package emu.grasscutter.data.excels; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; @ResourceType(name = "WeaponLevelExcelConfigData.json") public class WeaponLevelData extends GameResource { private int level; private int[] requiredExps; @Override public int getId() { return this.level; } public int getLevel() { return level; } public int[] getRequiredExps() { return requiredExps; } }