package emu.grasscutter.server.packet.send; import emu.grasscutter.game.avatar.GenshinAvatar; import emu.grasscutter.game.props.FightProperty; import emu.grasscutter.net.packet.GenshinPacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.AvatarFightPropUpdateNotifyOuterClass.AvatarFightPropUpdateNotify; public class PacketAvatarFightPropUpdateNotify extends GenshinPacket { public PacketAvatarFightPropUpdateNotify(GenshinAvatar avatar, FightProperty prop) { super(PacketOpcodes.AvatarFightPropUpdateNotify); AvatarFightPropUpdateNotify proto = AvatarFightPropUpdateNotify.newBuilder() .setAvatarGuid(avatar.getGuid()) .putFightPropMap(prop.getId(), avatar.getFightProperty(prop)) .build(); this.setData(proto); } }