() == QuestState.QUEST_STATE_UNFINISHED.getValue())
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.toList();
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}
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public void setOwner(Player player) {
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if (player.getUid() != this.getOwnerUid()) return;
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this.owner = player;
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}
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public int getQuestVar(int i) {
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return questVars[i];
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}
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public void setQuestVar(int i, int value) {
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int previousValue = this.questVars[i];
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this.questVars[i] = value;
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Grasscutter.getLogger()
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.debug("questVar {} value changed from {} to {}", i, previousValue, value);
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this.triggerQuestVarAction(i, this.questVars[i]);
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}
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public void incQuestVar(int i, int inc) {
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int previousValue = this.questVars[i];
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this.questVars[i] += inc;
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Grasscutter.getLogger()
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.debug(
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"questVar {} value incremented from {} to {}", i, previousValue, previousValue + inc);
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this.triggerQuestVarAction(i, this.questVars[i]);
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}
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public void decQuestVar(int i, int dec) {
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int previousValue = this.questVars[i];
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this.questVars[i] -= dec;
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Grasscutter.getLogger()
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.debug(
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"questVar {} value decremented from {} to {}", i, previousValue, previousValue - dec);
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this.triggerQuestVarAction(i, this.questVars[i]);
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}
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public void randomQuestVar(int i, int low, int high) {
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int previousValue = this.questVars[i];
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this.questVars[i] = Utils.random.nextInt(low, high);
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Grasscutter.getLogger()
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.debug("questVar {} value randomized from {} to {}", i, previousValue, this.questVars[i]);
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this.triggerQuestVarAction(i, this.questVars[i]);
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}
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public void triggerQuestVarAction(int index, int value) {
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var questManager = this.getQuestManager();
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questManager.queueEvent(QuestCond.QUEST_COND_QUEST_VAR_EQUAL, index, value);
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questManager.queueEvent(QuestCond.QUEST_COND_QUEST_VAR_GREATER, index, value);
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questManager.queueEvent(QuestCond.QUEST_COND_QUEST_VAR_LESS, index, value);
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questManager.queueEvent(QuestContent.QUEST_CONTENT_QUEST_VAR_EQUAL, index, value);
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questManager.queueEvent(QuestContent.QUEST_CONTENT_QUEST_VAR_GREATER, index, value);
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questManager.queueEvent(QuestContent.QUEST_CONTENT_QUEST_VAR_LESS, index, value);
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this.getOwner()
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.sendPacket(new PacketQuestUpdateQuestVarNotify(this.getParentQuestId(), this.questVars));
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}
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public GameQuest getChildQuestById(int id) {
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return this.getChildQuests().get(id);
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}
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public GameQuest getChildQuestByOrder(int order) {
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return this.getChildQuests().values().stream()
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.filter(p -> p.getQuestData().getOrder() == order)
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.toList()
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.get(0);
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}
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public void finish() {
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// Avoid recursion from child finish() in GameQuest
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// when auto finishing all child quests with QUEST_STATE_UNFINISHED (below)
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synchronized (this) {
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if (this.isFinished || this.state == ParentQuestState.PARENT_QUEST_STATE_FINISHED) {
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Grasscutter.getLogger()
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.debug(
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"Skip main quest {} finishing because it's already finished",
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this.getParentQuestId());
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return;
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}
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this.isFinished = true;
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this.state = ParentQuestState.PARENT_QUEST_STATE_FINISHED;
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}
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/*
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* We also need to check for unfinished childQuests in this MainQuest
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* force them to complete and send a packet about this to the user,
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* because at some points there are special "invisible" child quests that control
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* some situations.
