package emu.grasscutter.data.def; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; @ResourceType(name = "TowerFloorExcelConfigData.json") public class TowerFloorData extends GameResource { private int FloorId; private int FloorIndex; private int LevelId; private int OverrideMonsterLevel; private int TeamNum; private int FloorLevelConfigId; @Override public int getId() { return this.FloorId; } @Override public void onLoad() { super.onLoad(); } public int getFloorId() { return FloorId; } public void setFloorId(int floorId) { FloorId = floorId; } public int getFloorIndex() { return FloorIndex; } public void setFloorIndex(int floorIndex) { FloorIndex = floorIndex; } public int getLevelId() { return LevelId; } public void setLevelId(int levelId) { LevelId = levelId; } public int getOverrideMonsterLevel() { return OverrideMonsterLevel; } public void setOverrideMonsterLevel(int overrideMonsterLevel) { OverrideMonsterLevel = overrideMonsterLevel; } public int getTeamNum() { return TeamNum; } public void setTeamNum(int teamNum) { TeamNum = teamNum; } public int getFloorLevelConfigId() { return FloorLevelConfigId; } public void setFloorLevelConfigId(int floorLevelConfigId) { FloorLevelConfigId = floorLevelConfigId; } }