package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.inventory.Inventory; import emu.grasscutter.game.inventory.ItemType; import emu.grasscutter.game.player.Player; import java.util.List; @Command(label = "clear", usage = "clear ", //Merged /clearartifacts and /clearweapons to /clear [uid] description = "Deletes unequipped unlocked items, including yellow rarity ones from your inventory", aliases = {"clear"}, permission = "player.clearinv") public final class ClearCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); return; } if (args.size() < 1) { CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_usage); return; } Inventory playerInventory = targetPlayer.getInventory(); switch (args.get(0)) { case "wp" -> { playerInventory.getItems().values().stream() .filter(item -> item.getItemType() == ItemType.ITEM_WEAPON) .filter(item -> !item.isLocked() && !item.isEquipped()) .forEach(item -> playerInventory.removeItem(item, item.getCount())); sender.dropMessage(Grasscutter.getLanguage().Clear_weapons.replace("{name}", targetPlayer.getNickname())); } case "art" -> { playerInventory.getItems().values().stream() .filter(item -> item.getItemType() == ItemType.ITEM_RELIQUARY) .filter(item -> item.getLevel() == 1 && item.getExp() == 0) .filter(item -> !item.isLocked() && !item.isEquipped()) .forEach(item -> playerInventory.removeItem(item, item.getCount())); sender.dropMessage(Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname())); } case "mat" -> { playerInventory.getItems().values().stream() .filter(item -> item.getItemType() == ItemType.ITEM_MATERIAL) .filter(item -> item.getLevel() == 1 && item.getExp() == 0) .filter(item -> !item.isLocked() && !item.isEquipped()) .forEach(item -> playerInventory.removeItem(item, item.getCount())); sender.dropMessage(Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname())); } case "all" -> { playerInventory.getItems().values().stream() .filter(item1 -> item1.getItemType() == ItemType.ITEM_RELIQUARY) .filter(item1 -> item1.getLevel() == 1 && item1.getExp() == 0) .filter(item1 -> !item1.isLocked() && !item1.isEquipped()) .forEach(item1 -> playerInventory.removeItem(item1, item1.getCount())); sender.dropMessage(Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname())); playerInventory.getItems().values().stream() .filter(item2 -> item2.getItemType() == ItemType.ITEM_MATERIAL) .filter(item2 -> !item2.isLocked() && !item2.isEquipped()) .forEach(item2 -> playerInventory.removeItem(item2, item2.getCount())); sender.dropMessage(Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname())); playerInventory.getItems().values().stream() .filter(item3 -> item3.getItemType() == ItemType.ITEM_WEAPON) .filter(item3 -> item3.getLevel() == 1 && item3.getExp() == 0) .filter(item3 -> !item3.isLocked() && !item3.isEquipped()) .forEach(item3 -> playerInventory.removeItem(item3, item3.getCount())); sender.dropMessage(Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname())); playerInventory.getItems().values().stream() .filter(item4 -> item4.getItemType() == ItemType.ITEM_FURNITURE) .filter(item4 -> !item4.isLocked() && !item4.isEquipped()) .forEach(item4 -> playerInventory.removeItem(item4, item4.getCount())); sender.dropMessage(Grasscutter.getLanguage().Clear_furniture.replace("{name}", targetPlayer.getNickname())); playerInventory.getItems().values().stream() .filter(item5 -> item5.getItemType() == ItemType.ITEM_DISPLAY) .filter(item5 -> !item5.isLocked() && !item5.isEquipped()) .forEach(item5 -> playerInventory.removeItem(item5, item5.getCount())); sender.dropMessage(Grasscutter.getLanguage().Clear_displays.replace("{name}", targetPlayer.getNickname())); playerInventory.getItems().values().stream() .filter(item6 -> item6.getItemType() == ItemType.ITEM_VIRTUAL) .filter(item6 -> !item6.isLocked() && !item6.isEquipped()) .forEach(item6 -> playerInventory.removeItem(item6, item6.getCount())); sender.dropMessage(Grasscutter.getLanguage().Clear_virtuals.replace("{name}", targetPlayer.getNickname())); sender.dropMessage(Grasscutter.getLanguage().Clear_everything.replace("{name}", targetPlayer.getNickname())); } } } }