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*
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* For example, subQuest 35312 is responsible for the event of leaving the territory
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* of the island with a statue and automatically returns the character back,
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* quest 35311 completes the main quest line 353 and starts 35501 from
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* new MainQuest 355 but if 35312 is not completed after the completion
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* of the main quest 353 - the character will not be able to leave place
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* (return again and again)
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*/
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// this.getChildQuests().values().stream()
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// .filter(p -> p.state != QuestState.QUEST_STATE_FINISHED)
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// .forEach(GameQuest::finish);
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this.getOwner().getSession().send(new PacketFinishedParentQuestUpdateNotify(this));
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this.getOwner().getSession().send(new PacketCodexDataUpdateNotify(this));
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this.save();
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// Add rewards
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MainQuestData mainQuestData = GameData.getMainQuestDataMap().get(this.getParentQuestId());
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if (mainQuestData.getRewardIdList() != null) {
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for (int rewardId : mainQuestData.getRewardIdList()) {
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RewardData rewardData = GameData.getRewardDataMap().get(rewardId);
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if (rewardData == null) {
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continue;
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}
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this.getOwner()
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.getInventory()
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.addItemParamDatas(rewardData.getRewardItemList(), ActionReason.QuestReward);
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}
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}
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// handoff main quest
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// if (mainQuestData.getSuggestTrackMainQuestList() != null) {
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// Arrays.stream(mainQuestData.getSuggestTrackMainQuestList())
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// .forEach(getQuestManager()::startMainQuest);
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// }
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}
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// TODO
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public void fail() {}
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public void cancel() {}
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public List<Position> rewindTo(GameQuest targetQuest, boolean notifyDelete) {
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if (targetQuest == null || !targetQuest.rewind(notifyDelete)) {
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return null;
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}
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// if(rewindPositions.isEmpty()){
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// this.addRewindPoints();
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// }
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List<Position> posAndRot = new ArrayList<>();
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if (hasRewindPosition(targetQuest.getSubQuestId(), posAndRot)) {
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return posAndRot;
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}
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List<GameQuest> rewindQuests =
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getChildQuests().values().stream()
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.filter(
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p ->
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(p.getState() == QuestState.QUEST_STATE_UNFINISHED
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|| p.getState() == QuestState.QUEST_STATE_FINISHED)
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&& p.getQuestData() != null
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&& p.getQuestData().isRewind())
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.toList();
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for (GameQuest quest : rewindQuests) {
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if (hasRewindPosition(quest.getSubQuestId(), posAndRot)) {
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return posAndRot;
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}
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}
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return null;
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}
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// Rewinds to the last finished/unfinished rewind quest, and returns the avatar rewind position
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// (if it exists)
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public List<Position> rewind() {
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if (this.questManager == null) {
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this.questManager = getOwner().getQuestManager();
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}
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var activeQuests = getActiveQuests();
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var highestActiveQuest =
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activeQuests.stream()
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.filter(q -> q.getQuestData() != null)
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.max(Comparator.comparing(q -> q.getQuestData().getOrder()))
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.orElse(null);
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if (highestActiveQuest == null) {
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var firstUnstarted =
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getChildQuests().values().stream()
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.filter(
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q ->
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q.getQuestData() != null
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&& q.getState().getValue() != QuestState.FINISHED.getValue())
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.min(Comparator.comparingInt(a -> a.getQuestData().getOrder()));
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if (firstUnstarted.isEmpty()) {
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// all quests are probably finished, do don't rewind and maybe also set the mainquest to
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// finished?
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return null;
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}
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highestActiveQuest = firstUnstarted.get();
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// todo maybe try to accept quests if there is no active quest and no rewind target?
