mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-08-02 19:51:50 +00:00
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3 Commits
e1e0bb6928
...
72f0c15108
Author | SHA1 | Date | |
---|---|---|---|
72f0c15108 | |||
d5b5e93522 | |||
60e713f4ff |
@ -8,11 +8,12 @@ RUN gradle jar --no-daemon
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|||||||
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FROM bitnami/git:2.43.0-debian-11-r1 as data
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FROM bitnami/git:2.43.0-debian-11-r1 as data
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ARG DATA_REPOSITORY=https://gitlab.com/YuukiPS/GC-Resources.git
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ARG DATA_BRANCH=4.0
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ARG DATA_BRANCH=4.0
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WORKDIR /app
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WORKDIR /app
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RUN git clone --branch ${DATA_BRANCH} --depth 1 https://gitlab.com/YuukiPS/GC-Resources.git
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RUN git clone --branch ${DATA_BRANCH} --depth 1 ${DATA_REPOSITORY}
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FROM bitnami/java:21.0.1-12
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FROM bitnami/java:21.0.1-12
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@ -20,9 +21,6 @@ RUN apt-get update && apt-get install unzip
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WORKDIR /app
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WORKDIR /app
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# Install bun for generating the configuration file
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RUN curl -fsSL https://bun.sh/install | bash -s "bun-v1.0.0"
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# Copy built assets
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# Copy built assets
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COPY --from=builder /app/grasscutter-1.7.4.jar /app/grasscutter.jar
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COPY --from=builder /app/grasscutter-1.7.4.jar /app/grasscutter.jar
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COPY --from=builder /app/keystore.p12 /app/keystore.p12
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COPY --from=builder /app/keystore.p12 /app/keystore.p12
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@ -31,7 +29,7 @@ COPY --from=builder /app/keystore.p12 /app/keystore.p12
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COPY --from=data /app/GC-Resources/Resources /app/resources/
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COPY --from=data /app/GC-Resources/Resources /app/resources/
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# Copy startup files
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# Copy startup files
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COPY ./entrypoint.sh ./generate-config.ts /app/
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COPY ./entrypoint.sh /app/
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CMD [ "sh", "/app/entrypoint.sh" ]
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CMD [ "sh", "/app/entrypoint.sh" ]
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@ -1,5 +1,3 @@
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#/bin/sh
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#/bin/sh
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$HOME/.bun/bin/bun run /app/generate-config.ts
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java -jar /app/grasscutter.jar
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java -jar /app/grasscutter.jar
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@ -1,228 +0,0 @@
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import { writeFileSync } from "fs";
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const configToSave = {
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folderStructure: {
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resources: getStringFromEnv("FOLDER_STRUCTURE_RESOURCES", "./resources/"),
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data: getStringFromEnv("FOLDER_STRUCTURE_DATA", "./data/"),
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packets: getStringFromEnv("FOLDER_STRUCTURE_PACKETS", "./packets/"),
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scripts: getStringFromEnv("FOLDER_STRUCTURE_SCRIPTS", "./resources/Scripts/"),
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plugins: getStringFromEnv("FOLDER_STRUCTURE_PLUGINS", "./plugins/"),
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},
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databaseInfo: {
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server: {
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connectionUri: getStringFromEnv("DATABASE_INFO_SERVER_CONNECTION_URI", "mongodb://localhost:27017"),
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collection: getStringFromEnv("DATABASE_INFO_SERVER_COLLECTION", "grasscutter"),
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},
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game: {
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connectionUri: getStringFromEnv("DATABASE_INFO_GAME_CONNECTION_URI", "mongodb://localhost:27017"),
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collection: getStringFromEnv("DATABASE_INFO_GAME_COLLECTION", "grasscutter"),
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},
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},
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language: {
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language: getStringFromEnv("LANGUAGE_LANGUAGE", "en_US"),
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fallback: getStringFromEnv("LANGUAGE_FALLBACK", "en_US"),
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document: getStringFromEnv("LANGUAGE_DOCUMENT", "EN"),
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},
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account: {
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autoCreate: getBoolFromEnv("ACCOUNT_AUTO_CREATE", false),
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EXPERIMENTAL_RealPassword: getBoolFromEnv("ACCOUNT_EXPERIMENTAL_REAL_PASSWORD", false),
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defaultPermissions: getStringArrayFromEnv("ACCOUNT_DEFAULT_PERMISSIONS", []),
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maxPlayer: getIntFromEnv("ACCOUNT_MAX_PLAYER", -1),
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},
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server: {
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debugWhitelist: getStringArrayFromEnv("SERVER_DEBUG_WHITELIST", []),
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debugBlacklist: getStringArrayFromEnv("SERVER_DEBUG_BLACKLIST", []),
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runMode: getStringFromEnv("SERVER_RUN_MODE", "HYBRID"),
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logCommands: getBoolFromEnv("SERVER_LOG_COMMANDS", false),
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http: {
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bindAddress: getStringFromEnv("SERVER_HTTP_BIND_ADDRESS", "0.0.0.0"),
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bindPort: getIntFromEnv("SERVER_HTTP_BIND_PORT", 443),
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accessAddress: getStringFromEnv("SERVER_HTTP_ACCESS_ADDRESS", "127.0.0.1"),
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accessPort: getIntFromEnv("SERVER_HTTP_ACCESS_PORT", 0),
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encryption: {
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useEncryption: getBoolFromEnv("SERVER_HTTP_ENCRYPTION_USE_ENCRYPTION", true),
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useInRouting: getBoolFromEnv("SERVER_HTTP_ENCRYPTION_USE_IN_ROUTING", true),
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keystore: getStringFromEnv("SERVER_HTTP_ENCRYPTION_KEYSTORE", "./keystore.p12"),
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keystorePassword: getStringFromEnv("SERVER_HTTP_ENCRYPTION_KEYSTORE_PASSWORD", "123456"),
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},
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policies: {
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cors: {
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enabled: getBoolFromEnv("SERVER_HTTP_POLICIES_CORS_ENABLED", false),
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allowedOrigins: getStringArrayFromEnv("SERVER_HTTP_POLICIES_CORS_ALLOWED_ORIGINS", ["*"]),
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},
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},
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files: {
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indexFile: getStringFromEnv("SERVER_HTTP_FILES_INDEX_FILE", "./index.html"),
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errorFile: getStringFromEnv("SERVER_HTTP_FILES_ERROR_FILE", "./404.html"),
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},
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},
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game: {
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bindAddress: getStringFromEnv("SERVER_GAME_BIND_ADDRESS", "0.0.0.0"),
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bindPort: getIntFromEnv("SERVER_GAME_BIND_PORT", 22102),
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accessAddress: getStringFromEnv("SERVER_GAME_ACCESS_ADDRESS", "127.0.0.1"),
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accessPort: getIntFromEnv("SERVER_GAME_ACCESS_PORT", 0),
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loadEntitiesForPlayerRange: getIntFromEnv("SERVER_GAME_LOAD_ENTITIES_FOR_PLAYER_RANGE", 100),
