package emu.grasscutter.server.packet.send; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.world.World; import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.PlayerGameTimeNotifyOuterClass.PlayerGameTimeNotify; public class PacketPlayerGameTimeNotify extends BasePacket { public PacketPlayerGameTimeNotify(Player player) { super(PacketOpcodes.PlayerGameTimeNotify); PlayerGameTimeNotify proto = PlayerGameTimeNotify.newBuilder() .setGameTime(player.getScene().getTime()) .setUid(player.getUid()) .build(); this.setData(proto); } }