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// tryAcceptSubQuests(QuestTrigger.QUEST_COND_NONE, "", 0);
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}
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var highestOrder = highestActiveQuest.getQuestData().getOrder();
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var rewindTarget =
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getChildQuests().values().stream()
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.filter(q -> q.getQuestData() != null)
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.filter(q -> q.getQuestData().isRewind() && q.getQuestData().getOrder() <= highestOrder)
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.max(Comparator.comparingInt(a -> a.getQuestData().getOrder()))
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.orElse(null);
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return rewindTo(rewindTarget != null ? rewindTarget : highestActiveQuest, false);
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}
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public boolean hasRewindPosition(int subId, List<Position> posAndRot) {
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RewindData questRewind = GameData.getRewindDataMap().get(subId);
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if (questRewind == null) return false;
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RewindData.AvatarData avatarData = questRewind.getAvatar();
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if (avatarData == null) return false;
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String avatarPos = avatarData.getPos();
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QuestData.Guide guide = GameData.getQuestDataMap().get(subId).getGuide();
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if (guide == null) return false;
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int sceneId = guide.getGuideScene();
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ScriptSceneData fullGlobals =
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GameData.getScriptSceneDataMap().get("flat.luas.scenes.full_globals.lua.json");
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if (fullGlobals == null) return false;
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ScriptSceneData.ScriptObject dummyPointScript =
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fullGlobals.getScriptObjectList().get(sceneId + "/scene" + sceneId + "_dummy_points.lua");
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if (dummyPointScript == null) return false;
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Map<String, List<Float>> dummyPointMap = dummyPointScript.getDummyPoints();
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if (dummyPointMap == null) return false;
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List<Float> avatarPosPos = dummyPointMap.get(avatarPos + ".pos");
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List<Float> avatarPosRot = dummyPointMap.get(avatarPos + ".rot");
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if (avatarPosPos == null) return false;
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posAndRot.add(
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0, new Position(avatarPosPos.get(0), avatarPosPos.get(1), avatarPosPos.get(2))); // position
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posAndRot.add(
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1, new Position(avatarPosRot.get(0), avatarPosRot.get(1), avatarPosRot.get(2))); // rotation
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Grasscutter.getLogger().debug("Successfully loaded rewind data for quest {}.", subId);
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return true;
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}
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/**
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* Checks if the quest has a teleport position. Returns true if it does & adds the target position
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* & rotation to the list.
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*
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* @param subId The sub-quest ID.
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* @param posAndRot A list which will contain the position & rotation if the quest has a teleport.
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* @return True if the quest has a teleport position. False otherwise.
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*/
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public boolean hasTeleportPosition(int subId, List<Position> posAndRot) {
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TeleportData questTransmit = GameData.getTeleportDataMap().get(subId);
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if (questTransmit == null) return false;
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TeleportData.TransmitPoint transmitPoint =
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questTransmit.getTransmit_points().size() > 0
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? questTransmit.getTransmit_points().get(0)
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: null;
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if (transmitPoint == null) return false;
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String transmitPos = transmitPoint.getPos();
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int sceneId = transmitPoint.getScene_id();
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ScriptSceneData fullGlobals =
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GameData.getScriptSceneDataMap().get("flat.luas.scenes.full_globals.lua.json");
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if (fullGlobals == null) return false;
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ScriptSceneData.ScriptObject dummyPointScript =
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fullGlobals.getScriptObjectList().get(sceneId + "/scene" + sceneId + "_dummy_points.lua");
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if (dummyPointScript == null) return false;
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Map<String, List<Float>> dummyPointMap = dummyPointScript.getDummyPoints();
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if (dummyPointMap == null) return false;