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enableScriptInBigWorld: getBoolFromEnv("SERVER_GAME_ENABLE_SCRIPT_IN_BIG_WORLD", false),
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enableConsole: getBoolFromEnv("SERVER_GAME_ENABLE_CONSOLE", true),
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kcpInterval: getIntFromEnv("SERVER_GAME_KCP_INTERVAL", 20),
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logPackets: getStringFromEnv("SERVER_GAME_LOG_PACKETS", "NONE"),
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gameOptions: {
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inventoryLimits: {
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weapons: getIntFromEnv("SERVER_GAME_GAME_OPTIONS_INVENTORY_LIMITS_WEAPONS", 2000),
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relics: getIntFromEnv("SERVER_GAME_GAME_OPTIONS_INVENTORY_LIMITS_RELICS", 2000),
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materials: getIntFromEnv("SERVER_GAME_GAME_OPTIONS_INVENTORY_LIMITS_MATERIALS", 2000),
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furniture: getIntFromEnv("SERVER_GAME_GAME_OPTIONS_INVENTORY_LIMITS_FURNITURE", 2000),
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all: getIntFromEnv("SERVER_GAME_GAME_OPTIONS_INVENTORY_LIMITS_ALL", 30000),
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},
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avatarLimits: {
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singlePlayerTeam: getIntFromEnv("SERVER_GAME_GAME_OPTIONS_AVATAR_LIMITS_SINGLE_PLAYER_TEAM", 4),
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multiplayerTeam: getIntFromEnv("SERVER_GAME_GAME_OPTIONS_AVATAR_LIMITS_MULTIPLAYER_TEAM", 4),
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||||||
},
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sceneEntityLimit: getIntFromEnv("SERVER_GAME_GAME_OPTIONS_SCENE_ENTITY_LIMIT", 1000),
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watchGachaConfig: getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_WATCH_GACHA_CONFIG", false),
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|
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enableShopItems: getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_ENABLE_SHOP_ITEMS", true),
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|
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staminaUsage: getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_STAMINA_USAGE", true),
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|
||||||
energyUsage: getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_ENERGY_USAGE", true),
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|
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fishhookTeleport: getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_FISHHOOK_TELEPORT", true),
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resinOptions: {
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|
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resinUsage: getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_RESIN_OPTIONS_RESIN_USAGE", false),
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|
||||||
cap: getIntFromEnv("SERVER_GAME_GAME_OPTIONS_RESIN_OPTIONS_CAP", 160),
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|
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rechargeTime: getIntFromEnv("SERVER_GAME_GAME_OPTIONS_RESIN_OPTIONS_RECHARGE_TIME", 480),
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|
||||||
},
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rates: {
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|
||||||
adventureExp: getFloatFromEnv("SERVER_GAME_GAME_OPTIONS_RATES_ADVENTURE_EXP", 1.0),
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mora: getFloatFromEnv("SERVER_GAME_GAME_OPTIONS_RATES_MORA", 1.0),
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leyLines: getFloatFromEnv("SERVER_GAME_GAME_OPTIONS_RATES_LEY_LINES", 1.0),
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|
||||||
},
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|
||||||
},
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|
||||||
joinOptions: {
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|
||||||
welcomeEmotes: [2007, 1002, 4010],
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|
||||||
welcomeMessage: getStringFromEnv(
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|
||||||
"SERVER_GAME_JOIN_OPTIONS_WELCOME_MESSAGE",
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|
||||||
"Welcome to a Grasscutter server."
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|
||||||
),
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|
||||||
welcomeMail: {
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|
||||||
title: getStringFromEnv("SERVER_GAME_JOIN_OPTIONS_WELCOME_MAIL_TITLE", "Welcome to Grasscutter!"),
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|
||||||
content: getStringFromEnv(
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|
||||||
"SERVER_GAME_JOIN_OPTIONS_WELCOME_MAIL_CONTENT",
|
|
||||||
'Hi there!\r\nFirst of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r\n\r\nCheck out our:\r\n\u003ctype\u003d"browser" text\u003d"Discord" href\u003d"https://discord.gg/T5vZU6UyeG"/\u003e\n'
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|
||||||
),
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|
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sender: getStringFromEnv("SERVER_GAME_JOIN_OPTIONS_WELCOME_MAIL_SENDER", "Lawnmower"),
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items: getItemsFromEnv("SERVER_GAME_JOIN_OPTIONS_WELCOME_MAIL_ITEMS", [
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|
||||||
{
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|
||||||
itemId: 13509,
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|
||||||
itemCount: 1,
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|
||||||
itemLevel: 1,
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|
||||||
},
|
|
||||||
{
|
|
||||||
itemId: 201,
|
|
||||||
itemCount: 99999,
|
|
||||||
itemLevel: 1,
|
|
||||||
},
|
|
||||||
]),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
serverAccount: {
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|
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avatarId: getIntFromEnv("SERVER_GAME_SERVER_ACCOUNT_AVATAR_ID", 10000007),
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|
||||||
nameCardId: getIntFromEnv("SERVER_GAME_SERVER_ACCOUNT_NAME_CARD_ID", 210001),
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|
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adventureRank: getIntFromEnv("SERVER_GAME_SERVER_ACCOUNT_ADVENTURE_RANK", 1),
|
|
||||||
worldLevel: getIntFromEnv("SERVER_GAME_SERVER_ACCOUNT_WORLD_LEVEL", 0),
|
|
||||||
nickName: getStringFromEnv("SERVER_GAME_SERVER_ACCOUNT_NICK_NAME", "Server"),
|
|
||||||
signature: getStringFromEnv("SERVER_GAME_SERVER_ACCOUNT_SIGNATURE", "Welcome to Grasscutter!"),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
dispatch: {
|
|
||||||
regions: getStringArrayFromEnv("SERVER_DISPATCH_REGIONS", []),
|
|
||||||
defaultName: getStringFromEnv("SERVER_DISPATCH_DEFAULT_NAME", "Grasscutter"),
|
|
||||||
logRequests: getStringFromEnv("SERVER_DISPATCH_LOG_REQUESTS", "NONE"),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
version: 4,
|
|
||||||
};
|
|
||||||
|
|
||||||
writeFileSync("./config.json", JSON.stringify(configToSave, null, 4));
|
|
||||||
|
|
||||||
function getStringFromEnv(key: string, defaultValue: string): string {
|
|
||||||
return process.env[key] || defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
function getBoolFromEnv(key: string, defaultValue: boolean): boolean {
|
|
||||||
switch (process.env[key]) {
|
|
||||||
case "true":
|
|
||||||
case "on":
|
|
||||||
case "1":
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case "false":
|
|
||||||
case "off":
|
|
||||||
case "0":
|
|
||||||
return false;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function getIntFromEnv(key: string, defaultValue: number): number {
|
|
||||||
const currentValue = process.env[key];
|
|
||||||
|
|
||||||
if (currentValue === undefined || currentValue === null) {
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
return parseInt(currentValue, 10);
|
|
||||||
} catch (error) {
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function getFloatFromEnv(key: string, defaultValue: number): number {
|
|
||||||
const currentValue = process.env[key];
|
|
||||||
|
|
||||||
if (currentValue === undefined || currentValue === null) {
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
return parseFloat(currentValue);
|
|
||||||
} catch (error) {
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function getStringArrayFromEnv(key: string, defaultValue: string[], separator: string = ","): string[] {
|
|
||||||
const currentValue = process.env[key];
|
|
||||||
|
|
||||||
if (currentValue === undefined || currentValue === null) {
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
return currentValue.split(separator);
|
|
||||||
}
|
|
||||||
|
|
||||||
type ItemInfo = {
|
|
||||||
itemId: number;
|
|
||||||
itemCount: number;
|
|
||||||
itemLevel: number;
|
|
||||||
};
|
|
||||||
|
|
||||||
function getItemsFromEnv(key: string, defaultValue: ItemInfo[]): ItemInfo[] {
|
|
||||||
const currentValue = process.env[key];
|
|
||||||
|
|
||||||
if (currentValue === undefined || currentValue === null) {
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
const parts = currentValue.split("|");
|
|
||||||
|
|
||||||
return parts.map((part: string) => {
|
|
||||||
const [rawItemId, rawItemCount, rawItemLevel] = part.split(",");
|
|
||||||
|
|
||||||
return {
|
|
||||||
itemId: parseInt(rawItemId, 10),
|
|
||||||
itemCount: parseInt(rawItemCount, 10),
|
|
||||||
itemLevel: parseInt(rawItemLevel, 10),
|
|
||||||
};
|
|
||||||
});
|
|
||||||
}
|
|
@ -77,8 +77,6 @@ public final class Grasscutter {
|
|||||||
|
|
||||||
// Load server configuration.
