Secretboy ecf028d0c6 add /language command (#780)
* Fix the following issues:
1. HashMap non-thread-safe issus
2. Fix the same problem in pr621, but use a better implementation

Add the following functions:
1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located

* add /language command,each account has their own Locate
2022-05-10 05:33:45 -07:00

25 lines
854 B
Java

package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "stop", usage = "stop", permission = "server.stop", description = "commands.stop.description")
public final class StopCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
CommandHandler.sendMessage(null, translate(sender, "commands.stop.success"));
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, translate(sender, "commands.stop.success"));
}
System.exit(1000);
}
}