package emu.grasscutter.server.packet.send; import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.net.packet.GenshinPacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.PlayerTimeNotifyOuterClass.PlayerTimeNotify; public class PacketPlayerTimeNotify extends GenshinPacket { public PacketPlayerTimeNotify(GenshinPlayer player) { super(PacketOpcodes.PlayerTimeNotify); PlayerTimeNotify proto = PlayerTimeNotify.newBuilder() .setIsPaused(player.isPaused()) .setPlayerTime(player.getClientTime()) .setServerTime(System.currentTimeMillis()) .build(); this.setData(proto); } }