|
// Load server configuration.
|
||||||
Grasscutter.loadConfig();
|
Grasscutter.loadConfig();
|
||||||
// Attempt to update configuration.
|
|
||||||
ConfigContainer.updateConfig();
|
|
||||||
|
|
||||||
Grasscutter.getLogger().info("Loading Grasscutter...");
|
Grasscutter.getLogger().info("Loading Grasscutter...");
|
||||||
|
|
||||||
@ -238,22 +236,7 @@ public final class Grasscutter {
|
|||||||
/** Attempts to load the configuration from a file. */
|
/** Attempts to load the configuration from a file. */
|
||||||
public static void loadConfig() {
|
public static void loadConfig() {
|
||||||
// Check if config.json exists. If not, we generate a new config.
|
// Check if config.json exists. If not, we generate a new config.
|
||||||
if (!configFile.exists()) {
|
config = new ConfigContainer();
|
||||||
getLogger().info("config.json could not be found. Generating a default configuration ...");
|
|
||||||
config = new ConfigContainer();
|
|
||||||
Grasscutter.saveConfig(config);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If the file already exists, we attempt to load it.
|
|
||||||
try {
|
|
||||||
config = JsonUtils.loadToClass(configFile.toPath(), ConfigContainer.class);
|
|
||||||
} catch (Exception exception) {
|
|
||||||
getLogger()
|
|
||||||
.error(
|
|
||||||
"There was an error while trying to load the configuration from config.json. Please make sure that there are no syntax errors. If you want to start with a default configuration, delete your existing config.json.");
|
|
||||||
System.exit(1);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -1,81 +1,257 @@
|
|||||||
package emu.grasscutter.config;
|
package emu.grasscutter.config;
|
||||||
|
|
||||||
import ch.qos.logback.classic.Level;
|
import ch.qos.logback.classic.Level;
|
||||||
import com.google.gson.JsonObject;
|
|
||||||
import com.google.gson.annotations.SerializedName;
|
import com.google.gson.annotations.SerializedName;
|
||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.utils.Crypto;
|
||||||
import emu.grasscutter.utils.*;
|
import emu.grasscutter.utils.Utils;
|
||||||
import lombok.NoArgsConstructor;
|
import lombok.NoArgsConstructor;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.Arrays;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Locale;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
import static emu.grasscutter.Grasscutter.*;
|
import static emu.grasscutter.Grasscutter.ServerDebugMode;
|
||||||
|
import static emu.grasscutter.Grasscutter.ServerRunMode;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* *when your JVM fails*
|
* *when your JVM fails*
|
||||||
*/
|
*/
|
||||||
public class ConfigContainer {
|
public class ConfigContainer {
|
||||||
/*
|
/**
|
||||||
* Configuration changes:
|
* Retrieves the given key from the environment variables.
|
||||||
* Version 5 - 'questing' has been changed from a boolean
|
* <p>
|
||||||
* to a container of options ('questOptions').
|
* When the key is not set it will return the given default value.
|
||||||
* This field will be removed in future versions.
|
*
|
||||||
* Version 6 - 'questing' has been fully replaced with 'questOptions'.
|
* @param key The name of the environment variable
|
||||||
* The field for 'legacyResources' has been removed.
|
* @param defaultValue The default value when the key is not set
|
||||||
* Version 7 - 'regionKey' is being added for authentication
|
* @return The value from the environment variable or the default value
|
||||||
* with the new dispatch server.
|
|
||||||
* Version 8 - 'server' is being added for enforcing handbook server
|
|
||||||
* addresses.
|
|
||||||
* Version 9 - 'limits' was added for handbook requests.
|
|
||||||
* Version 10 - 'trialCostumes' was added for enabling costumes
|
|
||||||
* on trial avatars.
|
|
||||||
* Version 11 - 'server.fastRequire' was added for disabling the new
|
|
||||||
* Lua script require system if performance is a concern.
|
|
||||||
* Version 12 - 'http.startImmediately' was added to control whether the
|
|
||||||
* HTTP server should start immediately.
|
|
||||||
* Version 13 - 'game.useUniquePacketKey' was added to control whether the
|
|
||||||
* encryption key used for packets is a constant or randomly generated.
|
|
||||||
*/
|
*/
|
||||||
private static int version() {
|
static String getStringFromEnv(String key, String defaultValue) {
|
||||||
return 13;
|
var currentValue = System.getenv(key);
|
||||||
|
|
||||||
|
if (currentValue == null) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
return currentValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Attempts to update the server's existing configuration.
|
* Retrieves the given key from the environment variables and tries to parse it as integer.
|
||||||
|
* <p>
|
||||||
|
* If the environment variable is not present or the parsing fails then the default value will be returned.
|
||||||
|
*
|
||||||
|
* @param key The name of the environment variable to parse
|
||||||
|
* @param defaultValue The default value when the environment variable does not exists or is not a valid integer
|
||||||
|
* @return The parsed integer or the default value
|
||||||
*/
|
*/
|
||||||
public static void updateConfig() {
|
static int getIntFromEnv(String key, int defaultValue) {
|
||||||
try { // Check if the server is using a legacy config.
|
var currentValue = System.getenv(key);
|
||||||
var configObject = JsonUtils.loadToClass(Grasscutter.configFile.toPath(), JsonObject.class);
|
|
||||||
if (!configObject.has("version")) {
|
|
||||||
Grasscutter.getLogger().info("Updating legacy config...");
|
|
||||||
Grasscutter.saveConfig(null);
|
|
||||||
}
|
|
||||||
} catch (Exception ignored) { }
|
|
||||||
|
|
||||||
var existing = config.version;
|
if (currentValue == null) {
|
||||||
var latest = version();
|
return defaultValue;
|
||||||
|
|
||||||
if (existing == latest)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Create a new configuration instance.
|
|
||||||
var updated = new ConfigContainer();
|
|
||||||
// Update all configuration fields.
|
|
||||||
var fields = ConfigContainer.class.getDeclaredFields();
|
|
||||||
Arrays.stream(fields).forEach(field -> {
|
|
||||||
try {
|
|
||||||
field.set(updated, field.get(config));
|
|
||||||
} catch (Exception exception) {
|
|
||||||
Grasscutter.getLogger().error("Failed to update a configuration field.", exception);
|
|
||||||
}
|
|
||||||
}); updated.version = version();
|
|
||||||
|
|
||||||
try { // Save configuration and reload.
|
|
||||||
Grasscutter.saveConfig(updated);
|
|
||||||
Grasscutter.loadConfig();
|
|
||||||
} catch (Exception exception) {
|
|
||||||
Grasscutter.getLogger().warn("Failed to save the updated configuration.", exception);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
return Integer.parseInt(currentValue, 10);
|
||||||
|
} catch (Exception e) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves the given key from the environment variables and tries to parse it as float.
|
||||||
|
* <p>
|
||||||
|
* If the environment variable is not present or the parsing fails then the default value will be returned.
