package emu.grasscutter.server.packet.send; import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.net.packet.GenshinPacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.PlayerDataNotifyOuterClass.PlayerDataNotify; import emu.grasscutter.net.proto.PropValueOuterClass.PropValue; public class PacketPlayerDataNotify extends GenshinPacket { public PacketPlayerDataNotify(GenshinPlayer player) { super(PacketOpcodes.PlayerDataNotify, 2); PlayerDataNotify.Builder p = PlayerDataNotify.newBuilder() .setNickName(player.getNickname()) .setClientTime(System.currentTimeMillis()) .setIsFirstLoginToday(true) .setRegionId(player.getRegionId()); player.getProperties().forEach((key, value) -> { p.putPropMap(key, PropValue.newBuilder().setType(key).setIval(value).setVal(value).build()); }); this.setData(p.build()); } }