Grasscutter/src/main/java/emu/grasscutter/data/def/ProudSkillData.java
2022-04-26 21:27:35 -07:00

102 lines
2.2 KiB
Java

package emu.grasscutter.data.def;
import java.util.ArrayList;
import java.util.List;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.common.ItemParamData;
@ResourceType(name = "ProudSkillExcelConfigData.json")
public class ProudSkillData extends GameResource {
private int ProudSkillId;
private int ProudSkillGroupId;
private int Level;
private int CoinCost;
private int BreakLevel;
private int ProudSkillType;
private String OpenConfig;
private List<ItemParamData> CostItems;
private List<String> FilterConds;
private List<String> LifeEffectParams;
private FightPropData[] AddProps;
private float[] ParamList;
private long[] ParamDescList;
private long NameTextMapHash;
@Override
public int getId() {
return ProudSkillId;
}
public int getProudSkillGroupId() {
return ProudSkillGroupId;
}
public int getLevel() {
return Level;
}
public int getCoinCost() {
return CoinCost;
}
public int getBreakLevel() {
return BreakLevel;
}
public int getProudSkillType() {
return ProudSkillType;
}
public String getOpenConfig() {
return OpenConfig;
}
public List<ItemParamData> getCostItems() {
return CostItems;
}
public List<String> getFilterConds() {
return FilterConds;
}
public List<String> getLifeEffectParams() {
return LifeEffectParams;
}
public FightPropData[] getAddProps() {
return AddProps;
}
public float[] getParamList() {
return ParamList;
}
public long[] getParamDescList() {
return ParamDescList;
}
public long getNameTextMapHash() {
return NameTextMapHash;
}
@Override
public void onLoad() {
if (this.getOpenConfig() != null & this.getOpenConfig().length() > 0) {
this.OpenConfig = "Avatar_" + this.getOpenConfig();
}
// Fight props
ArrayList<FightPropData> parsed = new ArrayList<FightPropData>(getAddProps().length);
for (FightPropData prop : getAddProps()) {
if (prop.getPropType() != null && prop.getValue() != 0f) {
prop.onLoad();
parsed.add(prop);
}
}
this.AddProps = parsed.toArray(new FightPropData[parsed.size()]);
}
}