|
||||||
|
*
|
||||||
|
* @param key The name of the environment variable to parse
|
||||||
|
* @param defaultValue The default value when the environment variable does not exist or is not a valid float
|
||||||
|
* @return The parsed float or the default value
|
||||||
|
*/
|
||||||
|
static float getFloatFromEnv(String key, float defaultValue) {
|
||||||
|
var currentValue = System.getenv(key);
|
||||||
|
|
||||||
|
if (currentValue == null) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
return Float.parseFloat(currentValue);
|
||||||
|
} catch (Exception e) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves the given key from the environment variables and tries to parse it as float.
|
||||||
|
* <p>
|
||||||
|
* If the environment variable is not present or the parsing fails then the default value will be returned.
|
||||||
|
*
|
||||||
|
* @param key The name of the environment variable to parse
|
||||||
|
* @param defaultValue The default value when the environment variable does not exists or is not a valid bool
|
||||||
|
* @return The parsed boolean or the default value
|
||||||
|
*/
|
||||||
|
static boolean getBoolFromEnv(String key, boolean defaultValue) {
|
||||||
|
var currentValue = System.getenv(key);
|
||||||
|
|
||||||
|
if (currentValue == null) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
return switch (currentValue.trim()) {
|
||||||
|
case "true", "on", "1" -> true;
|
||||||
|
case "false", "off", "0" -> false;
|
||||||
|
default -> defaultValue;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves the given from the environment variables and tries to parse it as a Set<String>.
|
||||||
|
* <p>
|
||||||
|
* If the environment variable is not present or the parsing fails then the default value will be returned.
|
||||||
|
*
|
||||||
|
* @param key The name of the environment variable to parse
|
||||||
|
* @param defaultValue The default value when the environment variable does not exist or is not a valid set
|
||||||
|
* @param separator The separator which will be used for splitting up the string
|
||||||
|
* @return The parsed set or the default value
|
||||||
|
*/
|
||||||
|
static Set<String> getStringSetFromEnv(String key, Set<String> defaultValue, String separator) {
|
||||||
|
var currentValue = System.getenv(key);
|
||||||
|
|
||||||
|
if (currentValue == null) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
var parts = currentValue.split(separator);
|
||||||
|
|
||||||
|
return Set.of(parts);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves the given key from the environment variables and tries to parse it as a string array.
|
||||||
|
* <p>
|
||||||
|
* If the environment variable is not present or the parsing fails then the default value will be returned.
|
||||||
|
*
|
||||||
|
* @param key The name of the environment variable
|
||||||
|
* @param defaultValue The default value when the environment variable does not exist
|
||||||
|
* @param separator The separator which will be used for splitting up the environment variable
|
||||||
|
* @return The parsed integer set or the default value
|
||||||
|
*/
|
||||||
|
static Set<Integer> getIntSetFromEnv(String key, Set<Integer> defaultValue, String separator) {
|
||||||
|
var defaultValues = defaultValue.stream().map(Object::toString).collect(Collectors.toSet());
|
||||||
|
var currentValue = getStringSetFromEnv(key, defaultValues, separator);
|
||||||
|
|
||||||
|
return currentValue.stream().map(entry -> Integer.parseInt(entry, 10)).collect(Collectors.toSet());
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves the given key from the environment variables and tries to parse it as an enum member.
|
||||||
|
* <p>
|
||||||
|
* If the environment variable is not present or the parsing fails then the default value will be returned.
|
||||||
|
*
|
||||||
|
* @param key The name of the environment variable to parse
|
||||||
|
* @param enumClass The enum class which contains all members
|
||||||
|
* @param defaultValue The default value when the environment variable does not exists or is not a valid enum member
|
||||||
|
* @param <T> The type of the enum member
|
||||||
|
* @return The parsed enum member or the default value
|
||||||
|
*/
|
||||||
|
static <T extends Enum<T>> T getEnumFromEnv(String key, Class<T> enumClass, T defaultValue) {
|
||||||
|
var currentValue = System.getenv(key);
|
||||||
|
|
||||||
|
if (currentValue == null) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
return Enum.valueOf(enumClass, currentValue);
|
||||||
|
} catch (Exception e) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves the given key from the environment variables and tries to parse it as string array.
|
||||||
|
* <p>
|
||||||
|
* If the environment variable is not present or the parsing fails then the default value will be returned.
|
||||||
|
*
|
||||||
|
* @param key The name of the environment variable to parse
|
||||||
|
* @param defaultValue The default value when the environment variable does not exist
|
||||||
|
* @param separator The separator which will be used for splitting up the string
|
||||||
|
* @return The parsed string array or the default value
|
||||||
|
*/
|
||||||
|
static String[] getStringArrayFromEnv(String key, String[] defaultValue, String separator) {
|
||||||
|
var currentValue = System.getenv(key);
|
||||||
|
|
||||||
|
if (currentValue == null) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
return currentValue.split(separator);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int[] getIntArrayFromEnv(String key, int[] defaultValue, String separator) {
|
||||||
|
var currentValue = System.getenv(key);
|
||||||
|
|
||||||
|
if (currentValue == null) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
return Arrays.stream(currentValue.split(separator)).mapToInt(Integer::parseInt).toArray();
|
||||||
|
}
|
||||||
|
|
||||||
|
static emu.grasscutter.game.mail.Mail.MailItem[] getMailItemsFromEnv(String key, emu.grasscutter.game.mail.Mail.MailItem[] defaultValue, String partsSeparator, String valuesSeparator) {
|
||||||
|
var currentValue = System.getenv(key);
|
||||||
|
|
||||||
|
if (currentValue == null) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
var parts = Arrays.stream(currentValue.split(partsSeparator)).map(part -> part.split(valuesSeparator));
|
||||||
|
|
||||||
|
return (emu.grasscutter.game.mail.Mail.MailItem[]) parts.filter(part -> part.length != 3).map(part -> {
|
||||||
|
var itemId = Integer.parseInt(part[0], 10);
|
||||||
|
var itemCount = Integer.parseInt(part[1], 10);
|
||||||
|
var itemLevel = Integer.parseInt(part[2], 10);
|
||||||
|
|
||||||
|
return new emu.grasscutter.game.mail.Mail.MailItem(itemId, itemCount, itemLevel);
|
||||||
|
}).toArray();
|
||||||
|
}
|
||||||
|
|
||||||
|
static VisionOptions[] getVisionOptionsFromEnv(String key, VisionOptions[] defaultValue, String partsSeparator, String valuesSeparator) {
|
||||||
|
var currentValue = System.getenv(key);
|
||||||
|
|
||||||
|
if (currentValue == null) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
var parts = currentValue.split(partsSeparator);
|
||||||
|
return (VisionOptions[]) Arrays.stream(parts).map(part -> part.split(valuesSeparator)).filter(values -> values.length == 3).map(values -> {
|
||||||
|
var name = values[0];
|
||||||
|
var visionRange = Integer.parseInt(values[1]);
|
||||||
|
var gridWidth = Integer.parseInt(values[2]);
|
||||||
|
|
||||||
|
return new VisionOptions(name, visionRange, gridWidth);
|
||||||
|
}).toArray();
|
||||||
|
}
|
||||||
|
|
||||||
|
static List<Region> getRegionsFromEnv(String key, List<Region> defaultValue, String partsSeparator, String valuesSeparator) {
|
||||||
|
var currentValue = System.getenv(key);
|
||||||
|
|
||||||
|
if (currentValue == null) {
|
||||||
|
return defaultValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
var parts = currentValue.split(partsSeparator);
|
||||||
|
return Arrays.stream(parts).map(part -> part.split(valuesSeparator)).filter(values -> values.length == 4).map(values -> {
|
||||||
|
var name = values[0];
|
||||||
|
var title = values[1];
|
||||||
|
var address = values[2];
|
||||||
|
var port = Integer.parseInt(values[3]);
|
||||||
|
|
||||||
|
return new Region(name, title, address, port);
|
||||||
|
}).collect(Collectors.toList());
|
||||||
}
|
}
|
||||||
|
|
||||||
public Structure folderStructure = new Structure();
|
public Structure folderStructure = new Structure();
|
||||||
@ -84,9 +260,6 @@ public class ConfigContainer {
|
|||||||
public Account account = new Account();
|
public Account account = new Account();
|
||||||
public Server server = new Server();
|
public Server server = new Server();
|
||||||
|
|
||||||
// DO NOT. TOUCH. THE VERSION NUMBER.
