package emu.grasscutter.server.event.game; import emu.grasscutter.game.player.Player; import emu.grasscutter.server.event.types.GameEvent; import emu.grasscutter.server.event.types.ServerEvent; public class CommandResponseEvent extends ServerEvent { private String message; private Player player; public CommandResponseEvent(Type type, Player player,String message) { super(type); this.message = message; this.player = player; } public String getMessage() { return message; } public Player getPlayer() { return player; } }