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List<Float> transmitPosPos = dummyPointMap.get(transmitPos + ".pos");
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List<Float> transmitPosRot = dummyPointMap.get(transmitPos + ".rot");
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if (transmitPosPos == null) return false;
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posAndRot.add(
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0,
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new Position(
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transmitPosPos.get(0), transmitPosPos.get(1), transmitPosPos.get(2))); // position
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posAndRot.add(
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1,
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new Position(
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transmitPosRot.get(0), transmitPosRot.get(1), transmitPosRot.get(2))); // rotation
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Grasscutter.getLogger().debug("Successfully loaded teleport data for sub-quest {}.", subId);
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return true;
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}
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public void checkProgress() {
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for (var quest : getChildQuests().values()) {
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if (quest.getState() == QuestState.QUEST_STATE_UNFINISHED) {
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questManager.checkQuestAlreadyFulfilled(quest);
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}
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}
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}
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public void tryAcceptSubQuests(QuestCond condType, String paramStr, int... params) {
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try {
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List<GameQuest> subQuestsWithCond =
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getChildQuests().values().stream()
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.filter(
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p ->
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p.getState() == QuestState.QUEST_STATE_UNSTARTED
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|| p.getState() == QuestState.UNFINISHED)
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.filter(
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p ->
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p.getQuestData().getAcceptCond().stream()
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.anyMatch(
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q ->
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condType == QuestCond.QUEST_COND_NONE || q.getType() == condType))
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.toList();
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var questSystem = owner.getServer().getQuestSystem();
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for (GameQuest subQuestWithCond : subQuestsWithCond) {
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var acceptCond = subQuestWithCond.getQuestData().getAcceptCond();
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int[] accept = new int[acceptCond.size()];
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for (int i = 0; i < subQuestWithCond.getQuestData().getAcceptCond().size(); i++) {
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var condition = acceptCond.get(i);
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boolean result =
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questSystem.triggerCondition(
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getOwner(), subQuestWithCond.getQuestData(), condition, paramStr, params);
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accept[i] = result ? 1 : 0;
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}
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boolean shouldAccept =
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LogicType.calculate(subQuestWithCond.getQuestData().getAcceptCondComb(), accept);
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if (shouldAccept) subQuestWithCond.start();
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}
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this.save();
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} catch (Exception e) {
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Grasscutter.getLogger().error("An error occurred while trying to accept quest.", e);
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}
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}
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public void tryFailSubQuests(QuestContent condType, String paramStr, int... params) {
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try {
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List<GameQuest> subQuestsWithCond =
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getChildQuests().values().stream()
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.filter(p -> p.getState() == QuestState.QUEST_STATE_UNFINISHED)
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.filter(
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p ->
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p.getQuestData().getFailCond().stream()
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.anyMatch(q -> q.getType() == condType))
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.toList();
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for (GameQuest subQuestWithCond : subQuestsWithCond) {
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val failCond = subQuestWithCond.getQuestData().getFailCond();
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for (int i = 0; i < subQuestWithCond.getQuestData().getFailCond().size(); i++) {
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val condition = failCond.get(i);
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if (condition.getType() == condType) {
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boolean result =
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this.getOwner()
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.getServer()
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.getQuestSystem()