|
|
||||||
public int version = version();
|
|
||||||
|
|
||||||
/* Option containers. */
|
/* Option containers. */
|
||||||
|
|
||||||
public static class Database {
|
public static class Database {
|
||||||
@ -100,28 +273,29 @@ public class ConfigContainer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static class Structure {
|
public static class Structure {
|
||||||
public String resources = "./resources/";
|
public String resources = getStringFromEnv("FOLDER_STRUCTURE_RESOURCES", "./resources/");
|
||||||
public String data = "./data/";
|
public String data = getStringFromEnv("FOLDER_STRUCTURE_DATA", "./data/");
|
||||||
public String packets = "./packets/";
|
public String packets = getStringFromEnv("FOLDER_STRUCTURE_PACKETS", "./packets/");
|
||||||
public String scripts = "resources:Scripts/";
|
public String scripts = getStringFromEnv("FOLDER_STRUCTURE_SCRIPTS", "resources:Scripts/");
|
||||||
public String plugins = "./plugins/";
|
public String plugins = getStringFromEnv("FOLDER_STRUCTURE_PLUGINS", "./plugins/");
|
||||||
public String cache = "./cache/";
|
public String cache = getStringFromEnv("FOLDER_STRUCTURE_CACHE", "./cache/");
|
||||||
|
|
||||||
// UNUSED (potentially added later?)
|
// UNUSED (potentially added later?)
|
||||||
// public String dumps = "./dumps/";
|
// public String dumps = "./dumps/";
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Server {
|
public static class Server {
|
||||||
public Set<Integer> debugWhitelist = Set.of();
|
public Set<Integer> debugWhitelist = getIntSetFromEnv("SERVER_DEBUG_WHITELIST", Set.of(), ",");
|
||||||
public Set<Integer> debugBlacklist = Set.of();
|
public Set<Integer> debugBlacklist = getIntSetFromEnv("SERVER_DEBUG_BLACKLIST", Set.of(), ",");
|
||||||
public ServerRunMode runMode = ServerRunMode.HYBRID;
|
public ServerRunMode runMode = getEnumFromEnv("SERVER_RUN_MODE", ServerRunMode.class, ServerRunMode.HYBRID);
|
||||||
public boolean logCommands = false;
|
|
||||||
|
public boolean logCommands = getBoolFromEnv("SERVER_LOG_COMMANDS", false);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* If enabled, the 'require' Lua function will load the script's compiled varient into the context. (faster; doesn't work as well)
|
* If enabled, the 'require' Lua function will load the script's compiled varient into the context. (faster; doesn't work as well)
|
||||||
* If disabled, all 'require' calls will be replaced with the referenced script's source. (slower; works better)
|
* If disabled, all 'require' calls will be replaced with the referenced script's source. (slower; works better)
|
||||||
*/
|
*/
|
||||||
public boolean fastRequire = true;
|
public boolean fastRequire = getBoolFromEnv("SERVER_FAST_REQUIRE", true);
|
||||||
|
|
||||||
public HTTP http = new HTTP();
|
public HTTP http = new HTTP();
|
||||||
public Game game = new Game();
|
public Game game = new Game();
|
||||||
@ -133,29 +307,29 @@ public class ConfigContainer {
|
|||||||
public static class Language {
|
public static class Language {
|
||||||
public Locale language = Locale.getDefault();
|
public Locale language = Locale.getDefault();
|
||||||
public Locale fallback = Locale.US;
|
public Locale fallback = Locale.US;
|
||||||
public String document = "EN";
|
public String document = getStringFromEnv("LANGUAGE_DOCUMENT", "EN");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Account {
|
public static class Account {
|
||||||
public boolean autoCreate = false;
|
public boolean autoCreate = getBoolFromEnv("ACCOUNT_AUTO_CREATE", false);
|
||||||
public boolean EXPERIMENTAL_RealPassword = false;
|
public boolean EXPERIMENTAL_RealPassword = getBoolFromEnv("ACCOUNT_EXPERIMENTAL_REAL_PASSWORD", false);
|
||||||
public String[] defaultPermissions = {};
|
public String[] defaultPermissions = getStringArrayFromEnv("ACCOUNT_DEFAULT_PERMISSIONS", new String[]{}, ",");
|
||||||
public int maxPlayer = -1;
|
public int maxPlayer = getIntFromEnv("ACCOUNT_MAX_PLAYER", -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Server options. */
|
/* Server options. */
|
||||||
|
|
||||||
public static class HTTP {
|
public static class HTTP {
|
||||||
/* This starts the HTTP server before the game server. */
|
/* This starts the HTTP server before the game server. */
|
||||||
public boolean startImmediately = false;
|
public boolean startImmediately = getBoolFromEnv("SERVER_HTTP_START_IMMEDIATELY", false);
|
||||||
|
|
||||||
public String bindAddress = "0.0.0.0";
|
public String bindAddress = getStringFromEnv("SERVER_HTTP_BIND_ADDRESS", "0.0.0.0");
|
||||||
public int bindPort = 443;
|
public int bindPort = getIntFromEnv("SERVER_HTTP_BIND_PORT", 443);
|
||||||
|
|
||||||
/* This is the address used in URLs. */
|
/* This is the address used in URLs. */
|
||||||
public String accessAddress = "127.0.0.1";
|
public String accessAddress = getStringFromEnv("SERVER_HTTP_ACCESS_ADDRESS", "127.0.0.1");
|
||||||
/* This is the port used in URLs. */
|
/* This is the port used in URLs. */
|
||||||
public int accessPort = 0;
|
public int accessPort = getIntFromEnv("SERVER_HTTP_ACCESS_PORT", 0);
|
||||||
|
|
||||||
public Encryption encryption = new Encryption();
|
public Encryption encryption = new Encryption();
|
||||||
public Policies policies = new Policies();
|
public Policies policies = new Policies();
|
||||||
@ -163,66 +337,65 @@ public class ConfigContainer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static class Game {
|
public static class Game {
|
||||||
public String bindAddress = "0.0.0.0";
|
public String bindAddress = getStringFromEnv("SERVER_GAME_BIND_ADDRESS", "0.0.0.0");
|
||||||
public int bindPort = 22102;
|
public int bindPort = getIntFromEnv("SERVER_GAME_BIND_PORT", 22102);
|
||||||
|
|
||||||
/* This is the address used in the default region. */
|
/* This is the address used in the default region. */
|
||||||
public String accessAddress = "127.0.0.1";
|
public String accessAddress = getStringFromEnv("SERVER_GAME_ACCESS_ADDRESS", "127.0.0.1");
|
||||||
/* This is the port used in the default region. */
|
/* This is the port used in the default region. */
|
||||||
public int accessPort = 0;
|
public int accessPort = getIntFromEnv("SERVER_GAME_ACCESS_PORT", 0);
|
||||||
|
|
||||||
/* Enabling this will generate a unique packet encryption key for each player. */
|
/* Enabling this will generate a unique packet encryption key for each player. */
|
||||||
public boolean useUniquePacketKey = true;
|
public boolean useUniquePacketKey = getBoolFromEnv("SERVER_GAME_USE_UNIQUE_PACKET_KEY", true);
|
||||||
|
|
||||||
/* Entities within a certain range will be loaded for the player */
|
/* Entities within a certain range will be loaded for the player */
