package emu.grasscutter.data.excels; import com.google.gson.annotations.SerializedName; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; @ResourceType(name = "ReliquarySetExcelConfigData.json") public class ReliquarySetData extends GameResource { private int setId; private int[] setNeedNum; @SerializedName(value="equipAffixId", alternate={"EquipAffixId"}) private int equipAffixId; @Override public int getId() { return setId; } public int[] getSetNeedNum() { return setNeedNum; } public int getEquipAffixId() { return equipAffixId; } @Override public void onLoad() { } }