package emu.grasscutter.server.packet.send; import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.game.World; import emu.grasscutter.net.packet.GenshinPacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.ChangeGameTimeRspOuterClass.ChangeGameTimeRsp; public class PacketChangeGameTimeRsp extends GenshinPacket { public PacketChangeGameTimeRsp(GenshinPlayer player) { super(PacketOpcodes.ChangeGameTimeRsp); ChangeGameTimeRsp proto = ChangeGameTimeRsp.newBuilder() .setCurGameTime(player.getScene().getTime()) .build(); this.setData(proto); } }