|
||||||
public int loadEntitiesForPlayerRange = 300;
|
public int loadEntitiesForPlayerRange = getIntFromEnv("SERVER_GAME_LOAD_ENTITIES_FOR_PLAYER_RANGE", 300);
|
||||||
/* Start in 'unstable-quests', Lua scripts will be enabled by default. */
|
/* Start in 'unstable-quests', Lua scripts will be enabled by default. */
|
||||||
public boolean enableScriptInBigWorld = true;
|
public boolean enableScriptInBigWorld = getBoolFromEnv("SERVER_GAME_ENABLE_SCRIPT_IN_BIG_WORLD", true);
|
||||||
public boolean enableConsole = true;
|
public boolean enableConsole = getBoolFromEnv("SERVER_GAME_ENABLE_CONSOLE", true);
|
||||||
|
|
||||||
/* Kcp internal work interval (milliseconds) */
|
/* Kcp internal work interval (milliseconds) */
|
||||||
public int kcpInterval = 20;
|
public int kcpInterval = getIntFromEnv("SERVER_GAME_KCP_INTERVAL", 20);
|
||||||
/* Controls whether packets should be logged in console or not */
|
/* Controls whether packets should be logged in console or not */
|
||||||
public ServerDebugMode logPackets = ServerDebugMode.NONE;
|
public ServerDebugMode logPackets = getEnumFromEnv("SERVER_GAME_LOG_PACKETS", ServerDebugMode.class, ServerDebugMode.NONE);
|
||||||
/* Show packet payload in console or no (in any case the payload is shown in encrypted view) */
|
/* Show packet payload in console or no (in any case the payload is shown in encrypted view) */
|
||||||
public boolean isShowPacketPayload = false;
|
public boolean isShowPacketPayload = getBoolFromEnv("SERVER_GAME_IS_SHOW_PACKET_PAYLOAD", false);
|
||||||
/* Show annoying loop packets or no */
|
/* Show annoying loop packets or no */
|
||||||
public boolean isShowLoopPackets = false;
|
public boolean isShowLoopPackets = getBoolFromEnv("SERVER_GAME_IS_SHOW_LOOP_PACKETS", false);
|
||||||
|
|
||||||
public boolean cacheSceneEntitiesEveryRun = false;
|
public boolean cacheSceneEntitiesEveryRun = getBoolFromEnv("SERVER_GAME_CACHE_SCENE_ENTITIES_EVERY_RUN", false);
|
||||||
|
|
||||||
public GameOptions gameOptions = new GameOptions();
|
public GameOptions gameOptions = new GameOptions();
|
||||||
public JoinOptions joinOptions = new JoinOptions();
|
public JoinOptions joinOptions = new JoinOptions();
|
||||||
public ConsoleAccount serverAccount = new ConsoleAccount();
|
public ConsoleAccount serverAccount = new ConsoleAccount();
|
||||||
|
|
||||||
public VisionOptions[] visionOptions = new VisionOptions[] {
|
public VisionOptions[] visionOptions = getVisionOptionsFromEnv("SERVER_GAME_VISION_OPTIONS", new VisionOptions[]{
|
||||||
new VisionOptions("VISION_LEVEL_NORMAL" , 80 , 20),
|
new VisionOptions("VISION_LEVEL_NORMAL", 80, 20),
|
||||||
new VisionOptions("VISION_LEVEL_LITTLE_REMOTE" , 16 , 40),
|
new VisionOptions("VISION_LEVEL_LITTLE_REMOTE", 16, 40),
|
||||||
new VisionOptions("VISION_LEVEL_REMOTE" , 1000 , 250),
|
new VisionOptions("VISION_LEVEL_REMOTE", 1000, 250),
|
||||||
new VisionOptions("VISION_LEVEL_SUPER" , 4000 , 1000),
|
new VisionOptions("VISION_LEVEL_SUPER", 4000, 1000),
|
||||||
new VisionOptions("VISION_LEVEL_NEARBY" , 40 , 20),
|
new VisionOptions("VISION_LEVEL_NEARBY", 40, 20),
|
||||||
new VisionOptions("VISION_LEVEL_SUPER_NEARBY" , 20 , 20)
|
new VisionOptions("VISION_LEVEL_SUPER_NEARBY", 20, 20)
|
||||||
};
|
}, "|", ",");
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Data containers. */
|
/* Data containers. */
|
||||||
|
|
||||||
public static class Dispatch {
|
public static class Dispatch {
|
||||||
/* An array of servers. */
|
/* An array of servers. */
|
||||||
public List<Region> regions = List.of();
|
public List<Region> regions = getRegionsFromEnv("SERVER_DISPATCH_REGIONS", List.of(), "|", ",");
|
||||||
|
|
||||||
/* The URL used to make HTTP requests to the dispatch server. */
|
/* The URL used to make HTTP requests to the dispatch server. */
|
||||||
public String dispatchUrl = "ws://127.0.0.1:1111";
|
public String dispatchUrl = getStringFromEnv("SERVER_DISPATCH_DISPATCH_URL", "ws://127.0.0.1:1111");
|
||||||
/* A unique key used for encryption. */
|
/* A unique key used for encryption. */
|
||||||
public byte[] encryptionKey = Crypto.createSessionKey(32);
|
public byte[] encryptionKey = Utils.base64Decode(getStringFromEnv("SERVER_DISPATCH_ENCRYPTION_KEY", Utils.base64Encode(Crypto.createSessionKey(32))));
|
||||||
/* A unique key used for authentication. */
|
/* A unique key used for authentication. */
|
||||||
public String dispatchKey = Utils.base64Encode(
|
public String dispatchKey = getStringFromEnv("SERVER_DISPATCH_DISPATCH_KEY", Utils.base64Encode(Crypto.createSessionKey(32)));
|
||||||
Crypto.createSessionKey(32));
|
|
||||||
|
|
||||||
public String defaultName = "Grasscutter";
|
public String defaultName = getStringFromEnv("SERVER_DISPATCH_DEFAULT_NAME", "Grasscutter");
|
||||||
|
|
||||||
/* Controls whether http requests should be logged in console or not */
|
/* Controls whether http requests should be logged in console or not */
|
||||||
public ServerDebugMode logRequests = ServerDebugMode.NONE;
|
public ServerDebugMode logRequests = getEnumFromEnv("SERVER_DISPATCH_SERVER_DEBUG_MODE", ServerDebugMode.class, ServerDebugMode.NONE);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Debug options container, used when jar launch argument is -debug | -debugall and override default values
|
/* Debug options container, used when jar launch argument is -debug | -debugall and override default values
|
||||||
@ -236,46 +409,46 @@ public class ConfigContainer {
|
|||||||
public Level servicesLoggersLevel = Level.INFO;
|
public Level servicesLoggersLevel = Level.INFO;
|
||||||
|
|
||||||
/* Controls whether packets should be logged in console or not */
|
/* Controls whether packets should be logged in console or not */
|
||||||
public ServerDebugMode logPackets = ServerDebugMode.ALL;
|
public ServerDebugMode logPackets = getEnumFromEnv("SERVER_DEBUG_MODE_LOG_PACKETS", ServerDebugMode.class, ServerDebugMode.ALL);
|
||||||
|
|
||||||
/* Show packet payload in console or no (in any case the payload is shown in encrypted view) */
|
/* Show packet payload in console or no (in any case the payload is shown in encrypted view) */
|
||||||
public boolean isShowPacketPayload = false;
|
public boolean isShowPacketPayload = getBoolFromEnv("SERVER_DEBUG_MODE_IS_SHOW_PACKET_PAYLOAD", false);
|
||||||
|
|
||||||
/* Show annoying loop packets or no */
|
/* Show annoying loop packets or no */
|
||||||
public boolean isShowLoopPackets = false;
|
public boolean isShowLoopPackets = getBoolFromEnv("SERVER_DEBUG_MODE_IS_SHOW_LOOP_PACKETS", false);
|
||||||
|
|
||||||
/* Controls whether http requests should be logged in console or not */
|
/* Controls whether http requests should be logged in console or not */
