package emu.grasscutter.server.packet.send; import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.game.props.PlayerProperty; import emu.grasscutter.net.packet.GenshinPacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.PlayerPropNotifyOuterClass.PlayerPropNotify; import emu.grasscutter.utils.ProtoHelper; public class PacketPlayerPropNotify extends GenshinPacket { public PacketPlayerPropNotify(GenshinPlayer player, PlayerProperty prop) { super(PacketOpcodes.PlayerPropNotify); this.buildHeader(0); PlayerPropNotify proto = PlayerPropNotify.newBuilder() .putPropMap(prop.getId(), ProtoHelper.newPropValue(prop, player.getProperty(prop))) .build(); this.setData(proto); } }