package emu.grasscutter.server.packet.send; import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.net.packet.GenshinPacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.SyncScenePlayTeamEntityNotifyOuterClass.SyncScenePlayTeamEntityNotify; public class PacketSyncScenePlayTeamEntityNotify extends GenshinPacket { public PacketSyncScenePlayTeamEntityNotify(GenshinPlayer player) { super(PacketOpcodes.SyncScenePlayTeamEntityNotify); SyncScenePlayTeamEntityNotify proto = SyncScenePlayTeamEntityNotify.newBuilder() .setSceneId(player.getSceneId()) .build(); this.setData(proto); } }