|
||||||
public ServerDebugMode logRequests = ServerDebugMode.ALL;
|
public ServerDebugMode logRequests = getEnumFromEnv("SERVER_DEBUG_MODE_LOG_REQUESTS", ServerDebugMode.class, ServerDebugMode.ALL);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Encryption {
|
public static class Encryption {
|
||||||
public boolean useEncryption = true;
|
public boolean useEncryption = getBoolFromEnv("SERVER_HTTP_ENCRYPTION_USE_ENCRYPTION", true);
|
||||||
/* Should 'https' be appended to URLs? */
|
/* Should 'https' be appended to URLs? */
|
||||||
public boolean useInRouting = true;
|
public boolean useInRouting = getBoolFromEnv("SERVER_HTTP_ENCRYPTION_USE_IN_ROUTING", true);
|
||||||
public String keystore = "./keystore.p12";
|
public String keystore = getStringFromEnv("SERVER_HTTP_ENCRYPTION_KEYSTORE", "./keystore.p12");
|
||||||
public String keystorePassword = "123456";
|
public String keystorePassword = getStringFromEnv("SERVER_HTTP_ENCRYPTION_KEYSTORE_PASSWORD", "123456");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Policies {
|
public static class Policies {
|
||||||
public Policies.CORS cors = new Policies.CORS();
|
public Policies.CORS cors = new Policies.CORS();
|
||||||
|
|
||||||
public static class CORS {
|
public static class CORS {
|
||||||
public boolean enabled = true;
|
public boolean enabled = getBoolFromEnv("SERVER_HTTP_POLICIES_CORS_ENABLED", true);
|
||||||
public String[] allowedOrigins = new String[]{"*"};
|
public String[] allowedOrigins = getStringArrayFromEnv("SERVER_HTTP_POLICIES_ALLOWED_ORIGINS", new String[]{"*"}, ",");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class GameOptions {
|
public static class GameOptions {
|
||||||
public InventoryLimits inventoryLimits = new InventoryLimits();
|
public InventoryLimits inventoryLimits = new InventoryLimits();
|
||||||
public AvatarLimits avatarLimits = new AvatarLimits();
|
public AvatarLimits avatarLimits = new AvatarLimits();
|
||||||
public int sceneEntityLimit = 1000; // Unenforced. TODO: Implement.
|
public int sceneEntityLimit = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_SCENE_ENTITY_LIMIT", 1000); // Unenforced. TODO: Implement.
|
||||||
|
|
||||||
public boolean watchGachaConfig = false;
|
public boolean watchGachaConfig = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_WATCH_GACHA_CONFIG", false);
|
||||||
public boolean enableShopItems = true;
|
public boolean enableShopItems = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_ENABLE_SHOP_ITEMS", true);
|
||||||
public boolean staminaUsage = true;
|
public boolean staminaUsage = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_STAMINA_USAGE", true);
|
||||||
public boolean energyUsage = true;
|
public boolean energyUsage = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_ENERGY_USAGE", true);
|
||||||
public boolean fishhookTeleport = true;
|
public boolean fishhookTeleport = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_FISHHOOK_TELEPORT", true);
|
||||||
public boolean trialCostumes = false;
|
public boolean trialCostumes = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_TRIAL_COSTUMES", false);
|
||||||
|
|
||||||
@SerializedName(value = "questing", alternate = "questOptions")
|
@SerializedName(value = "questing", alternate = "questOptions")
|
||||||
public Questing questing = new Questing();
|
public Questing questing = new Questing();
|
||||||
@ -285,63 +458,63 @@ public class ConfigContainer {
|
|||||||
public HandbookOptions handbook = new HandbookOptions();
|
public HandbookOptions handbook = new HandbookOptions();
|
||||||
|
|
||||||
public static class InventoryLimits {
|
public static class InventoryLimits {
|
||||||
public int weapons = 2000;
|
public int weapons = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_INVENTORY_LIMITS_WEAPONS", 2000);
|
||||||
public int relics = 2000;
|
public int relics = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_INVENTORY_LIMITS_RELICS", 2000);
|
||||||
public int materials = 2000;
|
public int materials = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_INVENTORY_LIMITS_MATERIALS", 2000);
|
||||||
public int furniture = 2000;
|
public int furniture = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_INVENTORY_LIMITS_FURNITURE", 2000);
|
||||||
public int all = 30000;
|
public int all = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_INVENTORY_LIMITS_ALL", 30000);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class AvatarLimits {
|
public static class AvatarLimits {
|
||||||
public int singlePlayerTeam = 4;
|
public int singlePlayerTeam = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_AVATAR_LIMITS_SINGLE_PLAYER_TEAM", 4);
|
||||||
public int multiplayerTeam = 4;
|
public int multiplayerTeam = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_AVATAR_LIMITS_MULTIPLAYER_TEAM", 4);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Rates {
|
public static class Rates {
|
||||||
public float adventureExp = 1.0f;
|
public float adventureExp = getFloatFromEnv("SERVER_GAME_GAME_OPTIONS_RATES_ADVENTURE_EXP", 1.0f);
|
||||||
public float mora = 1.0f;
|
public float mora = getFloatFromEnv("SERVER_GAME_GAME_OPTIONS_RATES_MORA", 1.0f);
|
||||||
public float leyLines = 1.0f;
|
public float leyLines = getFloatFromEnv("SERVER_GAME_GAME_OPTIONS_RATES_LEY_LINES", 1.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class ResinOptions {
|
public static class ResinOptions {
|
||||||
public boolean resinUsage = false;
|
public boolean resinUsage = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_RESIN_OPTIONS_RESIN_USAGE", false);
|
||||||
public int cap = 160;
|
public int cap = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_RESIN_OPTIONS_CAP", 160);
|
||||||
public int rechargeTime = 480;
|
public int rechargeTime = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_RESIN_OPTIONS_RECHARGE_TIME", 480);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Questing {
|
public static class Questing {
|
||||||
/* Should questing behavior be used? */
|
/* Should questing behavior be used? */
|
||||||
public boolean enabled = true;
|
public boolean enabled = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_QUESTING_ENABLED", true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class HandbookOptions {
|
public static class HandbookOptions {
|
||||||
public boolean enable = false;
|
public boolean enable = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_HANDBOOK_OPTIONS_ENABLE", false);
|
||||||
public boolean allowCommands = true;
|
public boolean allowCommands = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_HANDBOOK_OPTIONS_ALLOW_COMMANDS", true);
|
||||||
|
|
||||||
public Limits limits = new Limits();
