package emu.grasscutter.server.packet.recv; import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.PacketHandler; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.packet.send.PacketHomeSceneInitFinishRsp; @Opcodes(PacketOpcodes.HomeSceneInitFinishReq) public class HandlerHomeSceneInitFinishReq extends PacketHandler { @Override public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { session.send(new PacketHomeSceneInitFinishRsp()); } }