mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-05-12 06:56:02 +08:00
* Fix the following issues: 1. HashMap non-thread-safe issus 2. Fix the same problem in pr621, but use a better implementation Add the following functions: 1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located * add /language command,each account has their own Locate
39 lines
1.4 KiB
Java
39 lines
1.4 KiB
Java
package emu.grasscutter.command.commands;
|
|
|
|
import emu.grasscutter.Grasscutter;
|
|
import emu.grasscutter.command.Command;
|
|
import emu.grasscutter.command.CommandHandler;
|
|
import emu.grasscutter.game.player.Player;
|
|
import emu.grasscutter.utils.Position;
|
|
|
|
import java.util.List;
|
|
|
|
import static emu.grasscutter.utils.Language.translate;
|
|
|
|
@Command(label = "tpall", usage = "tpall", permission = "player.tpall", permissionTargeted = "player.tpall.others", description = "commands.teleportAll.description")
|
|
public final class TeleportAllCommand implements CommandHandler {
|
|
|
|
@Override
|
|
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
|
if (targetPlayer == null) {
|
|
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
|
|
return;
|
|
}
|
|
|
|
if (!targetPlayer.getWorld().isMultiplayer()) {
|
|
CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.error"));
|
|
return;
|
|
}
|
|
|
|
for (Player player : targetPlayer.getWorld().getPlayers()) {
|
|
if (player.equals(targetPlayer))
|
|
continue;
|
|
Position pos = targetPlayer.getPos();
|
|
|
|
player.getWorld().transferPlayerToScene(player, targetPlayer.getSceneId(), pos);
|
|
}
|
|
|
|
CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.success"));
|
|
}
|
|
}
|