Grasscutter/src/main/java/emu/grasscutter/command/commands/EnterDungeonCommand.java

43 lines
1.5 KiB
Java

package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(label = "enterdungeon", usage = "enterdungeon <dungeon id>",
description = "Enter a dungeon", aliases = {"dungeon"}, permission = "player.enterdungeon")
public final class EnterDungeonCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, "Usage: enterdungeon <dungeon id>");
return;
}
try {
int dungeonId = Integer.parseInt(args.get(0));
if (dungeonId == sender.getSceneId()) {
CommandHandler.sendMessage(sender, "You are already in that dungeon");
return;
}
boolean result = sender.getServer().getDungeonManager().enterDungeon(sender.getSession().getPlayer(), 0, dungeonId);
CommandHandler.sendMessage(sender, "Changed to dungeon " + dungeonId);
if (!result) {
CommandHandler.sendMessage(sender, "Dungeon does not exist");
}
} catch (Exception e) {
CommandHandler.sendMessage(sender, "Usage: enterdungeon <dungeon id>");
}
}
}