package emu.grasscutter.server.packet.recv; import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.PacketHandler; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.HomeGetArrangementInfoReqOuterClass; import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.packet.send.PacketHomeGetArrangementInfoRsp; @Opcodes(PacketOpcodes.HomeGetArrangementInfoReq) public class HandlerHomeGetArrangementInfoReq extends PacketHandler { @Override public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { var req = HomeGetArrangementInfoReqOuterClass.HomeGetArrangementInfoReq.parseFrom(payload); session.send(new PacketHomeGetArrangementInfoRsp(session.getPlayer(), req.getSceneIdListList())); } }