package emu.grasscutter.server.packet.send; import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.SetEquipLockStateRspOuterClass.SetEquipLockStateRsp; public class PacketSetEquipLockStateRsp extends BasePacket { public PacketSetEquipLockStateRsp(GameItem equip) { super(PacketOpcodes.SetEquipLockStateRsp); this.buildHeader(0); SetEquipLockStateRsp proto = SetEquipLockStateRsp.newBuilder() .setTargetEquipGuid(equip.getGuid()) .setIsLocked(equip.isLocked()) .build(); this.setData(proto); } }