package emu.grasscutter.server.packet.recv; import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.SetEquipLockStateReqOuterClass.SetEquipLockStateReq; import emu.grasscutter.net.packet.PacketHandler; import emu.grasscutter.server.game.GameSession; @Opcodes(PacketOpcodes.SetEquipLockStateReq) public class HandlerSetEquipLockStateReq extends PacketHandler { @Override public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { SetEquipLockStateReq req = SetEquipLockStateReq.parseFrom(payload); session.getServer().getInventoryManager().lockEquip(session.getPlayer(), req.getTargetEquipGuid(), req.getIsLocked()); } }