package emu.grasscutter.server.packet.recv; import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.PacketHandler; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.WeaponAwakenReqOuterClass.WeaponAwakenReq; import emu.grasscutter.server.game.GameSession; @Opcodes(PacketOpcodes.WeaponAwakenReq) public class HandlerWeaponAwakenReq extends PacketHandler { @Override public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { WeaponAwakenReq req = WeaponAwakenReq.parseFrom(payload); // Weapon refinement session .getServer() .getInventorySystem() .refineWeapon(session.getPlayer(), req.getTargetWeaponGuid(), req.getItemGuid()); } }