package emu.grasscutter.data.excels.scene; import com.google.gson.annotations.SerializedName; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; import java.util.List; import lombok.Getter; @ResourceType(name = "MapLayerGroupExcelConfigData.json") @Getter public final class MapLayerGroupData extends GameResource { @Getter(onMethod_ = @Override) private int id; @SerializedName("FIIAHPKBCDE") private List areaIds; @SerializedName("ODEFCAMHKNK") private float mapFloorId; // MapLayerFloorExcel (first level of the maplayer) }