Grasscutter/src/main/java/emu/grasscutter/server/packet/recv/HandlerTryEnterHomeReq.java

43 lines
1.6 KiB
Java

package emu.grasscutter.server.packet.recv;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TryEnterHomeReqOuterClass;
import emu.grasscutter.scripts.data.SceneConfig;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketTryEnterHomeRsp;
import emu.grasscutter.utils.Position;
@Opcodes(PacketOpcodes.TryEnterHomeReq)
public class HandlerTryEnterHomeReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
TryEnterHomeReqOuterClass.TryEnterHomeReq req =
TryEnterHomeReqOuterClass.TryEnterHomeReq.parseFrom(payload);
if (req.getTargetUid() != session.getPlayer().getUid()) {
// I hope that tomorrow there will be a hero who can support multiplayer mode and write code like a poem
session.send(new PacketTryEnterHomeRsp());
return;
}
int realmId = 2000 + session.getPlayer().getCurrentRealmId();
Scene scene = session.getPlayer().getWorld().getSceneById(realmId);
Position pos = scene.getScriptManager().getConfig().born_pos;
session.getPlayer().getWorld().transferPlayerToScene(
session.getPlayer(),
realmId,
pos
);
session.send(new PacketTryEnterHomeRsp(req.getTargetUid()));
}
}