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.triggerContent(subQuestWithCond, condition, paramStr, params);
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subQuestWithCond.getFailProgressList()[i] = result ? 1 : 0;
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if (result) {
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getOwner().getSession().send(new PacketQuestProgressUpdateNotify(subQuestWithCond));
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}
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}
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}
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boolean shouldFail =
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LogicType.calculate(
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subQuestWithCond.getQuestData().getFailCondComb(),
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subQuestWithCond.getFailProgressList());
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if (shouldFail) subQuestWithCond.fail();
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}
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} catch (Exception e) {
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Grasscutter.getLogger().error("An error occurred while trying to fail quest.", e);
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}
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}
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public void tryFinishSubQuests(QuestContent condType, String paramStr, int... params) {
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try {
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List<GameQuest> subQuestsWithCond =
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getChildQuests().values().stream()
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// There are subQuests with no acceptCond, but can be finished (example: 35104)
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.filter(
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p ->
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p.getState() == QuestState.QUEST_STATE_UNFINISHED
|
|
&& p.getQuestData().getAcceptCond() != null)
|
|
.filter(
|
|
p ->
|
|
p.getQuestData().getFinishCond().stream()
|
|
.anyMatch(q -> q.getType() == condType))
|
|
.toList();
|
|
|
|
for (GameQuest subQuestWithCond : subQuestsWithCond) {
|
|
val finishCond = subQuestWithCond.getQuestData().getFinishCond();
|
|
|
|
for (int i = 0; i < finishCond.size(); i++) {
|
|
val condition = finishCond.get(i);
|
|
if (condition.getType() == condType) {
|
|
boolean result =
|
|
this.getOwner()
|
|
.getServer()
|
|
.getQuestSystem()
|
|
.triggerContent(subQuestWithCond, condition, paramStr, params);
|
|
subQuestWithCond.setFinishProgress(i, result ? 1 : 0);
|
|
if (result) {
|
|
getOwner().getSession().send(new PacketQuestProgressUpdateNotify(subQuestWithCond));
|
|
}
|
|
}
|
|
}
|
|
|
|
boolean shouldFinish =
|
|
LogicType.calculate(
|
|
subQuestWithCond.getQuestData().getFinishCondComb(),
|
|
subQuestWithCond.getFinishProgressList());
|
|
|
|
var questManager = this.getQuestManager();
|
|
if (questManager != null
|
|
&& questManager.getLoggedQuests().contains(subQuestWithCond.getSubQuestId())) {
|
|
Grasscutter.getLogger()
|
|
.debug(
|
|
">>> Quest {} will be {} as a result of content trigger {} ({}, {}).",
|
|
subQuestWithCond.getSubQuestId(),
|
|
shouldFinish ? "finished" : "not finished",
|
|
condType.name(),
|
|
paramStr,
|
|
Arrays.stream(params)
|
|
.mapToObj(String::valueOf)
|
|
.collect(Collectors.joining(", ")));
|
|
}
|
|
|
|
if (shouldFinish) subQuestWithCond.finish();
|
|
}
|
|
} catch (Exception e) {
|
|
Grasscutter.getLogger().debug("An error occurred while trying to finish quest.", e);
|
|
}
|
|
}
|
|
|
|
public void save() {
|
|
DatabaseHelper.saveQuest(this);
|
|
}
|
|
|
|
public void delete() {
|
|
DatabaseHelper.deleteQuest(this);
|
|
}
|
|
|
|
public ParentQuest toProto(boolean withChildQuests) {
|
|
var proto =
|
|
ParentQuest.newBuilder()
|
|
.setParentQuestId(getParentQuestId())
|
|
.setIsFinished(isFinished())
|
|
.setParentQuestState(getState().getValue())
|
|
.setVideoKey(QuestManager.getQuestKey(parentQuestId));
|
|
|
|
if (withChildQuests) {
|
|
for (var quest : this.getChildQuests().values()) {
|
|
if (quest.getState() != QuestState.QUEST_STATE_UNSTARTED) {
|
|
var childQuest =
|
|
ChildQuest.newBuilder()
|
|
.setQuestId(quest.getSubQuestId())
|
|
.setState(quest.getState().getValue())
|
|
.build();
|
|
|
|
proto.addChildQuestList(childQuest);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i : getQuestVars()) {
|
|
proto.addQuestVar(i);
|
|
}
|
|
|
|
return proto.build();
|
|
}
|
|
|
|
// TimeVar handling TODO check if in-game or irl time
|
|
public boolean initTimeVar(int index) {
|
|
if (index >= this.timeVar.length) {
|
|
Grasscutter.getLogger()
|
|
.error(
|
|
"Trying to init out of bounds time var {} for quest {}", index, this.parentQuestId);
|
|
return false;
|
|
}
|
|
this.timeVar[index] = owner.getWorld().getTotalGameTimeMinutes();
|
|
owner.getActiveQuestTimers().add(this.parentQuestId);
|
|
return true;
|
|
}
|
|
|
|
public boolean clearTimeVar(int index) {
|
|
if (index >= this.timeVar.length) {
|
|
Grasscutter.getLogger()
|
|
.error(
|
|
"Trying to clear out of bounds time var {} for quest {}", index, this.parentQuestId);
|
|
return false;
|
|
}
|
|
this.timeVar[index] = -1;
|
|
if (!checkActiveTimers()) {
|
|
owner.getActiveQuestTimers().remove(this.parentQuestId);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public boolean checkActiveTimers() {
|
|
return Arrays.stream(timeVar).anyMatch(value -> value != -1);
|
|
}
|
|
|
|
public long getDaysSinceTimeVar(int index) {
|
|
if (index >= this.timeVar.length) {
|
|
Grasscutter.getLogger()
|
|
.error(
|
|
"Trying to get days for out of bounds time var {} for quest {}",
|
|
index,
|
|
this.parentQuestId);
|
|
return -1;
|
|
}
|
|
val varTime = timeVar[index];
|
|
|
|
if (varTime == -1) {
|
|
return 0;
|
|
}
|
|
|
|
return owner.getWorld().getTotalGameTimeDays() - ConversionUtils.gameTimeToDays(varTime);
|
|
}
|
|
|
|
public long getHoursSinceTimeVar(int index) {
|
|
if (index >= this.timeVar.length) {
|
|
Grasscutter.getLogger()
|
|
.error(
|
|
"Trying to get hours for out of bounds time var {} for quest {}",
|
|
index,
|
|
this.parentQuestId);
|
|
return -1;
|
|
}
|
|
val varTime = timeVar[index];
|
|
|
|
if (varTime == -1) {
|
|
return 0;
|
|
}
|
|
|
|
return owner.getWorld().getTotalGameTimeDays() - ConversionUtils.gameTimeToDays(varTime);
|
|
}
|
|
}
|