|
public Limits limits = new Limits();
|
||||||
public Server server = new Server();
|
public Server server = new Server();
|
||||||
|
|
||||||
public static class Limits {
|
public static class Limits {
|
||||||
/* Are rate limits checked? */
|
/* Are rate limits checked? */
|
||||||
public boolean enabled = false;
|
public boolean enabled = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_HANDBOOK_OPTIONS_LIMITS_ENABLED", false);
|
||||||
/* The time for limits to expire. */
|
/* The time for limits to expire. */
|
||||||
public int interval = 3;
|
public int interval = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_HANDBOOK_OPTIONS_LIMITS_INTERVAL", 3);
|
||||||
|
|
||||||
/* The maximum amount of normal requests. */
|
/* The maximum amount of normal requests. */
|
||||||
public int maxRequests = 10;
|
public int maxRequests = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_HANDBOOK_OPTIONS_LIMITS_MAX_REQUESTS", 10);
|
||||||
/* The maximum amount of entities to be spawned in one request. */
|
/* The maximum amount of entities to be spawned in one request. */
|
||||||
public int maxEntities = 25;
|
public int maxEntities = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_HANDBOOK_OPTIONS_LIMITS_MAX_ENTITIES", 25);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Server {
|
public static class Server {
|
||||||
/* Are the server settings sent to the handbook? */
|
/* Are the server settings sent to the handbook? */
|
||||||
public boolean enforced = false;
|
public boolean enforced = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_HANDBOOK_CONFIG_SERVER_ENFORCED", false);
|
||||||
/* The default server address for the handbook's authentication. */
|
/* The default server address for the handbook's authentication. */
|
||||||
public String address = "127.0.0.1";
|
public String address = getStringFromEnv("SERVER_GAME_GAME_OPTIONS_HANDBOOK_CONFIG_SERVER_ADDRESS", "127.0.0.1");
|
||||||
/* The default server port for the handbook's authentication. */
|
/* The default server port for the handbook's authentication. */
|
||||||
public int port = 443;
|
public int port = getIntFromEnv("SERVER_GAME_GAME_OPTIONS_HANDBOOK_CONFIG_SERVER_PORT", 443);
|
||||||
/* Should the defaults be enforced? */
|
/* Should the defaults be enforced? */
|
||||||
public boolean canChange = true;
|
public boolean canChange = getBoolFromEnv("SERVER_GAME_GAME_OPTIONS_HANDBOOK_CONFIG_SERVER_CAN_CHANGE", true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -359,40 +532,37 @@ public class ConfigContainer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static class JoinOptions {
|
public static class JoinOptions {
|
||||||
public int[] welcomeEmotes = {2007, 1002, 4010};
|
public int[] welcomeEmotes = getIntArrayFromEnv("SERVER_GAME_JOIN_OPTIONS_WELCOME_EMOTES", new int[]{2007, 1002, 4010}, ",");
|
||||||
public String welcomeMessage = "Welcome to a Grasscutter server.";
|
public String welcomeMessage = getStringFromEnv("SERVER_GAME_JOIN_OPTIONS_WELCOME_MESSAGE", "Welcome to a Grasscutter server.");
|
||||||
public JoinOptions.Mail welcomeMail = new JoinOptions.Mail();
|
public JoinOptions.Mail welcomeMail = new JoinOptions.Mail();
|
||||||
|
|
||||||
public static class Mail {
|
public static class Mail {
|
||||||
public String title = "Welcome to Grasscutter!";
|
public String title = getStringFromEnv("SERVER_GAME_JOIN_OPTIONS_WELCOME_MAIL_TITLE", "Welcome to Grasscutter!");
|
||||||
public String content = """
|
public String content = getStringFromEnv("SERVER_GAME_JOIN_OPTIONS_WELCOME_MAIL_CONTENT", """
|
||||||
Hi there!\r
|
Hi there!\r
|
||||||
First of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r
|
First of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r
|
||||||
\r
|
\r
|
||||||
Check out our:\r
|
Check out our:\r
|
||||||
<type="browser" text="Discord" href="https://discord.gg/T5vZU6UyeG"/>
|
<type="browser" text="Discord" href="https://discord.gg/T5vZU6UyeG"/>
|
||||||
""";
|
""");
|
||||||
public String sender = "Lawnmower";
|
public String sender = getStringFromEnv("SERVER_GAME_JOIN_OPTIONS_WELCOME_MAIL_SENDER", "Lawnmower");
|
||||||
public emu.grasscutter.game.mail.Mail.MailItem[] items = {
|
public emu.grasscutter.game.mail.Mail.MailItem[] items = getMailItemsFromEnv("SERVER_GAME_JOIN_OPTIONS_WELCOME_MAIL_ITEMS", new emu.grasscutter.game.mail.Mail.MailItem[]{new emu.grasscutter.game.mail.Mail.MailItem(13509, 1, 1), new emu.grasscutter.game.mail.Mail.MailItem(201, 99999, 1)}, "|", ",");
|
||||||
new emu.grasscutter.game.mail.Mail.MailItem(13509, 1, 1),
|
|
||||||
new emu.grasscutter.game.mail.Mail.MailItem(201, 99999, 1)
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class ConsoleAccount {
|
public static class ConsoleAccount {
|
||||||
public int avatarId = 10000007;
|
public int avatarId = getIntFromEnv("SERVER_GAME_CONSOLE_ACCOUNT_AVATAR_ID", 10000007);
|
||||||
public int nameCardId = 210001;
|
public int nameCardId = getIntFromEnv("SERVER_GAME_CONSOLE_ACCOUNT_NAME_CARD_ID", 210001);
|
||||||
public int adventureRank = 1;
|
public int adventureRank = getIntFromEnv("SERVER_GAME_CONSOLE_ACCOUNT_ADVENTURE_RANK", 1);
|
||||||
public int worldLevel = 0;
|
public int worldLevel = getIntFromEnv("SERVER_GAME_CONSOLE_ACCOUNT_WORLD_LEVEL", 0);
|
||||||
|
|
||||||
public String nickName = "Server";
|
public String nickName = getStringFromEnv("SERVER_GAME_CONSOLE_ACCOUNT_NICK_NAME", "Server");
|
||||||
public String signature = "Welcome to Grasscutter!";
|
public String signature = getStringFromEnv("SERVER_GAME_CONSOLE_ACCOUNT_SIGNATURE", "Welcome to Grasscutter!");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Files {
|
public static class Files {
|
||||||
public String indexFile = "./index.html";
|
public String indexFile = getStringFromEnv("SERVER_HTTP_FILES_INDEX_FILE", "./index.html");
|
||||||
public String errorFile = "./404.html";
|
public String errorFile = getStringFromEnv("SERVER_HTTP_FILES_ERROR_FILE", "./404.html");
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Objects. */
|
/* Objects. */
|
||||||
@ -404,14 +574,11 @@ public class ConfigContainer {
|
|||||||
public String Ip = "127.0.0.1";
|
public String Ip = "127.0.0.1";
|
||||||
public int Port = 22102;
|
public int Port = 22102;
|
||||||
|
|
||||||
public Region(
|
public Region(String name, String title, String address, int port) {
|
||||||
String name, String title,
|
|
||||||
String address, int port
|
|
||||||
) {
|
|
||||||
this.Name = name;
|
this.Name = name;
|
||||||
this.Title = title;
|
this.Title = title;
|
||||||
this.Ip = address;
|
this.Ip = address;
|
||||||
this.Port = port;
|
this.Port = port;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user