package emu.grasscutter.server.packet.send; import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.net.packet.GenshinPacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.EnterSceneReadyRspOuterClass.EnterSceneReadyRsp; public class PacketEnterSceneReadyRsp extends GenshinPacket { public PacketEnterSceneReadyRsp(GenshinPlayer player) { super(PacketOpcodes.EnterSceneReadyRsp, 11); EnterSceneReadyRsp p = EnterSceneReadyRsp.newBuilder() .setEnterSceneToken(player.getEnterSceneToken()) .build(); this.setData(p.toByteArray()); } }