package emu.grasscutter.server.packet.recv; import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.PacketHandler; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.SetOpenStateReqOuterClass.SetOpenStateReq; import emu.grasscutter.server.game.GameSession; @Opcodes(PacketOpcodes.SetOpenStateReq) public class HandlerSetOpenStateReq extends PacketHandler { @Override public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { var req = SetOpenStateReq.parseFrom(payload); int openState = req.getKey(); int value = req.getValue(); session.getPlayer().getOpenStateManager().setOpenStateFromClient(openState, value); } }